patch-2.3.1 linux/include/linux/wait.h
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- Lines: 199
- Date:
Thu May 13 14:42:12 1999
- Orig file:
v2.3.0/linux/include/linux/wait.h
- Orig date:
Tue Jan 26 15:19:44 1999
diff -u --recursive --new-file v2.3.0/linux/include/linux/wait.h linux/include/linux/wait.h
@@ -9,23 +9,190 @@
#ifdef __KERNEL__
#include <asm/page.h>
+#include <asm/spinlock.h>
+#include <linux/list.h>
+#include <linux/stddef.h>
-struct wait_queue {
+/*
+ * Temporary debugging help until all code is converted to the new
+ * waitqueue usage.
+ */
+#define WAITQUEUE_DEBUG 1
+
+#if WAITQUEUE_DEBUG
+extern int printk(const char *fmt, ...);
+#define WQ_BUG() do { \
+ printk("wq bug, forcing oops.\n"); \
+ *(int*)0 = 0; \
+} while (0)
+
+#define CHECK_MAGIC(x) if (x != (long)&(x)) \
+ { printk("bad magic %lx (should be %lx), ", (long)x, (long)&(x)); WQ_BUG(); }
+
+#define CHECK_MAGIC_WQHEAD(x) do { \
+ if (x->__magic != (long)&(x->__magic)) { \
+ printk("bad magic %lx (should be %lx, creator %lx), ", \
+ x->__magic, (long)&(x->__magic), x->__creator); \
+ WQ_BUG(); \
+ } \
+} while (0)
+#endif
+
+struct __wait_queue {
+ unsigned int compiler_warning;
struct task_struct * task;
- struct wait_queue * next;
+ struct list_head task_list;
+#if WAITQUEUE_DEBUG
+ long __magic;
+ long __waker;
+#endif
};
+typedef struct __wait_queue wait_queue_t;
+
+/*
+ * 'dual' spinlock architecture. Can be switched between spinlock_t and
+ * rwlock_t locks via changing this define. Since waitqueues are quite
+ * decoupled in the new architecture, lightweight 'simple' spinlocks give
+ * us slightly better latencies and smaller waitqueue structure size.
+ */
+#define USE_RW_WAIT_QUEUE_SPINLOCK 0
+
+#if USE_RW_WAIT_QUEUE_SPINLOCK
+# define wq_lock_t rwlock_t
+# define WAITQUEUE_RW_LOCK_UNLOCKED RW_LOCK_UNLOCKED
+
+# define wq_read_lock read_lock
+# define wq_read_lock_irqsave read_lock_irqsave
+# define wq_read_unlock_irqrestore read_unlock_irqrestore
+# define wq_read_unlock read_unlock
+# define wq_write_lock_irq write_lock_irq
+# define wq_write_lock_irqsave write_lock_irqsave
+# define wq_write_unlock_irqrestore write_unlock_irqrestore
+# define wq_write_unlock write_unlock
+#else
+# define wq_lock_t spinlock_t
+# define WAITQUEUE_RW_LOCK_UNLOCKED SPIN_LOCK_UNLOCKED
+
+# define wq_read_lock spin_lock
+# define wq_read_lock_irqsave spin_lock_irqsave
+# define wq_read_unlock spin_unlock
+# define wq_read_unlock_irqrestore spin_unlock_irqrestore
+# define wq_write_lock_irq spin_lock_irq
+# define wq_write_lock_irqsave spin_lock_irqsave
+# define wq_write_unlock_irqrestore spin_unlock_irqrestore
+# define wq_write_unlock spin_unlock
+#endif
+
+struct __wait_queue_head {
+ wq_lock_t lock;
+ struct list_head task_list;
+#if WAITQUEUE_DEBUG
+ long __magic;
