# File: e_info.txt


# This file is used to initialize the "lib/raw/e_info.raw" file, which is
# used to initialize the "ego-item" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/raw/e_info.raw" file.

# The ego-item indexes are defined in "defines.h", and must not be changed.

# Ego-items 1-63 are "armor", and 64-127 are "weapons"

# Note that every "ego-item" type has a different "index", and can only be
# created from items that belong to a certain "slot" in the equipment, if
# one assumes that "ammo" belongs to an imaginary slot (23).
#
# Note that several "ego-item" types may share the same "textual name",
# such as with "Armor of Resistance" and "Shield of Resistance".


# Version stamp (required)

V:0.3.1

#N: ego-item index: name (appended to base object description)
#X: base object tval (general kind): amount the level feeling is increased by
#W: not used: not used: no longer used: bonus to value
#C: Bonus to Skill: Bonus to Deadliness: Bonus to armour class: 
#     pval (controls how much stats or skills are increased by)
#F: All item-specific flags (special qualities).

### Body Armor ###

N:4:of Resist Acid
X:30:16
W:0:0:0:1000
F:RES_ACID | IGNORE_ACID

N:5:of Resist Lightning
X:30:10
W:0:0:0:400
F:RES_ELEC | IGNORE_ELEC

N:6:of Resist Fire
X:30:14
W:0:0:0:800
F:RES_FIRE | IGNORE_FIRE

N:7:of Resist Cold
X:30:12
W:0:0:0:600
F:RES_COLD | IGNORE_COLD

N:8:of Resistance
X:30:20
W:0:0:0:12500
C:0:0:10:0
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# OnePower

N:9:of Elvenkind
X:30:25
W:0:0:0:15000
C:0:0:10:3
F:STEALTH | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# 10 (unused)

# OnePower

N:11:of Permanence
X:30:30
W:0:0:0:30000
C:0:0:10:0
F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR | 
F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# 12 (unused)

# 13 (unused)

# 14 (unused)

# 15 (unused)


### Shields ###

N:16:of Resist Acid
X:32:16
W:0:0:0:1000
F:RES_ACID | IGNORE_ACID

N:17:of Resist Lightning
X:32:10
W:0:0:0:400
F:RES_ELEC | IGNORE_ELEC

N:18:of Resist Fire
X:32:14
W:0:0:0:800
F:RES_FIRE | IGNORE_FIRE

N:19:of Resist Cold
X:32:12
W:0:0:0:600
F:RES_COLD | IGNORE_COLD

N:20:of Resistance
X:32:20
W:0:0:0:12500
C:0:0:10:0
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:21:of Night and Day
X:32:18
W:0:0:0:10000
C:0:0:5:0
F:RES_LITE | RES_DARK

# 22 (unused)

# 23 (unused)


### Crowns and Helms ###

N:24:of Intelligence
X:33:13
C:0:0:0:2
W:0:0:0:500
F:INT | SUST_INT

N:25:of Wisdom
X:33:13
W:0:0:0:500
C:0:0:0:2
F:WIS | SUST_WIS

N:26:of Beauty
X:33:8
W:0:0:0:1000
C:0:0:0:4
F:CHR | SUST_CHR

# OneAbility

N:27:of the Magi
X:33:15
W:0:0:0:7500
C:0:0:0:3
F:INT | SUST_INT | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:28:of Might
X:33:19
W:0:0:0:2000
C:0:0:0:3
F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT

N:29:of Lordliness
X:33:17
W:0:0:0:2000
C:0:0:0:3
F:WIS | CHR | SUST_WIS | SUST_CHR

N:30:of Seeing
X:33:8
W:0:0:0:1000
C:0:0:0:5
F:SEARCH | RES_BLIND | SEE_INVIS

N:31:of Serenity
X:33:12
W:0:0:0:5000
F:RES_CONFU | RES_SOUND

N:32:of Light
X:33:6
W:0:0:0:500
F:LITE | RES_LITE

N:33:of Telepathy
X:33:20
W:0:0:0:50000
F:TELEPATHY

N:34:of Regeneration
X:33:10
W:0:0:0:1500
F:REGEN

N:35:of Teleportation
X:33:0
W:0:0:0:0
F:TELEPORT | LIGHT_CURSE

N:36:of Stupidity
X:33:0
C:0:0:0:5
W:0:0:0:0
F:INT | LIGHT_CURSE

N:37:of Naivety
X:33:0
C:0:0:0:5
W:0:0:0:0
F:WIS | LIGHT_CURSE

N:38:of Ugliness
X:33:0
C:0:0:0:5
W:0:0:0:0
F:CHR | LIGHT_CURSE

N:39:of Sickliness
X:33:0
C:0:0:0:5
W:0:0:0:0
F:STR | DEX | CON | LIGHT_CURSE


### Cloaks ###

N:40:of Protection
X:31:10
W:0:0:0:500
C:0:0:10:0
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

