TidBITS#553/30-Oct-00
=====================

  Want to make a diagram? Most graphics applications will let you
  down, but not ConceptDraw, reviewed this issue, thanks to its
  diagram-specific feature set. We also look at Aladdin's StuffIt
  Deluxe 6.0, and cover smaller updates to Eudora 5.0.1, SETI@home
  3.0, Action Files 1.5.4, and Action Menus 1.0.2. In the news,
  Quark founder Tim Gill exits the company, Napster releases a Mac
  client, and Priceline.com bags the concept of bidding on
  groceries.

Topics:
    MailBITS/30-Oct-00
    Major Update to StuffIt Deluxe 6.0 and Expander 6.0
    Make the Connection with ConceptDraw

<http://www.tidbits.com/tb-issues/TidBITS-553.html>
<ftp://ftp.tidbits.com/issues/2000/TidBITS#553_30-Oct-00.etx>

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MailBITS/30-Oct-00
------------------

**Eudora 5.0.1 Released** -- Qualcomm has released Eudora 5.0.1, a
  minor upgrade to the company's widely used email program (see
  "Eudora 5.0 Reads Your Mind" in TidBITS-547_ for a review of the
  new features). Changes include a variety of minor tweaks and fixes
  to Eudora's rewritten Address Book, along with a number of other
  small modifications to the spell checker, Eudora's IMAP
  functionality, and importing. If you're using Eudora 5.0 now, it's
  a worthwhile (and free) update; if you haven't upgraded from a
  previous version, nothing in 5.0.1 other than improved stability
  should change that decision. Eudora 5.0.1 requires a PowerPC-based
  machine running Mac OS 8.1 or later. It's a 4.6 MB download. [ACE]

<http://www.eudora.com/products/eudora/download/>
<http://db.tidbits.com/getbits.acgi?tbart=06112>


**Updates to Action Files 1.5.4 & Action Menus 1.0.2** -- Power On
  Software has released a pair of minor updates to Action Files and
  Action Menus, the company's $30 utilities for enhancing Open and
  Save dialog boxes and for creating custom menus and keyboard
  shortcuts. (See "Get a Piece of the ACTION Files" in TidBITS-434_
  and "Now Menus Reincarnated as Action Menus" in TidBITS-503_.)
  Action Files 1.5.4 improves compatibility with several
  applications (BBEdit 6, Adobe Photoshop 6, Adobe Illustrator 9,
  Microsoft Word 2001, and CodeWarrior), addresses some
  compatibility issues with Mac OS 8.1 and earlier versions, and
  fixes a bug that prevented some items from showing up in the
  Recent Item list. Action Menus 1.0.2 addresses similar Mac OS 8.1
  and earlier compatibility issues, fixes a bug that hampered custom
  keyboard command creation and deletion under Mac OS 9.0.x, fixes a
  bug that prevented documents created by certain applications from
  showing up properly in Recent Items menus, and fixes a bug with
  Multi-Action Menu Commands under Mac OS 9.0.x. Although the
  updates are unquestionably minor, they are free (just install the
  demos to upgrade), and since they patch the Mac OS at a low level,
  it's probably worth upgrading when you get a chance. Action Files
  1.5.4 is a 2.3 MB download; Action Menus 1.0.2 checks in at 2.2
  MB. (And while we're on the topic, kudos to Power On's Now Up-to-
  Date & Contact, which has reportedly taken over the number one
  sales position in Japan in the scheduling and project management
  category on any platform, outpacing even Microsoft Project and
  Lotus Organizer on Windows.) [ACE]

<http://www.poweronsoftware.com/products/ACTIONFiles/>
<http://www.poweronsoftware.com/products/ACTIONMenus/>
<http://db.tidbits.com/getbits.acgi?tbart=04931>
<http://db.tidbits.com/getbits.acgi?tbart=05619>
<http://www.poweronsoftware.com/information/pressreleases/japan.asp>


