.TH Command PNAME
.SY "pname <create|list|delete> <PATHNAME> <PATH>"
The `\*Qpname\*U' command lets you name and file away often-used 
flightpaths for later reference.  If you want to fly a specific,
complex transport route between two airfields, and you plan to do
it often, `\*Qpname\*U' can save you from the chore of manual path 
entry.  In any flight command, you can include a named flightpath
by entering an at-sign ("@"), followed by the name of the path.
.s3
The first parameter must be one of "create", "list", or "delete",
depending on whether you want ot create a new path definition,
list all of your currently defined paths, or remove one of the
current paths from the list.  
.s3
The second parameter is the name you want to associate with the path. 
.s3
If you are defining a new path, the third parameter is the actual 
path itself.  The path's name can contain up to 12 characters, and
the path's definition can contain as many characters as the flight
commands will permit in a flightpath (may vary with game configuration;
absolute maximum is 1023 characters).
.sp
See also : distribute, census, syntax, route, map
