Internet-Draft AI P2MP Mechanism Evaluation July 2026
McBride, et al. Expires 19 January 2027 [Page]
Workgroup:
Network Working Group
Internet-Draft:
draft-mcbride-mcast4ai-p2mp-mechanism-evaluation-00
Published:
Intended Status:
Informational
Expires:
Authors:
M. McBride
Futurewei
Y. Liu
China Mobile
M. Zhangli
Huawei

AI P2MP Mechanism Evaluation

Abstract

AI workloads in data centers exhibit inherently point-to-multipoint (P2MP) communication patterns. During distributed training, collective operations such as AllReduce, AllGather and Broadcast require identical data delivery to many receivers. During inference serving, P2MP patterns also arise from mechanisms such as KV-cache distribution in disaggregated serving architectures and speculative-decoding verifier fan-out. Unicast replication of these flows does not scale to large GPU clusters. This document evaluates two architectural mechanisms for addressing this problem: extending BIER (Bit Index Explicit Replication) to support AI P2MP requirements, or defining a new purpose-built protocol. The evaluation is grounded in the transport-layer requirements this P2MP communication pattern places on a multicast solution, i.e., the requirements imposed by RDMA and RoCEv2 semantics rather than by the choice of network-layer replication mechanism, including considerations around ACK aggregation, congestion control, RoCE/RDMA compatibility and operational complexity. This document does not define a protocol but is intended instead to help the mcast4ai community evaluate this problem space.

Status of This Memo

This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79.

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This Internet-Draft will expire on 19 January 2027.

Table of Contents

1. Introduction

AI workloads generate communication patterns that are structurally point-to-multipoint (P2MP), both during distributed training and during inference serving. During training collective operations, a single sender must deliver identical data to a large number of GPU receivers simultaneously. During inference serving, similar P2MP patterns arise from mechanisms such as KV-cache distribution in disaggregated serving architectures and speculative-decoding verifier fan-out. At the scale of modern GPU clusters, hundreds to thousands of endpoints, replicating these flows via unicast imposes significant and unnecessary burden on the network.

BIER [RFC8279] provides a stateless multicast forwarding architecture that has seen deployment in WAN and some DC environments. A natural question is whether BIER can be extended to satisfy the requirements of AI P2MP traffic, or whether the unique characteristics of AI workloads, including tight latency requirements, RDMA transport semantics, ACK aggregation and congestion control, necessitate a new protocol. This document explores both approaches.

While IETF practice has historically favored extending existing protocols where feasible, there are cases where the requirements diverge sufficiently from the design assumptions of an existing protocol that a new protocol is more appropriate. This document aims to provide an objective basis for that determination.

This document's scope is specifically the transport-layer requirements for AI P2MP communication, i.e., the constraints that RDMA and RoCEv2 semantics place on any solution, such as ACK aggregation, congestion control interaction and BTH-aware processing. These requirements apply regardless of which network-layer replication mechanism is ultimately selected to deliver P2MP traffic, whether a BIER extension, a new protocol, or some other approach.

2. AI P2MP Requirements

The following requirements are specific to AI data center P2MP and distinguish this problem space from traditional multicast use cases. These are transport-layer requirements, complementary to network-layer requirements and gap-analysis work such as [I-D.zhang-rtgwg-multicast-requirements-gaps-aidc], which addresses multicast tree and forwarding-plane requirements (e.g., dynamic receiver-set churn) rather than the transport-layer semantics this document focuses on.

2.1. Collective Communication Patterns

AI training collectives (AllReduce, AllGather, ReduceScatter, Broadcast) require simultaneous delivery of data to all members of a communication group. For dense model training, group membership is established at job initialization and remains stable throughout the training run. In Mixture of Experts (MoE) architectures, All-to-All collectives implement token-dependent expert routing where each token is dispatched to a small subset of experts (typically top-K of N total), meaning the active receiver set changes with every token or batch. The full set of expert endpoints is fixed for the duration of the job, but the per-packet routing destination is highly dynamic. Both cases include P2MP communication patterns. In MoE, while the All-to-All expert dispatch collective is many-to-many rather than P2MP, gradient synchronization across expert replicas uses AllReduce over fixed groups, benefiting from P2MP multicast. MoE's expert dispatch introduces the additional requirement that the forwarding mechanism support dynamic, per-token receiver subsets.