**SETI@home 3.0 Client Available** -- The folks at the SETI@home
  distributed computing project - which takes advantage of idle
  systems around the world to analyze radio telescope data for
  possible extraterrestrial signals - have released version 3.0 of
  the SETI@home client for Macintosh. Version 3.0 still runs as
  either a screen saver or stand-alone application, and introduces
  new highly optimized Fast-Fourier Transform (FFT) algorithms; the
  performance improvements offered by the new techniques enable the
  SETI@home client to attempt two types of pulse detection ("pulses"
  and "triplets"). Version 3.0 also expands the range of Doppler
  shift rates examined, and tightens its Gaussian curve fitting to
  reduce the number of false positive reports. The client is also a
  little pickier about updating its 3D graph, since drawing to the
  screen can take longer than actually performing the computations.
  SETI@home 3.0 is a 450K download, and requires a PowerPC-based
  machine with at least 24 MB of RAM running System 7.5.5 or higher;
  use of the version 3.0 client will eventually be required to keep
  participating in the SETI@home project. If you haven't already,
  consider joining the TidBITS SETI@home team! [GD]

<http://setiathome.ssl.berkeley.edu/mac.html>
<http://setiathome.ssl.berkeley.edu/cgi-bin/cgi?cmd=team_join_form&id=3308>
<http://db.tidbits.com/getbits.acgi?tbart=05401>


**Napster (Finally) Releases Mac Client** -- Napster, the
  controversial peer-to-peer music sharing service currently being
  sued by major recording industry players for promoting piracy, has
  released its first beta client software for the Macintosh. If the
  software walks and talks like Blackhole Media's Macster, one of
  the most popular third party Napster clients for the Mac, don't be
  surprised: Napster recently purchased Macster and has now blessed
  it as its official Mac client. Napster plans to keep the same team
  of developers working on it. The client allows users who register
  with the Napster service to download MP3 files from other members
  of the Napster community, as well as optionally share a local
  stash of files with that community and participate in real-time
  chats. The Napster 1.0b1 client is a 1.3 MB download and requires
  a PowerPC-based machine running at least Mac OS 8.1 (with
  CarbonLib 1.4 and Internet Config); Napster plans to release
  support for non-English languages shortly. [GD]

<http://www.napster.com/mac/>
<http://db.tidbits.com/getbits.acgi?tbart=06056>


**Entourage Followup** -- A postscript to my review of Microsoft
  Entourage in TidBITS-550_: Despite the congeniality of its
  organizational structure to my working style, I eventually found
  that, as I had feared, Entourage's speed was a show-stopper.
  Entourage was taking several minutes to perform and display the
  results of a search that Eudora can complete in a few seconds, and
  many seconds to move or delete selected messages, which Eudora can
  do almost instantly. Even switching between windows was slow. I've
  now migrated completely back to Eudora. This turned out not to be
  quite as simple as I stated in the review; the method I suggested
  works for incoming messages, but not for copies of outgoing
  messages. Instead, I used a superb AppleScript script, Eudora
  Export, the combined work of Dan Crevier and R. Shapiro; thanks to
  it, Eudora users can experiment with Entourage fearlessly. [MAN]

<http://db.tidbits.com/getbits.acgi?tbart=06139>
<ftp://ftp.macemail.com/oe/R_Shapiro's_OE_4.5_Scripts.hqx>


**Priceline.com Ceases Bidding on Groceries** -- In "Name That
  Price on Priceline.com!" in TidBITS-499_, we wrote about a good
  experience (not since repeated) with purchasing airline tickets
  through Priceline.com's auction approach. We also looked at
  Priceline.com's WebHouse Club program for buying groceries and
  gasoline through a similar method of bidding on low price. Though
  we have been extremely positive about the utility of shopping for
  groceries online through firms like HomeGrocer.com (now owned by
  Webvan), the WebHouse Club program made no sense at all to us.
  Now, after less than a year of operation, Priceline.com is closing
  down the WebHouse Club program (though none of the company's other
  services). The moral of the story? Different goods require
  different business models, whether or not the Internet is
  involved. [ACE]

<http://db.tidbits.com/getbits.acgi?tbart=05575>
<http://db.tidbits.com/getbits.acgi?tbart=05303>
<http://www.priceline.com/infoctr/update.asp>


