void pi (int i);
void pf (double f);
void ps (char *s);
void pp (void *base,void *p);
void nl (void);
void el (void);
void ptech (Tech t);
void palliancelist (alliance *a);
void pguardlist (defensive *a);
void pgrouplist (group *g);
void pshotlist (shot *S);
void pviewerlist (viewer *V);
void pparticipantlist (participant *PA);
void outputgame (void);
void pkcmd (void);
void pcarry (player *p);
