Newsgroups: rec.games.int-fiction
Path: gmd.de!jvnc.net!darwin.sura.net!wupost!cs.utexas.edu!uunet!mcsun!sun4nl!dutrun!dutrun2!dutncp8!eur
From: eur@dutncp2.tn.tudelft.nl (Eur van Andel)
Subject: Re: Police Quest (1?)
Message-ID: <eur.724086335@dutncp8>
Sender: news@dutrun2.tudelft.nl (UseNet News System)
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Organisation: TU Delft, The Netherlands
Organization: Delft University of Technology
References: <9DEC199219544383@pavo.concordia.ca>
Date: Fri, 11 Dec 1992 15:05:35 GMT
Lines: 27

In <9DEC199219544383@pavo.concordia.ca> m_rheau@pavo.concordia.ca writes:


>Okay, not the most appropriate game to post a question for,
>but none the less, it's got me stumped (and that very rarely 
>happens).

>I guess it's PQ 1, I haven't played it in months? years? since
>I tried everything at the following point:

>The bikers in the seedy-run-down bar.  The cafe next door called
>to complain that the motorcycles are bad for business ... something
>about taking up too much parking space or something.

>Anyhoo, going into the biker bar, if you advance beyond a certain 
>point, the bikers gang up on you and beat you to death. It's really
>frustrating. Can somebody who remembers please email me the answer?
>What the hell can you do?


Take your nightstick with you. :-)


-- 
eur  eur@dutncp8.tn.tudelft.nl
--
eur  eur@dutncp8.tn.tudelft.nl