**Gill Exits Quark** -- Sources close to Quark, Inc. have
  confirmed that founder and chairman Tim Gill has left the company
  to pursue philanthropic efforts through his organization, the Gill
  Foundation. Fred Ebrahimi, Quark president and CEO, recently
  purchased Gill's half of the privately held company. Gill founded
  Quark in 1981 and wrote the first word processor for the Apple
  III. Ebrahimi was hired as president and CEO in 1986. Quark's
  flagship product, QuarkXPress, has been one of the major
  applications in the desktop publishing field since its release in
  1987. Representatives at Quark had no comment. [JLC]

<http://www.gillfoundation.com/>
<http://www.quark.com/products/quarkxpress/>


**Poll Results: Front and Center** -- Last week's poll asking what
  folks consider to be the most common tasks for which they use
  their Macs was both enlightening and predictable. By far, the
  runaway responses were email and Web browsing, which garnered 87
  percent and 80 percent of the responses, respectively - clearly,
  the Internet dominates the computer use of this poll's
  respondents. Word processing placed a strong third place, ranked
  by about 63 percent of the respondents, but from that point on the
  responses were a wash. Graphics, spreadsheets, and print/Web
  publishing each garnered responses of 30 percent or more (meaning
  about one respondent in three considered them a common task) and
  both development and games earned a about 20 percent response
  (meaning about one poll respondent in five is a gamer or software
  developer). Remaining categories - audio and video, tweaking the
  system, and other - were cited by 12 to 18 percent of respondents,
  and educational software finished last, cited by only 5 percent of
  the poll's respondents. [GD]

<http://db.tidbits.com/getbits.acgi?tbpoll=62>


**Poll Preview: Bandwidth Is Good** -- As noted above, last week's
  poll revealed that TidBITS readers consider email and Web browsing
  the most common tasks they perform on their Macs. But that raises
  the question of bandwidth; if you're such a wired lot, what kind
  of Internet connections do you use on a regular basis, both at
  work and at home? We use a variety of connections, ranging from
  56K modems and 56K frame relay to 128K ISDN and 256K DSL. Register
  your vote on our home page! [ACE]

<http://www.tidbits.com/>


Major Update to StuffIt Deluxe 6.0 and Expander 6.0
---------------------------------------------------
  by Adam Engst <ace@tidbits.com>

  In moving to version 6.0, the venerable StuffIt Deluxe compression
  and archiving package has received a significant update from
  Aladdin Systems. Most notable among StuffIt Deluxe's new features
  is ReturnReceipt, which enables the sender of a compressed email
  attachment to request notification of the attachment's expansion.
  ReturnReceipt works by creating an outgoing email message
  acknowledging expansion when the recipient expands the attachment
  within StuffIt Deluxe 6.0 and StuffIt Expander 6.0. Recipients
  always have the choice of acknowledgment, and previous versions of
  the StuffIt products just see a text file. We haven't had a chance
  to test this feature yet, but it sounds promising for certain
  situations. Also new is the capability to search for items within
  StuffIt archives, support for additional file formats for
  compression and expansion, optional automatic update notification,
  cooperation with external anti-virus programs for automatic
  scanning after expansion, and an option to recover damaged
  archives. It's also worth noting that StuffIt Deluxe 6.0 uses the
  same file format as StuffIt 5.x.

<http://www.aladdinsys.com/deluxe/>

  The application portions of StuffIt Deluxe work with Mac OS X
  Public Beta; unfortunately that's not true of the popular
  extensions that rely on the classic Mac OS Finder, including Magic
  Menu, True Finder Integration, Aladdin StuffIt Browser, Archive
  Via Rename, and the StuffItCM contextual menu support. StuffIt
  Deluxe requires a PowerPC-based machine with Mac OS 8.1 or higher
  and 6 MB of available RAM. StuffIt Deluxe 6.0 costs $80; upgrades
  are $30 for owners of previous versions of the StuffIt line, and
  they're free if you purchased StuffIt Deluxe 5.5 after 01-Oct-00.

