/*
 * eat.c: food code 
 *
 * Copyright (c) 1989 James E. Wilson, Robert A. Koeneke 
 *
 * This software may be copied and distributed for educational, research, and
 * not for profit purposes provided that this copyright and statement are
 * included in all such copies. 
 */

#include "constant.h"
#include "config.h"
#include "types.h"
#include "externs.h"

#ifdef USG
#include <string.h>
#else
#include <strings.h>
#endif

/* Eat some food.					-RAK-	 */
void 
eat()
{
    int32u              i;
    int                 j, k, item_val, ident;
    register struct flags *f_ptr;
    register struct misc *m_ptr;
    register inven_type *i_ptr;

    free_turn_flag = TRUE;
    if (inven_ctr == 0)
	msg_print("But you are not carrying anything.");
    else if (!find_range(TV_FOOD, TV_NEVER, &j, &k))
	msg_print("You are not carrying any food.");
    else if (get_item(&item_val, "Eat what?", j, k, 0)) {
	i_ptr = &inventory[item_val];
	free_turn_flag = FALSE;
	i = i_ptr->flags;
	ident = FALSE;
	while (i != 0) {
	    j = bit_pos(&i) + 1;
	/* Foods					 */
	    switch (j) {
	      case 1:
		f_ptr = &py.flags;
		if (!f_ptr->poison_resist)
		    f_ptr->poisoned += randint(10) + i_ptr->level;
		ident = TRUE;
		break;
	      case 2:
		f_ptr = &py.flags;
		if (!py.flags.blindness_resist) {
		    f_ptr->blind += randint(250) + 10 * i_ptr->level + 100;
		    draw_cave();
		    msg_print("A veil of darkness surrounds you.");
		    ident = TRUE;
		}
		break;
	      case 3:
		if (!py.flags.fear_resist) {
		    f_ptr = &py.flags;
		    f_ptr->afraid += randint(10) + i_ptr->level;
		    msg_print("You feel terrified!");
		    ident = TRUE;
		}
		break;
	      case 4:
		f_ptr = &py.flags;
		if ((!py.flags.confusion_resist) && (!py.flags.chaos_resist)) {
		    f_ptr->confused += randint(10) + i_ptr->level;
		    msg_print("You feel drugged.");
		}
		ident = TRUE;
		break;
	      case 5:
		f_ptr = &py.flags;
		f_ptr->image += randint(200) + 25 * i_ptr->level + 200;
		msg_print("You feel drugged.");
		ident = TRUE;
		break;
	      case 6:
		ident = cure_poison();
		break;
	      case 7:
		ident = cure_blindness();
		break;
	      case 8:
		f_ptr = &py.flags;
		if (f_ptr->afraid > 1) {
		    f_ptr->afraid = 1;
		    ident = TRUE;
		}
		break;
	      case 9:
		ident = cure_confusion();
		break;
	      case 10:
		ident = TRUE;
		lose_str();
		break;
	      case 11:
		ident = TRUE;
		lose_con();
		break;
#if 0				   /* 12 through 15 are not used */
	      case 12:
		ident = TRUE;
		lose_int();
		break;
	      case 13:
		ident = TRUE;
		lose_wis();
		break;
	      case 14:
		ident = TRUE;
		lose_dex();
		break;
	      case 15:
		ident = TRUE;
		lose_chr();
		break;
#endif
	      case 16:
		if (res_stat(A_STR)) {
		    msg_print("You feel your strength returning.");
		    ident = TRUE;
		}
		break;
	      case 17:
		if (res_stat(A_CON)) {
		    msg_print("You feel your health returning.");
		    ident = TRUE;
		}
		break;
	      case 18:
		if (res_stat(A_INT)) {
		    msg_print("Your head spins a moment.");
		    ident = TRUE;
		}
		break;
	      case 19:
		if (res_stat(A_WIS)) {
		    msg_print("You feel your wisdom returning.");
		    ident = TRUE;
		}
		break;
	      case 20:
		if (res_stat(A_DEX)) {
		    msg_print("You feel more dextrous.");
		    ident = TRUE;
		}
		break;
	      case 21:
		if (res_stat(A_CHR)) {
		    msg_print("Your skin stops itching.");
		    ident = TRUE;
		}
		break;
	      case 22:
		ident = hp_player(randint(6));
		break;
	      case 23:
		ident = hp_player(randint(12));
		break;
	      case 24:
		ident = hp_player(randint(18));
		break;
#if 0				   /* 25 is not used */
	      case 25:
		ident = hp_player(damroll(3, 6));
		break;
#endif
	      case 26:
		ident = hp_player(damroll(3, 12));
		break;
	      case 27:
		take_hit(randint(18), "poisonous food.");
		ident = TRUE;
		break;
#if 0				   /* 28 through 30 are not used */
	      case 28:
		take_hit(randint(8), "poisonous food.");
		ident = TRUE;
		break;
	      case 29:
		take_hit(damroll(2, 8), "poisonous food.");
		ident = TRUE;
		break;
	      case 30:
		take_hit(damroll(3, 8), "poisonous food.");
		ident = TRUE;
		break;
#endif
	      default:
		msg_print("Internal error in eat()");
		break;
	    }
	/* End of food actions.				 */
	}
	if (ident) {
	    if (!known1_p(i_ptr)) {
	    /* use identified it, gain experience */
		m_ptr = &py.misc;
	    /* round half-way case up */
		m_ptr->exp += (i_ptr->level + (m_ptr->lev >> 1)) / m_ptr->lev;
		prt_experience();

		identify(&item_val);
		i_ptr = &inventory[item_val];
	    }
	} else if (!known1_p(i_ptr))
	    sample(i_ptr);
	add_food(i_ptr->p1);
	py.flags.status &= ~(PY_WEAK | PY_HUNGRY);
	prt_hunger();
	desc_remain(item_val);
	inven_destroy(item_val);
    }
}
