patch-2.1.67 linux/drivers/video/fbcon-afb.c
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- Lines: 305
- Date:
Tue Sep 16 02:29:29 1997
- Orig file:
v2.1.66/linux/drivers/video/fbcon-afb.c
- Orig date:
Wed Dec 31 16:00:00 1969
diff -u --recursive --new-file v2.1.66/linux/drivers/video/fbcon-afb.c linux/drivers/video/fbcon-afb.c
@@ -0,0 +1,304 @@
+/*
+ * linux/drivers/video/afb.c -- Low level frame buffer operations for
+ * bitplanes à la Amiga
+ *
+ * Created 5 Apr 1997 by Geert Uytterhoeven
+ *
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file COPYING in the main directory of this archive for
+ * more details.
+ */
+
+#include <linux/module.h>
+#include <linux/tty.h>
+#include <linux/console.h>
+#include <linux/string.h>
+#include <linux/config.h>
+#include <linux/fb.h>
+
+#include "fbcon.h"
+
+
+ /*
+ * Prototypes
+ */
+
+static int open_afb(struct display *p);
+static void release_afb(void);
+static void bmove_afb(struct display *p, int sy, int sx, int dy, int dx,
+ int height, int width);
+static void clear_afb(struct vc_data *conp, struct display *p, int sy, int sx,
+ int height, int width);
+static void putc_afb(struct vc_data *conp, struct display *p, int c, int yy,
+ int xx);
+static void putcs_afb(struct vc_data *conp, struct display *p, const char *s,
+ int count, int yy, int xx);
+static void rev_char_afb(struct display *p, int xx, int yy);
+
+
+ /*
+ * `switch' for the low level operations
+ */
+
+static struct display_switch dispsw_afb = {
+ open_afb, release_afb, bmove_afb, clear_afb, putc_afb, putcs_afb,
+ rev_char_afb
+};
+
+ /*
+ * Bitplanes à la Amiga
+ */
+
+static int open_afb(struct display *p)
+{
+ if (p->type != FB_TYPE_PLANES)
+ return -EINVAL;
+
+ if (p->line_length)
+ p->next_line = p->line_length;
+ else
+ p->next_line = p->var.xres_virtual>>3;
+ p->next_plane = p->var.yres_virtual*p->next_line;
+ MOD_INC_USE_COUNT;
+ return 0;
+}
+
+static void release_afb(void)
+{
+ MOD_DEC_USE_COUNT;
+}
+
+static void bmove_afb(struct display *p, int sy, int sx, int dy, int dx,
+ int height, int width)
+{
+ u_char *src, *dest, *src0, *dest0;
+ u_int i, rows;
+
+ if (sx == 0 && dx == 0 && width == p->next_line) {
+ src = p->screen_base+sy*p->fontheight*width;
+ dest = p->screen_base+dy*p->fontheight*width;
+ for (i = p->var.bits_per_pixel; i--;) {
+ mymemmove(dest, src, height*p->fontheight*width);
+ src += p->next_plane;
+ dest += p->next_plane;
+ }
+ } else if (dy <= sy) {
+ src0 = p->screen_base+sy*p->fontheight*p->next_line+sx;
+ dest0 = p->screen_base+dy*p->fontheight*p->next_line+dx;
+ for (i = p->var.bits_per_pixel; i--;) {
+ src = src0;
+ dest = dest0;
+ for (rows = height*p->fontheight; rows--;) {
+ mymemmove(dest, src, width);
+ src += p->next_line;
+ dest += p->next_line;
+ }
+ src0 += p->next_plane;
+ dest0 += p->next_plane;
+ }
+ } else {
+ src0 = p->screen_base+(sy+height)*p->fontheight*p->next_line+sx;
+ dest0 = p->screen_base+(dy+height)*p->fontheight*p->next_line+dx;
+ for (i = p->var.bits_per_pixel; i--;) {
+ src = src0;
+ dest = dest0;
+ for (rows = height*p->fontheight; rows--;) {
+ src -= p->next_line;
+ dest -= p->next_line;
+ mymemmove(dest, src, width);
+ }
+ src0 += p->next_plane;
+ dest0 += p->next_plane;
+ }
+ }
+}
+
+static void clear_afb(struct vc_data *conp, struct display *p, int sy, int sx,
+ int height, int width)
+{
+ u_char *dest, *dest0;
+ u_int i, rows;
+ int bg;
+
+ dest0 = p->screen_base+sy*p->fontheight*p->next_line+sx;
+
+ bg = attr_bgcol_ec(p,conp);
+ for (i = p->var.bits_per_pixel; i--; dest0 += p->next_plane) {