<http://www.aladdinsys.com/deluxe/osx.html>
<http://www.aladdinsys.com/deluxe/upgrade.html>

  Simultaneously, Aladdin released StuffIt Expander 6.0, the latest
  version of the company's near-ubiquitous freeware expansion
  utility. Changes include support for more file formats (none of
  which now relay on the StuffIt Engine provided by DropStuff with
  Expander Enhancer), including .rar files, optional automatic
  notification of future updates, and cooperation with external
  anti-virus programs for automatic scanning after expansion.
  Aladdin says that StuffIt Expander 6.0 is compatible with Mac OS X
  Public Beta. Since StuffIt Deluxe 6.0 and DropStuff 6.0 continue
  to use the StuffIt 5 file format, you don't need StuffIt Expander
  6.0 to expand newly created StuffIt archives - the 5.x versions of
  StuffIt Expander will continue to work for that purpose, although
  they'll see only text files representing ReturnReceipt requests.
  StuffIt Expander 6.0 requires a PowerPC-based machine running Mac
  OS 8.1 or later (people with earlier systems should stick with
  StuffIt Expander 5.5); it's a 2 MB download.

<http://www.aladdinsys.com/expander/expander_mac_login.html>

  Along with everything else, Aladdin also released DropStuff 6.0
  and DropZip 6.0, upgrades to Aladdin's $30 stand-alone drag & drop
  utilities for creating StuffIt and Zip archives. Changes include
  tweaks for Mac OS X Public Beta compatibility and optional
  automatic notification of future updates. Neither can create
  archives that incorporate ReturnReceipt requests - for that you
  need StuffIt Deluxe. Upgrades from the previous version of
  DropStuff cost $15 (DropZip upgrades are free for registered
  users), and demos of both are available as 3.6 MB downloads.

<http://www.aladdinsys.com/dropstuff/macindex.html>
<http://www.aladdinsys.com/dropzip/macindex.html>


Make the Connection with ConceptDraw
------------------------------------
  by Matt Neuburg <matt@tidbits.com>

  Sooner or later, you're going to want to draw a diagram. Of
  course, you may already know the importance of diagrams - perhaps
  because you have to chart team organization or workflow at the
  office. But if you're like me, diagramming just sneaks up on you;
  you give it no thought until suddenly you need to show someone
  some sort of conceptual structure. And it isn't just the final
  presentation that's significant; it's the whole process of
  thought, creation, and alteration. What you want is the computer
  equivalent of a pencil or a blackboard, but neater, cleaner,
  quicker; it should be easy to sketch your initial idea and easy to
  change it without messing it up.

  How do you do that on the Mac? Many programs I've discussed in
  past issues of TidBITS _can_ be used for diagrams, including
  Inspiration, Canvas, and even Excel. But ConceptDraw, from
  Computer Systems Odessa Corp., is dedicated to diagramming, and
  brings great ease, originality, and power to the task.

<http://www.conceptdraw.com/>
<http://db.tidbits.com/getbits.acgi?tbart=06025>
<http://db.tidbits.com/getbits.acgi?tbart=05801>
<http://db.tidbits.com/getbits.acgi?tbart=04852>

  To understand ConceptDraw, let's explore it in three conceptual
  layers that reveal themselves as you dig successively deeper into
  its workings: drawing, connections, and "smart" objects.


**Drawing** -- When you start using ConceptDraw, you'll probably
  wonder what the fuss is about. It looks like a drawing program.
  Indeed, all the standard basic drawing features are present;
  ConceptDraw may feel a bit clunky in comparison to the slick,
  powerful interfaces of Canvas or CorelDRAW, but no important basic
  functionality is missing.

  You can draw a path of lines, Bezier curves, and sectors of
  circles and ellipses. A path can have line color, thickness,
  dot-and-dash style, and arrow style. A closed path can have fill
  color, pattern, and shadow. Every distinct path is an object, or
  multiple paths can be joined to form an object; multiple objects
  can be grouped. Objects can be resized, flipped, and free-rotated.
  Every object has a movable text box, whose text can be styled.
  There are helpful tools for aligning and distributing objects, and
  for copying style features between objects. The cursor can snap to
  a grid or to an object's bounding box or outline, and objects can
  be "glued" to a guideline. Documents can even have multiple layers
  and multiple pages.

  Still, although ConceptDraw wouldn't be useful if you couldn't
  draw with it, drawing alone is not enough to make a diagram. For
  that, you need connections.


**Connections** -- It turns out that every object in ConceptDraw
  is either a normal object or a connector object. A connector
  object has two inherent connection points, one at each end. A
  normal object has four inherent connection points, at the
  midpoints of the sides of its bounding box. Furthermore, you can
  give any object as many additional connection points as you like,
  which you can move or delete if you change your mind.

