/****************************************************************************
**
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** Contact: http://www.qt-project.org/legal
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** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
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import QtQuick 2.0
import Qt3D 2.0
import Qt3D.Shapes 2.0

// QTBUG-18702
Item {
    id: screen
    width: parent.width; height: parent.height

    Flow {
        anchors.fill: parent
        TestCase {
            id: aTestCase
            text: "Case A - Rotation: Z axis\n(Rolling to the left) - NumberAnimation\nClick for next"
            rotationAxis: Qt.vector3d(0,0,1)
            rotation: Rotation3D {
                axis: aTestCase.rotationAxis
                NumberAnimation on angle {
                    loops: Animation.Infinite
                    from: 0
                    to: 360
                    duration: 1500
                }
            }
            MouseArea {
                anchors.fill: parent
                onClicked: {
                    aTestCase.visible = false
                    bTestCase.visible = true
                }
            }
            Component.onCompleted: aTestCase.visible = true;
        }
        TestCase {
            id: bTestCase
            text: "Case B - Rotation: Z axis\n(Rolling to the left)\nRotationAnimation\nClick for next"
            rotationAxis: Qt.vector3d(0,0,1)
            rotation: Rotation3D {
                axis: bTestCase.rotationAxis
                RotationAnimation on angle {
                    loops: Animation.Infinite
                    from: 0
                    to: 359
                    duration: 1500
                    direction: RotationAnimation.Clockwise
                }
            }
            MouseArea {
                anchors.fill: parent
                onClicked: {
                    bTestCase.visible = false
                    cTestCase.visible = true
                }
            }
        }
        TestCase {
            id: cTestCase
            text: "Case C - Rotation: Z axis\n(Rolling to the left)\nSmoothedAnimation\nClick for next"
            rotationAxis: Qt.vector3d(0,0,1)
            rotation: Rotation3D {
                axis: cTestCase.rotationAxis
                SmoothedAnimation on angle {
                    loops: Animation.Infinite
                    running: cTestCase.visible
                    from: 0
                    to: 359
                    duration: 1500
                    velocity: 200
                }
            }
            MouseArea {
                anchors.fill: parent
                onClicked: {
                    cTestCase.visible = false
                    dTestCase.visible = true
                }
            }
        }

        TestCase {
            id: dTestCase
            text: "Case D - Rotation: Z axis\n(Rolling to the left)\nSpringAnimation\nClick to Quit"
            rotationAxis: Qt.vector3d(0,0,1)
            rotation: Rotation3D {
                axis: dTestCase.rotationAxis
                SpringAnimation on angle {
                    id: rotationAnimation
                    loops: Animation.Infinite
                    from: 0
                    to: 359
                    duration: 1500
                    spring: 2
                    damping: 0.2
                    running: dTestCase.visible
                }
            }
            MouseArea {
                anchors.fill: parent
                onClicked: {
                    Qt.quit()
                }
            }
        }
    }
}
