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Subject: Build succes on Solaris 2.3 (b104 from patch), works on 2.5.x too
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From: Jan Vroonhof <vroonhof@math.ethz.ch>
Date: 25 Mar 1997 09:39:51 +0100
Message-ID: <byend4wejs.fsf@math.ethz.ch>
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To check whether our local users have any problems I compiled b104 for
general use this time (XPM+jpeg+compface (linked statically)  and
nodebug code)... My god it flies without the debugging code!.
Install went OK too (excpept the lisp install with tar/untar does not
set the world/group readable bits).

./configure --prefix=/u/scratch/jvsoft --error-checking=none
--debug=no --x-includes=/usr/include/X11 --x-libraries=/usr/lib/X11
--site-includes="/u/scratch/jvsoft/include
                      /u/scratch/vroonhof/xpm-3.4h-solaris"
--site-libraries="/u/scratch/jvsoft/lib
                      /u/scratch/vroonhof/xpm-3.4h-solaris"
--site-runtime-libraries="/u/scratch/jvsoft/lib
                      /u/scratch/vroonhof/xpm-3.4h-solaris" --with-sound=nas

Configured for `sparc-sun-solaris2.3'.
 
  Where should the build process find the source code?    /u/users/vroonhof/scratch/xemacs-19.15-b99
  What installation prefix should install use?            /u/scratch/jvsoft
  What operating system and machine description files should XEmacs use?
        `s/sol2-3.h' and `m/sparc.h'
  What compiler should XEmacs be built with?              gcc  -g -O 
  Should XEmacs use the GNU version of malloc?            yes
  Should XEmacs use the relocating allocator for buffers? yes
  What window system should XEmacs use?                   x11
  Where do we find X Windows header files?                /usr/include/X11
  Where do we find X Windows libraries?                   /usr/lib/X11
  Additional header files:                                /u/scratch/jvsoft/include /u/scratch/vroonhof/xpm-3.4h-solaris
  Additional libraries:                                   /u/scratch/jvsoft/lib /u/scratch/vroonhof/xpm-3.4h-solaris
  Compiling in support for XAUTH.
  Compiling in support for XPM.
  Compiling in support for GIF image conversion.
  Compiling in network sound support.
  Compiling in support for DBM.
  Using the Lucid menubar.
  Using the Lucid scrollbar.
  Using the Athena dialog boxes.
 