2.2. Inference-Serving P2MP Patterns

P2MP communication patterns are not limited to training. Several mechanisms increasingly used in AI inference serving exhibit the same structural requirement, that a single sender deliver identical data to multiple receivers, and are therefore in scope for this evaluation alongside training collectives:

Unlike training collectives, where group membership is typically static for the duration of a job, inference-serving P2MP patterns often involve receiver sets that change per-request or per-token, resembling the dynamic receiver behavior already noted for MoE expert dispatch above. Any mechanism evaluated in this document should account for this dynamic membership requirement, not only the more stable membership pattern of dense-model training collectives.

2.3. Latency and Jitter Sensitivity

GPU training steps are synchronization points. Straggler effects, where a single slow receiver delays the entire collective, make tail latency a critical metric. The multicast mechanism should minimize added latency and jitter relative to optimal unicast paths.

2.4. RDMA and RoCE Compatibility

AI workloads primarily rely on RDMA (Remote Direct Memory Access) today for high-throughput, low-latency data transfer. In Ethernet-based AI data centers, RoCEv2 (RDMA over Converged Ethernet) is the dominant transport. RoCEv2 uses the InfiniBand Base Transport Header (BTH) encapsulated in UDP. Any multicast solution should be compatible with this transport model, or should define a clear interworking point.

2.5. ACK Aggregation

In unicast RDMA, each receiver generates an ACK per received packet or message. In P2MP multicast, N receivers generating individual ACKs back toward the sender creates an ACK implosion problem. This imposes load on both the network (N reverse unicast flows) and the sender's RDMA NIC (processing N individual ACKs). An ACK aggregation mechanism is required that collapses N ACKs into a single ACK before reaching the sender's RDMA NIC, while preserving RoCE ACK semantics including BTH opcode and PSN fields.

2.6. Congestion Control

RoCEv2 environments typically rely on Priority Flow Control (PFC) and DCQCN for congestion management. A multicast solution should either integrate with these mechanisms or define equivalent behavior. Packet spraying, increasingly adopted for load balancing (e.g., Nvidia AR, Broadcom DLB/GLB), complicates per-flow congestion signals.

2.7. Scalability

GPU clusters in large AI data centers may contain thousands of endpoints organized into multiple communication groups running simultaneously. The multicast solution should scale in terms of group state, replication overhead and control plane complexity.

3. Extending BIER

3.1. BIER Overview

BIER [RFC8279] encodes the set of intended receivers as a bitstring in the packet header. Each router in the BIER domain forwards and replicates packets based on the bitstring without maintaining per-flow or per-group state. This stateless property is a key operational advantage.

[I-D.zzhang-bier-optimized] describes optimizations to BIER targeting AI data center environments, including mechanisms for ACK aggregation within the BIER forwarding plane.

3.2. Arguments for Extending BIER

3.3. Limitations of Extending BIER

4. Defining a New Protocol

4.1. Arguments for a New Protocol

4.2. Limitations of a New Protocol

5. Comparative Analysis

The following table summarizes the tradeoffs across key dimensions.

Table 1
Dimension Extend BIER New Protocol
ACK aggregation Requires significant extension; conflicts with stateless model Can be designed as first-class feature
RoCE/BTH compatibility Payload-agnostic; interworking not specified Can be co-designed with RoCEv2
Congestion control Not in scope for BIER; requires additional work Can integrate DCQCN natively
Scalability Bitstring size limits; hierarchical domains add complexity Designed for large GPU cluster scale
Deployment speed Faster; builds on existing implementations Slower; requires new implementations
Operational familiarity Higher where BIER is deployed Lower; new operational model
Standards risk Lower; incremental extension Higher; new charter/scope required
Architectural cleanliness Lower; AI requirements are a poor fit for BIER assumptions Higher; purpose-built for use case

Extending BIER appears to offer a faster path to a first implementation, but this apparent advantage does not survive contact with the ACK aggregation requirement. ACK aggregation is not an optional feature; it is necessary for correctness at scale in any RDMA/RoCEv2-based P2MP solution. Any extension to BIER that adds the stateful, per-group ACK aggregation state this requires has already abandoned BIER's core stateless-forwarding design. What results is, in substance, a new protocol that merely reuses the BIER forwarding header, while inheriting none of the architectural benefit of a design built around the requirement from the outset, and all of the cost of carrying forwarding-plane assumptions BIER was never designed to support.

