/* scene.h: scene data structures - defined in main.c */

#ifndef _SCENE_H_
#define _SCENE_H_

#include "materiallist.h"
#include "geomlist.h"
#include "patchlist.h"

extern MATERIALLIST *MaterialLib;
extern GEOMLIST *World;
extern PATCHLIST *Patches;

#endif /*_SCENE_H_*/
