Newsgroups: rec.games.int-fiction
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From: ms3djf@sunlab1.bath.ac.uk (D J Ford)
Subject: Re: A game called Amnesia
Message-ID: <CB584A.G1@sunlab1.bath.ac.uk>
Organization: School of Material Science, University of Bath, UK
References: <CAy58r.AD2@sunlab1.bath.ac.uk> <CAyFG3.I19@freenet.carleton.ca> <CAynvM.Ksw@blaze.cs.jhu.edu> <PLYON.93Aug1214517@emx.cc.utexas.edu>
Date: Mon, 2 Aug 1993 17:48:08 GMT
Lines: 34

In the referenced article, plyon@emx.cc.utexas.edu (Paul Lyon) writes:
>
>In article <CAynvM.Ksw@blaze.cs.jhu.edu> vincie@poincare.cs.jhu.edu
>(Michael Young Ko) writes:
>
>
>>   I do have the game Amnesia. I bought it in 1987. It was published
>>   by Electronic
>>   Arts. It was a strange game and a bit difficult. The great thing
>>   about the game was it essentially compressed manhattan onto the 6
>>   disks that
>>   it came with.
>

	Whoa, I cant see the two articles before yours Paul, but
	from what I gather from the quotes, your all thinking of the
	wrong game.

	Amnesia may well have been released by EA ( I've never heard of this
	version though) but it *isn't* the game I mean.

	The game I am thinking of started life as a BASIC _type-in_ in
	a BBC computing magazine, some time in the early-mid eighties,
	and was a text only adventure game. Not standard EA fare I fear.

	Anyway, thanks for the help anyway.

	Djf

-- 
----------------------------------|Oh, I'm burning my brains in the back room,-
Dave Ford, University of Bath, UK.|Almost setting my cortex alight-------------
ms3djf@sunlab1.bath.ac.uk	  |To find a new thing to go crack-boom!-------
----------------------------------|And blow up a xenobathite.------------------
