; pos=yes
; (don't actually care about coords, just the names)
*fix P.BPG.A.1 0 0 0
*BEGIN P
*Begin BPG
*Equate A.1 S.1
*begin S
17 1 1 0 0
*END S
*Equate U.1 A.1
*begin  U
1 23L 1 0 0
*END U
*begin X
A V 1 0 0
*END X
*Equate X.V S.17
*begin CollinsCrawl1
A J 1 0 0
*End CollinsCrawl1
*Equate CollinsCrawl1.J X.A
*begin G
1 8 1 0 0
*END G
*Equate CollinsCrawl1.A G.8
*begin M
0 23 1 0 0
*END M
*Equate M.0 G.1
*Equate M.23 U.23L
*begin Y
16 48 1 0 0
*END Y
*begin W
0 105 1 0 0
*END W
*Equate W.105 Y.48
*Equate W.0 G.8
*END BPG
*BEGIN M
*begin D
0 47 1 0 0
*END D
*begin H
0 12 1 0 0
*END H
*EQUATE H.0 D.47
*BEGIN Maze
1 3 1 0 0
3 1 1 0 0
1 3 1 0 0
*END Maze
*EQUATE maze.3 E.11
*begin E
11 17 1 0 0
*END E
*EQUATE E.17 H.12
*END M
*EQUATE BPG.Y.16 M.D.0
*END P
