XPILOTS(6)

NAME
xpilots - XPilot/UX Multiplayer gravity war game server

SYNOPSIS
xpilots [-map map-file] [-robots number] [-rawmode] [-noquit] [-help] [-version]

DESCRIPTION
This manual explains the following topics:

    - Setting up a server.

    - Owner-only commands.

    - Creating new maps.

Complete coverage of the game basics and how to connect to a server are given in the manual pages for xpilot(6).

  Options
This section only describes the main options. For a list of all options, try xpilots -help.

-map map-name
    This option allows you to select the map you will use for this server. If it is omitted, you will have to manage with a computer generated random map. For instructions on how to create a map, see below. For example if -map blackhole or the equivalent -map blackhole.map is passed as command line arguments, the server will try to locate a file called blackhole.map in the current directory, or in a predefined directory (default is /usr/local/games/lib/xpilot/maps/).

-help
    Prints a short help, including the supported commandline options.

-version
    Prints the current version.

-noquit
    If this option is specified, xpilots won't quit when the last human player exits.

-rawmode
    If this option is specified, xpilots doesn't go to sleep when there are no human players logged into the game. The noquit option must be specified for this to have any effect after the first player joins the game.

-robots number
    Tells the server that you want number robots instead of the default - number-of-bases/2. A value of -1 will fill the entire server with robots. Note however that there will always be room for one new player, the robots will be kicked out of the game to accomodate for new players, they will also enter the game when there is space for them.

  Prompt options (owner only)
If you are the owner of a server you have successfully connected to (with xpilot(6)), you have several special commands available, all of which applies to the current server only:

m   Send a message to the players.

k   Kick a player out of the game. Currently, this command does not stop the player from re-joining the game. Hopefully, however, he or she would have learned their lesson.

l   Lock/unlock the game. This prevents other users from joining the game.

d   Shutdown/cancel shutdown. This command will ask for a reason and a shutdown delay (in seconds) and transmit these to the server. A timer will appear showing how much time is left before the game goes down. If you don't specify a delay, you will be canceling an already initiated shutdown.

WARNINGS AND BUGS
See xpilot(6).

AUTHORS
XPilot was developed by Bjoern Stabell (bjoerns@staff.cs.uit.no) and Ken Ronny Schouten (kenrsc@stud.cs.uit.no) from the University of Tromsoe, and Bert Gijsbers (bert@mc.bio.uva.nl) from the University of Amsterdam.

CREDITS
See the provided CREDITS file.

COPYRIGHT & DISCLAIMER
XPilot is copyright (C) 1991-94 by the authors mentioned above. XPilot comes with ABSOLUTELY NO WARRANTY; for details see the provided LICENSE file.

FILES
/usr/local/games/lib/xpilot/maps/*.map
    Miscellaneous maps.
/usr/local/games/lib/xpilot/log
    Log file.
/usr/local/lib/X11/fonts/map-?.scf
    Fonts to ease map making.

SEE ALSO
xpilot(6), xset(1), emacs(1)