Newsgroups: rec.games.int-fiction
Path: gmd.de!xlink.net!howland.reston.ans.net!pipex!sunic!uts!news.daimi.aau.dk!aau!joedal
From: joedal@dfi.aau.dk (Lars Joedal)
Subject: Infocom interpreter for Atari ST (new)
Message-ID: <joedal.749216810@dfi.aau.dk>
Sender: news@aau.dk
Nntp-Posting-Host: dfi.aau.dk
Organization: Aarhus University, Denmark
Date: Tue, 28 Sep 1993 11:46:50 GMT
Lines: 33

Once again I've compiled InfoTaskForce's Infocom game interpreter
on my Atari ST. The interpreter works for all game version <= 5
(i.e. all text-only games).
My previous port of the same program didn't work properly with version
3 games, due to a bug in my own (small) part of the code.

I have uploaded the new files to ftp.gmd.de:

atari.itf-bin.zoo	Binaries and documentation. What you need to
			play infocom games with the program (of course
			you also needs the games themselves - buy them
			for PC and play them on your Atari ST).
			The files are packed with Zoo version 2.1. If
			you don't have Zoo then take a look at
			/if-archive/download-tools/atari/

atari.itf-src.zoo	Source code with full documentation. Includes
			the original files (some of which are slightly
			modified to make Sozobon C version 2.0 compile
			them) and two new files ATARI_IO.C and ATARI_IO.H
			with the Atari-specific code.

The files will probably head to /if-archive/infocom/interpreters/
within a few days.

+------------------------------------------------------------------------+
| Lars J|dal                | Q: What's the difference between a quantum |
| email: joedal@dfi.aau.dk  |    mechanic and an auto mechanic?          |
| Physics student at the    | A: A quantum mechanic can get his car into |
| University of Aarhus      |    the garage without opening the door.    |
| Denmark                   |                    -- David Kra            |
+------------------------------------------------------------------------+

