'\"
'\" Copyright (c) 1993 by Sven Delmas
'\" All rights reserved.
'\" See the file COPYRIGHT for the copyright notes.
'\"
'\"
'\" Copyright (c) 1990 The Regents of the University of California.
'\" All rights reserved.
'\"
'\" Permission is hereby granted, without written agreement and without
'\" license or royalty fees, to use, copy, modify, and distribute this
'\" documentation for any purpose, provided that the above copyright
'\" notice and the following two paragraphs appear in all copies.
'\"
'\" IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY
'\" FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
'\" ARISING OUT OF THE USE OF THIS DOCUMENTATION, EVEN IF THE UNIVERSITY OF
'\" CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
'\"
'\" THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES,
'\" INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
'\" AND FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
'\" ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO
'\" PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
'\" 
'\" $Header: uxpm.n[6.0] Thu May  5 00:13:07 1994 garfield@mydomain.de frozen $
'/" 
.\" The definitions below are for supplemental macros used in Sprite
.\" manual entries.
.\"
.\" .HS name section [date [version]]
.\"	Replacement for .TH in other man pages.  See below for valid
.\"	section names.
.\"
.\" .AP type name in/out [indent]
.\"	Start paragraph describing an argument to a library procedure.
.\"	type is type of argument (int, etc.), in/out is either "in", "out",
.\"	or "in/out" to describe whether procedure reads or modifies arg,
.\"	and indent is equivalent to second arg of .IP (shouldn't ever be
.\"	needed;  use .AS below instead)
.\"
.\" .AS [type [name]]
.\"	Give maximum sizes of arguments for setting tab stops.  Type and
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.\"	to .AP later.  If args are omitted, default tab stops are used.
.\"
.\" .BS
.\"	Start box enclosure.  From here until next .BE, everything will be
.\"	enclosed in one large box.
.\"
.\" .BE
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.\" .VS
.\"	Begin vertical sidebar, for use in marking newly-changed parts
.\"	of man pages.
.\"
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'\"	# Heading for Sprite man pages
.de HS
.if '\\$2'cmds'       .TH \\$1 1 \\$3 \\$4
.if '\\$2'lib'        .TH \\$1 3 \\$3 \\$4
.if '\\$2'tcl'        .TH \\$1 3 \\$3 \\$4
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.if t .wh -1.3i ^B
.nr ^l \\n(.l
.ad b
..
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.ie !"\\$4"" .TP \\$4
.el \{\
.   ie !"\\$2"" .TP \\n()Cu
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.ta \\n()Au \\n()Bu
\&\\$1	\\fI\\$2\\fP	(\\$3)
.\".b
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.el \{\
.br
.ie !"\\$2"" \{\
\&\\$1	\\fI\\$2\\fP
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.el \{\
\&\\fI\\$1\\fP
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..
'\"	# define tabbing values for .AP
.de AS
.nr )A 10n
.if !"\\$1"" .nr )A \\w'\\$1'u+3n
.nr )B \\n()Au+15n
.\"
.if !"\\$2"" .nr )B \\w'\\$2'u+\\n()Au+3n
.nr )C \\n()Bu+\\w'(in/out)'u+2n
..
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'\"	# ^y = starting y location
'\"	# ^b = 1
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.br
.mk ^y
.nr ^b 1u
.if n .nf
.if n .ti 0
.if n \l'\\n(.lu\(ul'
.if n .fi
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.nf
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.mk ^t
.ie n \l'\\n(^lu\(ul'
.el \{\
.\"	Draw four-sided box normally, but don't draw top of
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.ie !\\n(^b-1 \{\
\h'-1.5n'\L'|\\n(^yu-1v'\l'\\n(^lu+3n\(ul'\L'\\n(^tu+1v-\\n(^yu'\l'|0u-1.5n\(ul'
.\}
.el \}\
\h'-1.5n'\L'|\\n(^yu-1v'\h'\\n(^lu+3n'\L'\\n(^tu+1v-\\n(^yu'\l'|0u-1.5n\(ul'
.\}
.\}
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.br
.nr ^b 0
..
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'\"	# ^Y = starting y location
'\"	# ^v = 1 (for troff;  for nroff this doesn't matter)
.de VS
.mk ^Y
.ie n 'mc \s12\(br\s0
.el .nr ^v 1u
..
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.de VE
.ie n 'mc
.el \{\
.ev 2
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\h'|\\n(^lu+3n'\L'|\\n(^Yu-1v\(bv'\v'\\n(^tu+1v-\\n(^Yu'\h'-|\\n(^lu+3n'
.sp -1
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.ev
.\}
.nr ^v 0
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'\"	# Special macro to handle page bottom:  finish off current
'\"	# box/sidebar if in box/sidebar mode, then invoked standard
'\"	# page bottom macro.
.de ^B
.ev 2
'ti 0
'nf
.mk ^t
.if \\n(^b \{\
.\"	Draw three-sided box if this is the box's first page,
.\"	draw two sides but no top otherwise.
.ie !\\n(^b-1 \h'-1.5n'\L'|\\n(^yu-1v'\l'\\n(^lu+3n\(ul'\L'\\n(^tu+1v-\\n(^yu'\h'|0u'\c
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.nr ^x \\n(^tu+1v-\\n(^Yu
\kx\h'-\\nxu'\h'|\\n(^lu+3n'\ky\L'-\\n(^xu'\v'\\n(^xu'\h'|0u'\c
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..
'\"	# DS - begin display
.de DS
.RS
.nf
.sp
..
'\"	# DE - end display
.de DE
.fi
.RE
.sp .5
..
.HS uxpm cmds
.BS
'\" Note:  do not modify the .SH NAME line immediately below!
.SH NAME
uxpm \- direct plotting to pixmaps
.SH SYNOPSIS
\fBuxpm\fR \fIcommand \fR?\fIarg\fR? \fR?\fIarg\fR?
.BE

.SH DESCRIPTION
.PP
The \fBuxpm\fR command is used to draw on pixmaps via the
tcl language. It can take any of a number of different forms,
depending on the \fIcommand\fR argument.  The legal forms are:
.TP
\fBuxpm create \fIname\fR \fIwidth\fR \fIheight\fR \fIdepth\fR \fIformat\fR
This command is used to create a new pixmap that can be
manipulated with uxpm.
.TP
\fBuxpm create \fIname\fR
This command destroys a pixmap.
.TP
\fBuxpm clear \fIname\fR ?\fIoptions\fR?
This command clears the specified pixmap. The option -fill
can be used to select a certain color name.
.TP
\fBuxpm copy \fIname\fR \fIxs\fR \fIys\fR \fIdx\fR \fIdy\fR \fIdest\fR \fIxd\fR \fIyd\fR ?\fIoptions\fR?
This command copies an area from the specified pixmap to a
target pixmap. It is possible to specify a source area, and
the destination coordinates. 
.TP
\fBuxpm line \fIname\fR \fIx0\fR \fIy0\fR \fIx1\fR \fIy1\fR \fI...\fR ?\fIoptions\fR?
This command draws a line in the specified pixmap. 
.TP
\fBuxpm dot \fIname\fR \fIx0\fR \fIy0\fR \fIx1\fR \fIy1\fR \fI...\fR ?\fIoptions\fR?
This command draws a number of dots in the specified pixmap. 
.TP
\fBuxpm rectangle \fIname\fR \fIx1\fR \fIy1\fR \fIheight\fR \fIwidth\fR \fI...\fR ?\fIoptions\fR?
This command draws a rectangle in the specified pixmap. 

.SH KEYWORDS
uxpm, Xpm3
