
# DO NOT DELETE THIS LINE -- mkdep uses it.
# DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.

warp.main.o: ../warp.main.c ../../../../../include/point3.h \
   ../../../../../include/forms.h ../../../../../include/formsx.h ../panel.h \
   ../../common/api.h
panel.o: ../panel.c ../../../../../include/forms.h ../panel.h
warp.o: ../../common/warp.c ../../../../../include/geom.h \
   ../../../../../include/handle.h ../../../../../include/ooglutil.h \
   ../../../../../include/porting.h ../../../../../include/reference.h \
   ../../../../../include/3d.h ../../../../../include/point.h \
   ../../../../../include/hpoint3.h ../../../../../include/plane.h \
   ../../../../../include/hplane3.h ../../../../../include/line.h \
   ../../../../../include/hline3.h ../../../../../include/point3.h \
   ../../../../../include/transform.h ../../../../../include/transform3.h \
   ../../../../../include/point3.h ../../../../../include/hpoint3.h \
   ../../../../../include/hplane3.h ../../../../../include/radians.h \
   ../../../../../include/ooglutil.h ../../../../../include/polyint.h \
   ../../../../../include/create.h ../../../../../include/bbox.h \
   ../../../../../include/geom.h ../../../../../include/hpoint3.h \
   ../../../../../include/streampool.h ../../../../../include/handle.h \
   ../../../../../include/transform.h ../../../../../include/transobj.h \
   ../../../../../include/lisp.h ../../../../../include/ooglutil.h \
   ../../../../../include/fsa.h ../../../../../include/streampool.h \
   ../../../../../include/clisp.h ../../../../../include/pointlist.h \
   ../../../../../include/pickfunc.h ../../../../../include/ooglutil.h \
   ../../common/warp.h ../../common/api.h

# IF YOU PUT ANYTHING HERE IT WILL GO AWAY