N:41:of Stealth
X:31:10
W:0:0:0:500
C:0:0:0:3
F:STEALTH

# OnePower

N:42:of Aman
X:31:20
W:0:0:0:4000
C:0:0:20:3
F:STEALTH | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# 43 (unused)

N:44:of Enveloping
X:31:0
W:0:0:0:0
C:10:10:0:0
F:SHOW_MODS | LIGHT_CURSE

N:45:of Vulnerability
X:31:0
W:0:0:0:0
C:0:0:50:0
F:AGGRAVATE | LIGHT_CURSE

N:46:of Irritation
X:31:0
W:0:0:0:0
C:15:15:0:0
F:AGGRAVATE | SHOW_MODS | LIGHT_CURSE

N:47:of Shard Protection
X:31:10
W:0:0:0:2500
C:0:0:5:0
F:RES_SHARD


### Gloves ###

N:48:of Free Action
X:34:11
F:FREE_ACT
W:0:0:0:1000

N:49:of Slaying
X:34:17
W:0:0:0:1500
C:5:5:0:0
F:SHOW_MODS

N:50:of Agility
X:34:14
W:0:0:0:1000
C:0:0:0:5
F:DEX | HIDE_TYPE

N:51:of Power
X:34:22
W:0:0:0:2500
C:5:5:0:5
F:STR | SHOW_MODS | HIDE_TYPE

# 52 (unused)

# 53 (unused)

N:54:of Weakness
X:34:0
W:0:0:0:0
C:0:0:0:10
F:STR | LIGHT_CURSE

N:55:of Clumsiness
X:34:0
W:0:0:0:0
C:0:0:0:10
F:DEX | LIGHT_CURSE


### Boots ###

N:56:of Slow Descent
X:35:7
W:0:0:0:250
F:FEATHER

N:57:of Stealth
X:35:16
W:0:0:0:1000
C:0:0:0:3
F:STEALTH

N:58:of Free Action
X:35:15
W:0:0:0:1000
F:FREE_ACT

N:59:of Speed
X:35:25
W:0:0:0:15000
C:0:0:0:10
F:SPEED | HIDE_TYPE

N:60:of Stability
X:35:15
W:0:0:0:2000
F:RES_NEXUS

N:61:of Noise
X:35:0
W:0:0:0:0
F:AGGRAVATE | LIGHT_CURSE

N:62:of Slowness
X:35:0
W:0:0:0:0
C:0:0:0:5
F:SPEED | LIGHT_CURSE

N:63:of Annoyance
X:35:0
W:0:0:0:0
C:0:0:0:10
F:SPEED | AGGRAVATE | LIGHT_CURSE


### Weapons ###

# OneSustain

N:64:(Holy Avenger)
X:24:30
W:0:0:0:20000
C:6:6:4:4
F:WIS | 
F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON | 
F:SEE_INVIS | BLESSED

# OneSustain

N:65:(Defender)
X:24:25
W:0:0:0:15000
C:4:4:8:4
F:STEALTH | 
F:FREE_ACT | SEE_INVIS | FEATHER | REGEN | 
F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# OneAbility

N:66:(Blessed)
X:24:15
W:0:0:0:5000
C:0:0:0:3
F:WIS | 
F:BLESSED

# 67 (unused)

N:68:of Westernesse
X:24:20
W:0:0:0:20000
C:5:5:0:2
F:STR | DEX | CON | 
F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT | 
F:FREE_ACT | SEE_INVIS

# 69 (unused)

# 70 (unused)

# 71 (unused)

# The "Elemental" brands (4)

N:72:of Melting
X:24:15
W:0:0:0:4500
F:BRAND_ACID | RES_ACID | IGNORE_ACID

N:73:of Shocking
X:24:15
W:0:0:0:4500
F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC

N:74:of Burning
X:24:15
W:0:0:0:4000
F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE

