Newsgroups: rec.games.int-fiction
Path: gmd.de!ira.uka.de!howland.reston.ans.net!agate!headwall.Stanford.EDU!MED.Stanford.EDU!news
From: Greg Donoho 
Subject: Rakatu
Message-ID: <1993May14.200745.16512@medmail.stanford.edu>
Sender: news@medmail.stanford.edu
Reply-To: donoho@cmgm.stanford.edu
Organization: Stanford University, California, USA
Date: Fri, 14 May 1993 20:07:45 GMT
Lines: 21

After seeing a post a while back about the mediocre adventure games put
out by Tandy/Radio Shack (which at one point I owned copies of), it
reminded me of a problem I had with "Rakatu" or whatever it was called.  I
seem to remember having all the possible treasures or points, but never
getting to any kind of an end-game sequence.  I think I must have dropped
those  *&^%$# treasures every possible place I could find, even inside the
temple.  Was there an ending or were you just supposed to turn the thing
off??

While I'm at it, my brother and I also played Scott Adams' Savage Island
(parts one and two).  There was a coded congratulations message at the end
of part two, but I'm pretty sure we never got any decoder with the
original cassette tapes :-).  It still makes me laugh just thinking about
loading those things for 20 minutes or more onto our old TRS-80 Model
III...watching the little asterisks blink on and off, praying that it
wouldn't say "BAD" and we'd have to rewind and re-load.

Thanks,

Greg

