CAW's (Creative Adventure Writer) method of adventure writing was based on
Peter Voke's Imagen on the BBC Micro (Acorn User October 1988) which used
one trigger string to define locations. As you will discover, CAW goes much
further to the extent that is essentially a different 'language'.It works by
storing the location seperate to the (two) trigger actions and objects which
both have many options. This is the concern of the manual so I shall not go
into details.

CAW is Freeware, ie you can copy it and use it for whatever purpose you want
but I retain copyright. As CAW is needed to play adventures you can still
release them Shareware if you wish provided all the CAW files are present on
the disk - they are still Freeware!

This disk should contain the following:

   CAW.EXE       Main program
   CROWN.CAW     Caw adventure - find the King's crown
   OGRE.CAW      Caw adventure - investigate strange noises in the mountain
                 and take appropiate action
   MANUAL.TXT    Ascii manual
   README.TXT    This file

This PC version is 100% compatible with the original ST version although
graphics and windowing commands will not apply (it's too much trouble to
accomodate all cards - sorry). It should run on any PC compatible with any
graphics/text card - the current mode is used when CAW is run. CAW was written
and compiled with MicroSoft QuickBasic 4.5.

The adventures supplied are converted from the old ST format (pre V3.6) and so
do not have any extra functions that are in this version of CAW. Because of
this there are several niggles with location descriptions. You could if you
wanted alter this so that everything was consistant, the password for the
CROWN adventure (a first attempt) is CROWN.

The manual is 8 computer paper (66 lines) pages long and also includes hints
and tips as to how to get the most out of CAW. Because of the system CAW uses
it is ideal for writing quick, small adventures. I would very much like to see
these type of adventures, say taking half an hour to an hour to complete
appearing with others on further PD disks. Have fun,

Richard Hunt, November 1993.