N:75:of Freezing
X:24:15
W:0:0:0:4000
F:BRAND_COLD | RES_COLD | IGNORE_COLD

N:76:of Poisoning
X:24:15
W:0:0:0:4000
F:BRAND_POIS

# 77 (unused)

# 78 (unused)

# 79 (unused)

# The "Slay" brands (8)

N:80:of Slay Animal
X:24:18
W:0:0:0:3000
F:SLAY_ANIMAL

N:81:of Slay Evil
X:24:18
W:0:0:0:3000
F:SLAY_EVIL

N:82:of Slay Undead
X:24:18
W:0:0:0:3000
F:SLAY_UNDEAD

N:83:of Slay Demon
X:24:14
W:0:0:0:2500
F:SLAY_DEMON

N:84:of Slay Orc
X:24:10
W:0:0:0:2000
F:SLAY_ORC

N:85:of Slay Troll
X:24:10
W:0:0:0:2250
F:SLAY_TROLL

N:86:of Slay Giant
X:24:14
W:0:0:0:2250
F:SLAY_GIANT

N:87:of Slay Dragon
X:24:18
W:0:0:0:3000
F:SLAY_DRAGON

# The "Kill" brands (8)

N:88:of *Slay* Animal
X:24:20
W:0:0:0:7000
C:0:0:0:2
F:INT | SLAY_ANIMAL | REGEN

N:89:of *Slay* Evil
X:24:20
W:0:0:0:6500
C:0:0:0:2
F:WIS | SLAY_EVIL | BLESSED

N:90:of *Slay* Undead
X:24:24
W:0:0:0:7500
C:0:0:0:2
F:WIS | SLAY_UNDEAD | SEE_INVIS

N:91:of *Slay* Demon
X:24:18
W:0:0:0:5500
C:0:0:0:2
F:INT | SLAY_DEMON | RES_FIRE

N:92:of *Slay* Orc
X:24:14
W:0:0:0:4000
C:0:0:0:2
F:DEX | SLAY_ORC

N:93:of *Slay* Troll
X:24:15
W:0:0:0:4750
C:0:0:0:2
F:STR | SLAY_TROLL

N:94:of *Slay* Giant
X:24:14
W:0:0:0:4000
C:0:0:0:2
F:STR | SLAY_GIANT

N:95:of *Slay* Dragon
X:24:20
W:0:0:0:6500
C:0:0:0:3
F:CON | SLAY_DRAGON

# 96 (unused)

# 97 (unused)

# 98 (unused)

# 99 (unused)

N:100:of Digging
X:24:4
W:0:0:0:500
C:0:0:0:5
F:TUNNEL | BRAND_ACID | 
F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

# 101 (unused)

N:102:of Morgul
X:24:0
W:0:0:0:0
C:20:20:10:0
F:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | LIGHT_CURSE

# 103 (unused)


### Missile Launchers ###

N:104:of Accuracy
X:25:10
W:0:0:0:1000
C:15:5:0:0

N:105:of Velocity
X:25:10
W:0:0:0:1000
C:5:15:0:0

# 106 (unused)

N:107:of Extra Might
X:25:20
W:0:0:0:14000
C:5:10:0:0
F:MIGHT2

N:108:of Extra Might
X:25:20
W:0:0:0:7000
C:5:10:0:0
F:MIGHT1

N:109:of Extra Shots
X:25:20
C:10:5:0:0
W:5:0:0:10000
F:SHOTS

# 110 (unused)

### Ammo ###

N:111:of Hurt Animal
X:23:10
W:0:0:0:25
F:SLAY_ANIMAL

N:112:of Hurt Evil
X:23:10
W:0:0:0:25
F:SLAY_EVIL

N:113:of Hurt Undead
X:23:10
W:0:0:0:25
F:SLAY_UNDEAD

N:114:of Hurt Demon
X:23:10
W:0:0:0:15
F:SLAY_DEMON

N:115:of Hurt Orc
X:23:10
W:0:0:0:15
F:SLAY_ORC

N:116:of Hurt Troll
X:23:10
W:0:0:0:15
F:SLAY_TROLL

N:117:of Hurt Giant
X:23:10
W:0:0:0:15
F:SLAY_GIANT

N:118:of Hurt Dragon
X:23:10
W:0:0:0:35
F:SLAY_DRAGON

N:119:of Acid
X:23:11
W:0:0:0:28
F:BRAND_ACID | IGNORE_ACID

N:120:of Electricity
X:23:10
W:0:0:0:25
F:BRAND_ELEC | IGNORE_ELEC

N:121:of Flame
X:23:11
W:0:0:0:28
F:BRAND_FIRE | IGNORE_FIRE

N:122:of Frost
X:23:10
W:0:0:0:25
F:BRAND_COLD | IGNORE_COLD

N:123:of Poison
X:23:10
W:0:0:0:25
F:BRAND_POIS

N:124:of Wounding
X:24:5
W:0:0:0:20
C:5:5:0:0

N:125:of Backbiting
X:23:0
W:0:0:0:0
C:50:50:0:0
F:LIGHT_CURSE

### Special Broken Items ###

# Destroyed Weapon
N:126:(Shattered)
X:24:0
W:0:0:0:0
C:5:5:0:0

# Destroyed Body Armor

N:127:(Blasted)
X:30:0
W:0:0:0:0
C:0:0:10:0


