<?xml version="1.0" encoding="utf-8"?>
<!--
     The graphic for this, hero-battle.png, was taken from RPG Maker 2003 for
     demonstration purposes only. RPG Maker 2003 is copyright
     (C) Enterbrain, Inc.
-->
<tileset>
	<!-- Tile Definitions -->
	<layout type="tiles" size="48x48">
		<!-- Using a magic spell or item -->
		<tile x="0" y="0" id="magic-1" />
		<tile x="1" y="0" id="magic-2" />
		<tile x="2" y="0" id="magic-3" />

		<!-- Defending -->
		<tile x="0" y="1" id="defend-1" />
		<tile x="1" y="1" id="defend-2" />
		<tile x="2" y="1" id="defend-3" />

		<!-- Being hit -->
		<tile x="0" y="2" id="hit-1" />
		<tile x="1" y="2" id="hit-2" />
		<tile x="2" y="2" id="hit-3" />

		<!-- Dead -->
		<tile x="0" y="3" id="dead-1" />
		<tile x="1" y="3" id="dead-2" />
		<tile x="2" y="3" id="dead-3" />

		<!-- Poisoned -->
		<tile x="0" y="4" id="sick-1" />
		<tile x="1" y="4" id="sick-2" />
		<tile x="2" y="4" id="sick-3" />

		<!-- Victory -->
		<tile x="0" y="5" id="win-1" />
		<tile x="1" y="5" id="win-2" />
		<tile x="2" y="5" id="win-3" />

		<!-- Walking Left -->
		<tile x="0" y="6" id="left-1" />
		<tile x="1" y="6" id="left-2" />
		<tile x="2" y="6" id="left-3" />

		<!-- Walking Right -->
		<tile x="0" y="7" id="right-1" />
		<tile x="1" y="7" id="right-2" />
		<tile x="2" y="7" id="right-3" />
	</layout>

	<!-- Animation Definitions -->
	<layout type="animation" id="magic" speed="200">
		<tile>magic-1</tile>
		<tile>magic-2</tile>
		<tile>magic-3</tile>
	</layout>
	<layout type="animation" id="defending" speed="200">
		<tile>defend-1</tile>
		<tile>defend-2</tile>
		<tile>defend-3</tile>
	</layout>
	<layout type="animation" id="hit" speed="200">
		<tile>hit-1</tile>
		<tile>hit-2</tile>
		<tile>hit-3</tile>
	</layout>
	<layout type="animation" id="dead" speed="200">
		<tile>dead-1</tile>
		<tile>dead-2</tile>
		<tile>dead-3</tile>
	</layout>
	<layout type="animation" id="sick" speed="200">
		<tile>sick-1</tile>
		<tile>sick-2</tile>
		<tile>sick-3</tile>
	</layout>
	<layout type="animation" id="win" speed="200">
		<tile>win-1</tile>
		<tile>win-2</tile>
		<tile>win-3</tile>
	</layout>
	<layout type="animation" id="left" speed="200">
		<tile>left-1</tile>
		<tile>left-2</tile>
		<tile>left-3</tile>
	</layout>
	<layout type="animation" id="right" speed="200">
		<tile>right-1</tile>
		<tile>right-2</tile>
		<tile>right-3</tile>
	</layout>
</tileset>