+ long __creator;
+#endif
+};
+typedef struct __wait_queue_head wait_queue_head_t;
+
+#if WAITQUEUE_DEBUG
+# define __WAITQUEUE_DEBUG_INIT(name) \
+ , (long)&(name).__magic, 0
+# define __WAITQUEUE_HEAD_DEBUG_INIT(name) \
+ , (long)&(name).__magic, (long)&(name).__magic
+#else
+# define __WAITQUEUE_DEBUG_INIT(name)
+# define __WAITQUEUE_HEAD_DEBUG_INIT(name)
+#endif
+
+#define __WAITQUEUE_INITIALIZER(name,task) \
+ { 0x1234567, task, { NULL, NULL } __WAITQUEUE_DEBUG_INIT(name)}
+#define DECLARE_WAITQUEUE(name,task) \
+ wait_queue_t name = __WAITQUEUE_INITIALIZER(name,task)
+
+#define __WAIT_QUEUE_HEAD_INITIALIZER(name) \
+{ WAITQUEUE_RW_LOCK_UNLOCKED, { &(name).task_list, &(name).task_list } \
+ __WAITQUEUE_HEAD_DEBUG_INIT(name)}
-#define WAIT_QUEUE_HEAD(x) ((struct wait_queue *)((x)-1))
+#define DECLARE_WAIT_QUEUE_HEAD(name) \
+ wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
+
+static inline void init_waitqueue_head(wait_queue_head_t *q)
+{
+#if WAITQUEUE_DEBUG
+ __label__ __x;
+ if (!q)
+ WQ_BUG();
+#endif
+ q->lock = WAITQUEUE_RW_LOCK_UNLOCKED;
+ INIT_LIST_HEAD(&q->task_list);
+#if WAITQUEUE_DEBUG
+ q->__magic = (long)&q->__magic;
+ __x: q->__creator = (long)&&__x;
+#endif
+}
+
+static inline void init_waitqueue_entry(wait_queue_t *q,
+ struct task_struct *p)
+{
+#if WAITQUEUE_DEBUG
+ if (!q || !p)
+ WQ_BUG();
+#endif
+ q->task = p;
+#if WAITQUEUE_DEBUG
+ q->__magic = (long)&q->__magic;
+#endif
+}
+
+static inline int waitqueue_active(wait_queue_head_t *q)
+{
+#if WAITQUEUE_DEBUG
+ if (!q)
+ WQ_BUG();
+ CHECK_MAGIC_WQHEAD(q);
+#endif
+
+ return !list_empty(&q->task_list);
+}
+
+extern inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
+{
+#if WAITQUEUE_DEBUG
+ if (!head || !new)
+ WQ_BUG();
+ CHECK_MAGIC_WQHEAD(head);
+ CHECK_MAGIC(new->__magic);
+ if (!head->task_list.next || !head->task_list.prev)
+ WQ_BUG();
+#endif
+ list_add(&new->task_list, &head->task_list);
+}
-static inline void init_waitqueue(struct wait_queue **q)
+/*
+ * Used for wake-one threads:
+ */
+extern inline void __add_wait_queue_tail(wait_queue_head_t *head,
+ wait_queue_t *new)
{
- *q = WAIT_QUEUE_HEAD(q);
+#if WAITQUEUE_DEBUG
+ if (!head || !new)
+ WQ_BUG();
+ CHECK_MAGIC_WQHEAD(head);
+ CHECK_MAGIC(new->__magic);
+ if (!head->task_list.next || !head->task_list.prev)
+ WQ_BUG();
+#endif
+ list_add(&new->task_list, head->task_list.prev);
}
-static inline int waitqueue_active(struct wait_queue **q)
+extern inline void __remove_wait_queue(wait_queue_head_t *head,
+ wait_queue_t *old)
{
- struct wait_queue *head = *q;
- return head && head != WAIT_QUEUE_HEAD(q);
+#if WAITQUEUE_DEBUG
+ if (!old)
+ WQ_BUG();
+ CHECK_MAGIC(old->__magic);
+#endif
+ list_del(&old->task_list);
}
#endif /* __KERNEL__ */
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