The authors conclude that a new, purpose-built protocol is the architecturally sound choice for AI P2MP. The deployment-speed and standards-risk advantages of extending BIER are outweighed by the fundamental mismatch between BIER's stateless model and a requirement that is not optional. Reusing the BIER header without its stateless design does not produce a lower-risk protocol; it produces a new protocol built on the wrong foundation. The authors recommend that the mcast4ai community focus its design effort accordingly. Further input on implementation and deployment considerations, particularly from operators who have deployed or are evaluating BIER in AI DC environments, remains valuable to that design process, not to whether it should proceed.

6. Open Issues

The following open issues represent challenges that any solution must address, regardless of whether BIER is extended or a new protocol is defined. They are not arguments for or against either approach, but rather constraints that any design must satisfy.

6.1. ACK Aggregation Point

The aggregated ACK delivered to the sender's RDMA NIC must conform to RoCEv2 ACK semantics, including a valid BTH with opcode 0x11 (ACKNOWLEDGE) and a PSN representing the collective acknowledgment state of all receivers (typically the minimum PSN across all receivers to ensure no data is incorrectly freed).

Candidate aggregation points include, but are not limited to:

Each option has different tradeoffs in terms of where intelligence is placed, whether host CPU is involved, and what hardware capabilities are required. Further analysis is needed.

6.2. BTH Classification in the Network

Data center switches, without additional hardware capabilities, treat RoCE ACKs as normal UDP data payload and cannot distinguish them from RoCE data packets, since the BTH opcode is carried inside the UDP payload and is not visible to standard switch forwarding logic. Classification of ACK packets in the network requires either P4-capable ASICs with custom parsers or vendor-specific deep packet inspection features. This is a practical constraint on any in-network ACK aggregation mechanism.

6.3. Interaction with Packet Spraying

Packet spraying is increasingly adopted in AI DC networks for load balancing (e.g., Nvidia Adaptive Routing, Broadcom DLB/GLB, China Mobile GSE). Under packet spraying, ACK paths cannot be assumed to be symmetric with data paths, which complicates in-network ACK aggregation at arbitrary points. The source ToR aggregation point is robust to packet spraying since all ACKs must converge there regardless of the spray path taken.

7. Security Considerations

This document does not define a protocol and introduces no new security considerations beyond those already discussed in [RFC8279] and related RDMA/RoCEv2 specifications. Security considerations for any protocol defined based on this analysis should address spoofing of aggregated ACKs, which could cause a sender to incorrectly advance its send window.

8. IANA Considerations

This document has no IANA actions.

9. References

9.1. Informative References

[I-D.zhang-rtgwg-multicast-requirements-gaps-aidc]
Zhang, J., Cheng, W., and K. Liu, "Requirements and Gap Analysis of Multicast in AI Data Centers", Work in Progress, Internet-Draft, draft-zhang-rtgwg-multicast-requirements-gaps-aidc-01, , <https://datatracker.ietf.org/doc/html/draft-zhang-rtgwg-multicast-requirements-gaps-aidc-01>.
[I-D.zzhang-bier-optimized]
Zhang, Z., "Optimized BIER for AI Data Center Environments", Work in Progress, Internet-Draft, draft-zzhang-bier-optimized, , <https://datatracker.ietf.org/doc/html/draft-zzhang-bier-optimized>.
[RFC8279]
Wijnands, IJ., Rosen, E., Dolganow, A., Przygienda, T., and S. Aldrin, "Multicast Using Bit Index Explicit Replication (BIER)", RFC 8279, , <https://www.rfc-editor.org/rfc/rfc8279>.

Acknowledgements

The authors thank Kefei Liu for valuable discussion on ACK identification and aggregation point selection on the mcast4ai mailing list.

Authors' Addresses

Mike McBride
Futurewei
Yisong Liu
China Mobile
Monica Zhangli
Huawei