Newsgroups: rec.games.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!uunet!zaphod.mps.ohio-state.edu!swrinde!ringer!alang
From: alang@ringer.cs.utsa.edu (Anthony Lang)
Subject: Re: Borderzone
Message-ID: <1993Apr11.213723.26290@ringer.cs.utsa.edu>
Organization: University of Texas at San Antonio
References: <1993Apr10.115914.1@acad.drake.edu>
Date: Sun, 11 Apr 1993 21:37:23 GMT
Lines: 27

In article <1993Apr10.115914.1@acad.drake.edu> jwj001@acad.drake.edu writes:
>Not to flame anyone, but I felt that Border Zone was one of Infocom's most
>original concepts, and one of their best storylines (Marc Blank can write!).
>It was a little different in its set-up, but nothing too drastic.  And the 
>real time adventuring made it that much more complex.  Nothing like having
>your heart pound along with the character!  All in all, Border Zone is one
>of my favorites from Infocom.
>
>John Jordan
>jwj001@acad.drake.edu

In a related note: Border Zone was one of the few Infocom games I could
never find. If anyone has one for sale or knows where I can get one (IBM
compatible), please let me know.
I also need the following:
   Seastalker
   Zork Zero
   Journey
   Quarterstaff
   Shogun


Thanks

Tony
alang@ringer.cs.utsa.edu

