Newsgroups: rec.games.int-fiction
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From: logan@tiger.torolab.ibm.com (Scott Logan)
Subject: Re: Infocom rating request
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Date: Tue, 27 Apr 1993 14:54:57 GMT
References: <1993Apr21.161820.10855@freenet.carleton.ca> <1r7d6d$haf@usenet.INS.CWRU.Edu> <C618o8.841@sunlab1.bath.ac.uk>
Organization: Workstation Database -- Development Tools
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In article <C618o8.841@sunlab1.bath.ac.uk> ms3djf@sunlab1.bath.ac.uk (D J Ford) writes:
>	Whats the general opinion on the difficulty level of 
>	Starcross then? Ive always wondered wether there was
>	wrong with me as it was the first infocom game I ever
>	finished, and _without_ and clues or help.
>
Yeah... I remember going out right after I solved SpellBreaker (without
hints, which was the peak of my IF career) and buying Starcross... I sat
down on a Saturday morning, looking forward to many weeks of frustration &
fun (like Spellbreaker), and finished it in one sitting (with a stop for
lunch).  Go figure.

My favorites for a challenge have to be Zork II, SpellBreaker, and Deadline.
Suspended and A Mind Forever Voyaging are also favorites of mine, for their
different perspectives.

Scott Logan                                       Home:  logan@torag.guild.org
IBM Canada, Toronto Lab                           Work:   silogan@vnet.ibm.com
