Newsgroups: rec.games.int-fiction
Path: gmd.de!Germany.EU.net!mcsun!uknet!gdt!ms3djf
From: ms3djf@sunlab1.bath.ac.uk (D J Ford)
Subject: Re: IF nostalgia -- Scott Adams
Message-ID: <C74CCr.57q@sunlab1.bath.ac.uk>
Organization: School of Material Science, University of Bath, UK
References: <drucker-160593014754@149.175.22.15>
Date: Sun, 16 May 1993 12:07:38 GMT
Lines: 32

In the referenced article, drucker@lclark.edu (Ivan Drucker) writes:
>I was reading some posts in which people were thinking of pre-infocom, and
>this brought me to thinking of the Scott Adams adventures I played many
>years ago.  Does anyone else remember these?  Two-word parsers, with games
>such as AdventureLand, Mission Impossible, Mystery Fun House and Ghost
>Town...and The Count, but I don't remember any more.  I remember they
>existed for Apple ][ and TRS-80, and who knows what else.  Does anyone
>still have these?  Have they ever been ported to other machines?  I
>remember I think he added graphics to the original all-text adventures, and
>they became SAGA (Scott Adams Graphic Adventures), but I never saw any of
>these.  Anyway.  Time to pull my head out of the past now.
>
>Ivan Drucker
>drucker@lclark.edu

	Oh yes, the first games I ever brought for my CBM 64 were
	some of Scott Adams graphic adventures. One you havnt got on
	your list which I recall was Pirate Adventure, An enjoyable
	but not hard game.

	Ive still got them somewhere. 

	Ahh, memories.

	DJF


-- 
----------------------------------|Oh, I'm burning my brains in the back room,-
Dave Ford, University of Bath, UK.|Almost setting my cortex alight-------------
ms3djf@sunlab1.bath.ac.uk	  |To find a new thing to go crack-boom!-------
----------------------------------|And blow up a xenobathite.------------------
