Newsgroups: rec.games.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!uunet!zaphod.mps.ohio-state.edu!news.acns.nwu.edu!nucsrl!valhalla.eecs.nwu.edu!salbrech
From: salbrech@valhalla.eecs.nwu.edu (Steve Albrecht)
Subject: Re: interactive fiction and AI
Message-ID: <1993Jan9.030200.7946@eecs.nwu.edu>
Sender: usenet@eecs.nwu.edu (Mr. Usenet)
Organization: EECS Department, Northwestern University
References: <1993Jan6.024135.4328@seas.smu.edu>
Date: Sat, 9 Jan 1993 03:02:00 GMT
Lines: 25

In article <1993Jan6.024135.4328@seas.smu.edu> pedersen@seas.smu.edu (Ted Pedersen) writes:
>I am a PhD student in Computer Science who has an interest in AI. 
>
>I'd like to know if anyone has knowledge of interactive fiction
>systems that employ AI techniques. This is a wide open question as I'm
>just trying to get a feel for the state of the work in this field. I'd
>appreciate any hints on this, especially those that relate to
>publications in this area or actual implemented systems.
>
>Thanks very much,
>Ted Pedersen




You might look up the rwitings of Roger Schank of Northwestern
University's Machine Intelligence Institute(and then op Yale U).
He has done much work in the past on algorithms which can tell 
self-consistant stories.

Regards,
Steve Albrecht
salbrech@eecs.nwu.edu

(no, I am not one of his students)