  Now, when you drag one of a connector object's two inherent
  connection points, its other inherent connection point stays put;
  the object stretches and rotates to compensate. And when you drag
  one of a connector object's inherent connection points onto a
  connection point of another object, and let go, the two connection
  points become attached; this means that if you move the second
  object by dragging, resizing, or rotating it, the connector
  object's inherent connection point moves too - while its other
  inherent connection point stays put. Thus, if you have some normal
  objects linked by connector objects, you can move any of the
  normal objects and still maintain the linkages.

  ConceptDraw supplies two default connector objects - a straight
  line, and a sequence of lines that magically stay straight and
  perpendicular to each other. However - and this is the Really
  Interesting Part - you can turn _any_ object into a connector
  object; so connections can appear exactly as you want them. And
  any object (including a connector object) can have text; so
  connections can be labeled. Plus, you're in charge of where an
  object's connection points are; so connections stay neat and
  precise.

  Thus, ConceptDraw supplies you with much more power to create and
  maintain your diagram the way you want it than does a drawing
  program not dedicated to diagramming. However, the best is yet to
  come: ConceptDraw's objects can be "smart."


**"Smart" Objects** -- Any draw program maintains, for each
  object, certain internal data describing it and dictating the
  object's drawn representation - the object's height, its width,
  its degree of rotation, the endpoints and other determining
  parameters of all the segments of all its paths, its line
  thickness, its fill color, its text and all its text style
  information, and so forth. ConceptDraw, unlike any drawing program
  I know, gives you direct access to all this data. Select any
  object and choose Show Table from its contextual menu, and a new
  window opens, rather like a spreadsheet; that's the object's data.

  You can modify the data in this table, and see your changes
  instantly reflected in the drawn representation; you thus have
  precise numeric control over the object. But the true power
  emerges when, instead of a raw value, you enter a formula
  describing a value as the result of a calculation, using standard
  arithmetic operations and a repertoire of other math and string
  functions. Such a calculation can involve other values from this
  object's table - or from another object's table. Thus, you can
  give an object special customized behavior.

  For example, normally when you rotate an object, its text rotates
  with it; for an object whose text should never rotate, set its
  TextAngle to -Angle (the negative of the object's own rotation).
  To make an object's width always be the same as that of another
  object named ObjID1, set its Width to ObjID1.Width. To make an
  object's text always state the object's height, set its TheText to
  ValToText(Height). You can even give an object its own custom
  contextual menu, whose items can operate on the object's values.

  As you contemplate the power of such formula-based access to an
  object's specifications, you may experience a feeling of awe, like
  that well-known woodcut where the scholar pokes his head out
  through the night sky to see the wheels and gears of the universe
  beyond. You may also have a feeling of regret that you didn't pay
  more attention to your high school trigonometry. For example, I
  was able to create a rectangular object which, when rotated,
  remains always a parallelogram with vertical sides; but it took
  four cups of coffee, and afterwards I had to lie down.

  [Kerry Magruder, one of the creators of the HyperCard-based
  notetaking program HyperNote, has researched the fascinatingly
  convoluted history of the image Matt mentions above. It's worth
  reading. -Geoff]

<http://www.earthvisions.net/flat_earth.htm>


**Pet Project** -- ConceptDraw comes loaded with libraries of
  normal and connector objects, many of them smart, ready for you to
  assemble into diagrams. There are libraries for describing object-
  oriented structures and information models, such as Booch, UML,
  and Express-G (don't worry, I don't know what any of that means
  either); for flowcharting and dataflow; for database modeling; for
  drawing networks; for showing relationships among Web pages; for
  constructing room layouts; for circuit diagrams; for technical
  drawings; for organizational charts and project planning; and lots
  more, including extra clip art, symbols, and map pieces.

