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From: ajb8886@ritvax.isc.rit.edu
Subject: Re: Granite Wall in Zork I
Message-ID: <1993Apr23.004743.17811@ultb.isc.rit.edu>
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References: <1993Apr17.194125.25126@ra.oc.com> <eball12.735085734@ursa>,<1993Apr19.172155.23345@linus.mitre.org>
Date: Fri, 23 Apr 1993 00:47:43 GMT
Lines: 34

In article <1993Apr19.172155.23345@linus.mitre.org>, John_Swartz@iegate.mitre.org writes:
>In article <eball12.735085734@ursa> eball12@ursa.calvin.edu (Edward Ball)
>writes:
>>earendil@wizard.etsu.edu (Allen Garvin) writes:
>>
>>>Anyway, my question is, did the granite wall have some purpose or secret
>>>hidden within it?? I have wondered this for a bout a decade and have never
>>>met anyone who could answer me in the affirmative or negative. I know the
>>>game so well I can draw the whole map (including maze) from memory, but
>>>this question always plagued me. Anwer me, please, and put my heart to rest.
>>
>>If I remember correctly (it's been a while), if, while standing next to a 
>>granite wall, you said the name of the other room with the granite wall, you
>>would be teleported there, making it easier to get to the thief's Treasure
>Room
>>without having to trek through the maze every time.  The third, not-so-
>>granite wall, had no purpose but to be confusing.  (Not that I figured all
>
>Right -- the wall which had the words, "GRANITE WALL" written on them did not
>do anything.  As the Invisiclues said, "Take nothing for granite." :)

As I recall from Zork I, the wall that had the words "Granite Wall" on it would
result in the following response.

>Touch Granite Wall
It only looks like a granite wall.

Alex


>
>John
>
>
