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"smus2sco" is a converter from IFF-SMUS and IFF-8SVX files to CSOUND score and
orchestra file.
The result is a score file (.sco), an orchestra file (.orc) and as many as 
required sample files (soundin.number). These sample files contains 16 bits 
samples without any header (see CSound doc : GEN01 and soundio).

See the shell script "csplay" for CSound processing of the result.

Source note:
This converter is based upon "smus2st" which is a converter from SMUS to
SoundTracker (for Amiga only) so the sources may contains many things useless
to a CSound convertion (no time for a cleanup :-().
The iff include files and iff reading support code are taken from the fish 
disk #185 and modified for Unix machines.

Usage:

smus2sco  [-a] [-d] [-so] [-/+1/2] smus-file csound-sco-file [instruments-path]


"smus-file" :
	the name of the SMUS-IFF file.
	always needed.

"csound-sco-file" :
	the root name of the result, ie "csound-sco-file.sco" and
	"csound-sco-file.orc" will be created.
        "csound-sco-file" is always needed except with -a option.

"instruments-path" : 
	the path (relative to current directory or absolute) where to find
	the instruments (IFF-8SVX files).
	optional, default is current directory.

options :

	-a : analyze only. Gives some statistics about the SMUS file.

	-d : default instrument for tracks.
	     Some SMUS file don't have SID_Instrument events (set instrument
             events) but assume that instrument #i should be used for track #i.
	     This flags make smus2sco to interpret SMUS file in this way.

	-so: score only. Don't produce orchestra file.

	-2,-1,+1,+2 : transpose all the score.
		      ex: -2 means transpose 2 octaves down.

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"8svxinfo" print the header of an IFF-8SVX file.

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"8svx2orc": convert 8SVX to a CSound orchestra file.

Usage: 8svx2orc sco-file 8svx-file1 [8svx-file2 ...]

while generate "sco-file.orc" and as many as required "soundin" files.
In "sco-file.orc" intrument #1 (instr 1) correspond to "8svx-file1" and so on.
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The SMUS scores and 8SVX instruments given in example were taken from a public
domain disk for Amiga, so I hope they are not copyrighted ...
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ALL THESE SOURCES ARE PLACED IN THE PUBLIC DOMAIN.
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bugs report, comments and questions to : giorgi@irisa.fr.
flames to /dev/null
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GIORGI Jean-Francois Oct 1990
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