We would like to thank the following people for their contributions to xtank:

Terry Donahue       For writing most all of the code, and then giving it to us!

Josh M. Osborne    (stripes@pix.com)
        For this release, and quite possibly the next few, the
        primary code maintainer.

Kurt Lidl          (lidl@pix.com)
        Struggling Artist and patch-meister.
	386BSD & SVR4 threading.

Gordon H. Smith    (aahz@eng.umd.edu)
        Many bug fixes, previous yeoman's service as code maintainer.

Robert Potter      (rpotter@grip.cis.upenn.edu)
        General hacking, tweaking and frobbing.  Cool robot designs!

Aaron Eastlund     (aarone@sail.labs.tek.com)
        X11 code optimizations. (Point, Line batching)
        Redraw optimization. (Stingy Redraw code)
        No names mode.
        New Radar mode.  (And all that it entails.)
        Even more RDF/TACLINK fixes and enhancements.

Matt Senft         (senft@pix.com)
        Tagman code, many small bug fixes.
        Batch mode.

Sean Barrett       (buzzard@eng.umd.edu)
        Bootlegger.

William Katz       (wk5w@virginia.edu)
        Gnat code.

Chris Moore        (moore@src.bae.co.uk)
        Teleport mode.

Vaughan Clarkson   (vaughan@ewd.dsto.gov.au)
        HP code fixes, to hopefully get things working.

Olaf Becker        (n9030166@rowlf.cc.wwu.edu)
        Disk and Delta body designs.

Adam Bryant        (adb@cs.bu.edu)
        Bullet removing armor from wrong side fix.

Tony Ambardar      (bird@sevior.physics.ubc.ca)
        Ported to DECstations running ultrix. (Both Ultrix 3.1 and 4.2)

Bob Manson         (manson@magnus.acs.ohio-state.edu)
        Misc fixes to a couple of robots, and other minor irritating things.

Hans Jeppesen      (lucifer@iesd.auc.dk)
        Pzkw_I, dum_maze, runner and roadrunner robots.

???                (greg%lurker.uucp@ICS.UCI.EDU)
        Ported to RS6000 running AIX.

Lachlan Brown      (lb@s2.elec.uq.oz.au)
        Misc fixes to make things work for SGI workstations

Christopher North-Keys
        Escher Menu Code.

Laura Baldwin
        Fiery explosion bitmap

Doug Church
        Menu interface code
        Design of user interface

Eric Esterling
        Playtester
        Unix consultant

Rob Fullmer
        Gaming consultant
        Head playtester
        Tank bitmap designer

Eon Harry
        Title logo and Head tank bitmap designer
        Aesthetics and marketing consultant (Mr. Organic Flowthru)

Joe Killian
        Severe optimization of 90 and 180 degree bitmap rotation

Evan Reidell
        Explosion bitmaps

Dan Schmidt
        Development of vehicle design program
        Development of maze design program
        Documentation

John Smolin
        Playtester
        Algorithm consultant

Bill Sommerfeld
        Dynamic loading module for xtank programs
        Unix consultant

Erik Winfree
        Amiga Graphics Toolkit
        Amiga support and porting
        Code reviewer and improver

Steve Worley
        Efficient solution to inelastic collision problem
        Fountain of game extensions and ideas

Mike Zehr
        Head algorithm consultant
        Playtester
        Design of vehicle design system
        Large tank explosion
        Vehicle physics algorithm designer