+ dest = dest0;
+ for (rows = height*p->fontheight; rows--; dest += p->next_line)
+ if (bg & 1)
+ mymemset(dest, width);
+ else
+ mymemclear(dest, width);
+ bg >>= 1;
+ }
+}
+
+static void putc_afb(struct vc_data *conp, struct display *p, int c, int yy,
+ int xx)
+{
+ u_char *dest, *dest0, *cdat, *cdat0;
+ u_int rows, i;
+ u_char d;
+ int fg, bg;
+
+ c &= 0xff;
+
+ dest0 = p->screen_base+yy*p->fontheight*p->next_line+xx;
+ cdat0 = p->fontdata+c*p->fontheight;
+ fg = attr_fgcol(p,conp);
+ bg = attr_bgcol(p,conp);
+
+ for (i = p->var.bits_per_pixel; i--; dest0 += p->next_plane) {
+ dest = dest0;
+ cdat = cdat0;
+ for (rows = p->fontheight; rows--; dest += p->next_line) {
+ d = *cdat++;
+ if (bg & 1)
+ if (fg & 1)
+ *dest = 0xff;
+ else
+ *dest = ~d;
+ else
+ if (fg & 1)
+ *dest = d;
+ else
+ *dest = 0x00;
+ }
+ bg >>= 1;
+ fg >>= 1;
+ }
+}
+
+ /*
+ * I've split the console character loop in two parts
+ * (cfr. fbcon_putcs_ilbm())
+ */
+
+static void putcs_afb(struct vc_data *conp, struct display *p, const char *s,
+ int count, int yy, int xx)
+{
+ u_char *dest, *dest0, *dest1;
+ u_char *cdat1, *cdat2, *cdat3, *cdat4, *cdat10, *cdat20, *cdat30, *cdat40;
+ u_int rows, i;
+ u_char c1, c2, c3, c4;
+ u_long d;
+ int fg0, bg0, fg, bg;
+
+ dest0 = p->screen_base+yy*p->fontheight*p->next_line+xx;
+ fg0 = attr_fgcol(p,conp);
+ bg0 = attr_bgcol(p,conp);
+
+ while (count--)
+ if (xx&3 || count < 3) { /* Slow version */
+ c1 = *s++;
+ dest1 = dest0++;
+ xx++;
+
+ cdat10 = p->fontdata+c1*p->fontheight;
+ fg = fg0;
+ bg = bg0;
+
+ for (i = p->var.bits_per_pixel; i--; dest1 += p->next_plane) {
+ dest = dest1;
+ cdat1 = cdat10;
+ for (rows = p->fontheight; rows--; dest += p->next_line) {
+ d = *cdat1++;
+ if (bg & 1)
+ if (fg & 1)
+ *dest = 0xff;
+ else
+ *dest = ~d;
+ else
+ if (fg & 1)
+ *dest = d;
+ else
+ *dest = 0x00;
+ }
+ bg >>= 1;
+ fg >>= 1;
+ }
+ } else { /* Fast version */
+ c1 = s[0];
+ c2 = s[1];
+ c3 = s[2];
+ c4 = s[3];
+
+ dest1 = dest0;
+ cdat10 = p->fontdata+c1*p->fontheight;
+ cdat20 = p->fontdata+c2*p->fontheight;
+ cdat30 = p->fontdata+c3*p->fontheight;
+ cdat40 = p->fontdata+c4*p->fontheight;
+ fg = fg0;
+ bg = bg0;
+
+ for (i = p->var.bits_per_pixel; i--; dest1 += p->next_plane) {
+ dest = dest1;
+ cdat1 = cdat10;
+ cdat2 = cdat20;
+ cdat3 = cdat30;
+ cdat4 = cdat40;
+ for (rows = p->fontheight; rows--; dest += p->next_line) {
+ d = *cdat1++<<24 | *cdat2++<<16 | *cdat3++<<8 | *cdat4++;
+ if (bg & 1)
+ if (fg & 1)
+ *(u_long *)dest = 0xffffffff;
+ else
+ *(u_long *)dest = ~d;
+ else
+ if (fg & 1)
+ *(u_long *)dest = d;
+ else
+ *(u_long *)dest = 0x00000000;
+ }
+ bg >>= 1;
+ fg >>= 1;
+ }
+ s += 4;
+ dest0 += 4;
+ xx += 4;
+ count -= 3;
+ }
+}
+
+static void rev_char_afb(struct display *p, int xx, int yy)
+{
+ u_char *dest, *dest0;
+ u_int rows, i;
+ int mask;
+
+ dest0 = p->screen_base+yy*p->fontheight*p->next_line+xx;
+ mask = p->fgcol ^ p->bgcol;
+
+ /*
+ * This should really obey the individual character's
+ * background and foreground colors instead of simply
+ * inverting.
+ */
+
+ for (i = p->var.bits_per_pixel; i--; dest0 += p->next_plane) {
+ if (mask & 1) {
+ dest = dest0;
+ for (rows = p->fontheight; rows--; dest += p->next_line)
+ *dest = ~*dest;
+ }
+ mask >>= 1;
+ }
+}
+
+
+#ifdef MODULE
+int init_module(void)
+#else
+int fbcon_init_afb(void)
+#endif
+{
+ return(fbcon_register_driver(&dispsw_afb, 0));
+}
+
+#ifdef MODULE
+void cleanup_module(void)
+{
+ fbcon_unregister_driver(&dispsw_afb);
+}
+#endif /* MODULE */
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