Subject: Re: [linux-audio-dev] Recording: What do we need now ?
From: Michael Stutz (stutz_AT_dsl.org)
Date: ti heinä 27 1999 - 20:31:47 EDT
On Tue, 27 Jul 1999, Paul Winkler wrote:
> I think these are more than closely related: they are (or should be)
> integral. Sure, there's plenty of use for a good 2-channel editor, but
> once you go beyond that, there is so much benefit to be had from a real
> hard-disk recording system. And a hard-disk recorder without good
> editing capabilities gets annoying pretty quickly (e.g. Multitrack.)
Not only that (and I'm coming roughly from the same place Paul is, skill-
and interest-wise), but what is the use of a hard-disk recorder when you
only have one input on your sound card?
I use my (analog) Yamaha 4-track to record live performances with 2-4 mikes
(otherwise, when I'm just screwing around with one mike, recording to one
track, I might as well be using brec on my computer --and sometimes I do).
Then the mixdown gets captured into the soundcard's LINE IN jack and the
resulting file is edited in Snd, whose interface whips all the other
sound-editing tools, imho.
It's still too difficult (at least for me) to mix separate sound files in
the way or with the ease/precision that I want to, or find ways to layer and
sequence them. My dream-system would combine this, plenty of dsp plugins,
etc. I got some good use out of a primitive sequencer/sampler program called
Delfin but there was no reliable way to record the sound output -- it would
be nice to see a tool like /proc/audio that you could use to record the
sound currently being played by the soundcard, regardless of the format or
the application playing it (there is a paudio package to do this, haven't
tested it with ALSA yet). Finally, another dream-app is a realitme
virtual effects processor with a GIMP-like plugin API that the community can
contribute to. Plug a guitar, mike or other input in the LINE IN, plug the
amplifier in the LINE OUT and the program is like the ultimate effects box
collection, and you can pick and choose the effects in your loop: flange,
chorus, distortion, RAT pedal, superfuzz bigmuff, Fuzzrite, etc. ...
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