Newsgroups: rec.games.int-fiction
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From: adam@owlnet.rice.edu (Adam Justin Thornton)
Subject: Re: Leather Goddesses Help Wanted
Message-ID: <CA9MHL.JtA@rice.edu>
Keywords: Leather, Help
Sender: news@rice.edu (News)
Organization: Milo's Meadow
References: <225q9b$ll8@uniwa.uwa.edu.au> <1993Jul16.134843.10498@rchland.ibm.com>
Date: Fri, 16 Jul 1993 16:15:20 GMT
Lines: 25

In article <1993Jul16.134843.10498@rchland.ibm.com> jdunne@rchland.vnet.ibm.com writes:
>In article <225q9b$ll8@uniwa.uwa.edu.au> taliesin@gu.uwa.edu.au (Greg Wheatley) writes:
>>I`ve been stuck at the same point in the game for ages
>If I remember right, in the catacombs you have to jump every 3 turns, hop 
>every 4 turns, and say keewapa every 5 turns.  This will keep all of
>those things from happening.  Also you need a map of the catacombs to get 
>through them.  And if I remember right the map was not totally acurate.
>
You remember wrong.  Those aren't the delays or actions.  But they are there,
right in part of the stuff that came in the package.  Along with the
catacomb map.  Which, I think, _was_ accurate, except maybe some of the
passages had collapsed, but I might be thinking of another game.

(One is right, but the interval is wrong.  One is nearly right, and the
interval is wrong.  The third is just plain wrong.)

But everything you need is in your documentation.  Sure hope you didn't
pirate the game.

Adam
-- 
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