Newsgroups: rec.games.int-fiction
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From: djt2445@ritvax.isc.rit.edu
Subject: Re: What is your top 5 Inter-Fiction games?
Message-ID: <1993Jul12.054039.1184@ultb.isc.rit.edu>
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Date: Mon, 12 Jul 1993 05:40:39 GMT
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In article <CA17FM.7u4@freenet.carleton.ca>, ag485@Freenet.carleton.ca (Stephane Racle) writes:
>
>Hello, I'm just wondering, what's everyone's Top 5 Interactive-Fiction
>games?  I'll post my list, it's VERY hard to decide the ordinals for the 5
>games below, but I'll give it a try.  If I get enough answers, I'll
>compile them and make a top 10 or so, list.  As a side note, Stationfall
>is another game worthy of mentionning.
>
>#5: Infidel, by Infocom 
>#4: Enchanter, by Infocom
>#3: Starcross, by Infocom, who else!
>#2: Suspended, by Infocom, once again!
>
>and #1....
>
><drum roll>
>
>By, once again, Infocom:
>
>
>#1: Planetfall
>
>
>
>P.S. Infocom rules :)

#5: The Witness, Stu Galley, Infocom.
Sentimental favorite, first Infocom game
I actually SOLVED without any help :) The story doesn't hurt it at all... :)

#4: Sorceror, Steve Meretzky, Infocom
The plot and story was a lot of fun. 

#3: Beyond Zork, Brian Moriarty, Infocom
Owes more to Moriarty's writing style than to the complexity of the puzzles,
although there WERE some tough ones...

#2: Hitchhiker's Guide to the Galaxy, Douglas Adams & Steve Meretzky, Infocom
This one was the second Infocom game I played, and it DROVE me crazy. The
infamous Babel fish puzzle.... ARGH!

And #1...

Planetfall. Steve Meretzy, Infocom.
Third Infocom game I owned. Pretty easy, aside from one tiny little problem at
the end. Lots of fun. And Floyd, too :)