  You can also create your own libraries; so naturally I had to give
  this a try, using a pet project of mine, sentence diagrams.
  (Readers who are old enough may remember sentence diagrams from
  high school; as an ex-language teacher, I still use them.) The
  results were spectacular. After a few days of design and
  experimentation, I ended up with a small library that makes
  sentence diagrams dead simple to construct. Individual words are
  "smart" objects whose line length automatically adjusts to the
  length of the text, and with connection points that stay evenly
  spaced. Horizontal words are linked by connector objects
  expressing subject-predicate, object-complement, and so forth.
  Slanting modifier words are "glued" to horizontal words at
  connection points through something called a "control point,"
  which is too complicated to explain here. My most brilliant
  achievement was the right-angle that connects one modifier to
  another (as in "very humane"); it's a smart connector object that
  keeps its right-angle and its rotation when its connection points
  are moved.

  To see what I'm talking about, check out the Web page below, which
  shows two of my sentence diagrams. But you won't learn much from
  this, because what's important is not the diagram but the process
  by which it was created. You'll just have to trust me when I say
  that once I had the library developed, the diagrams were really
  quick and easy to make.

<http://www.tidbits.com/resources/553/sentences.html>


**Wish List** -- ConceptDraw is a young program with frequent
  updates, and it feels immature, even a bit raw in some ways. It
  treats screen real estate like a Windows port, with status bar at
  the bottom and innumerable palettes at the top. The interface
  design is odd: many common actions are available only through
  palette buttons (they have no menu equivalents), while others are
  buried deep in dialogs. If you make a mistake entering a formula
  you get the most unhelpful error message I've ever seen. The
  program employs some non-Mac-like conventions, and there are lots
  of "secret" keyboard equivalents that you can discover only from
  the manual.

  The manual is decent HTML, with excellent use of animated GIFs to
  illustrate procedures, but it's tedious and compendious, not
  instructive or explanatory, and contains some confusing errors.
  What's really needed is a tutorial, as well as a guide to the
  libraries, which are not explained at all. Also, someone whose
  native language is English should be hired to correct the spelling
  and grammatical errors that pervade the manuals and the program
  itself.

  I occasionally saw ConceptDraw crash, particularly when I tried to
  paste something it didn't like; so save your work often. Several
  times I had to force-quit when it refused to quit normally. Some
  operations, such as opening certain libraries, are very slow. It
  initially didn't print properly (rotated text was not rotated on
  paper as on the screen), but the developers eventually sent me a
  beta that fixed this. Also, I was astonished when I opened a saved
  ConceptDraw document and found that the text had been corrupted
  wherever I had used high-ASCII characters (for example, Option-p
  had become a question mark); the developers told me of a setting
  that prevents this, and explained it as a cross-platform issue,
  but to me there can be no excuse for text changing between closing
  a document and opening it again on the same machine.

  Finally, now that I've developed a taste for ConceptDraw's smart
  objects, I wish they were even smarter. If its formula language
  were more like a programming language, and if it could express
  valuable notions such as "all objects to which this object is
  connected," some even more powerful effects could be achieved.
  Perhaps this will be forthcoming in a future version.


**Endpoint** -- It's hard to believe, but there's quite a bit
  about ConceptDraw that I haven't mentioned. You can customize
  object behavior in other ways, such as what properties (e.g.
  rotation) are locked, and what an object does when double-clicked,
  or when its group is resized. Objects can contain links, and can
  be made to open other documents, other pages of the same document,
  or Web URLs. Also, ConceptDraw is cross-platform; the Windows
  version does OLE embedding and linking, and there's a converter
  for importing files from Visio (its main competitor, now owned by
  Microsoft).

<http://www.microsoft.com/office/visio/>

  ConceptDraw does two things I really like. First, it helps you
  draw diagrams, a functionality hitherto essentially missing on my
  Mac. Second, it opens its power to the user, exposing its objects
  through data tables and making them customizable through formulas
  - and I'm a complete sucker for programs that do that. It has its
  faults, but it's also still under development, so look for future
  improvements. Meanwhile, if you draw any sort of diagram or even
  think you might have reason to do so, now is a fine time to look
  into this fascinating program.

  ConceptDraw 1.55 requires a PowerPC-based machine with Mac OS 8 or
  later. It takes up about 30 MB of hard disk space and prefers 30
  MB of RAM. ConceptDraw costs $160 (boxed) or $125 (downloadable,
  with a discount to $98 currently available), and a demo is
  available for download.

<http://www.conceptdraw.com/purchase/>
<http://www.conceptdraw.com/resources/suppdownl.html>


$$

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