Newsgroups: rec.games.int-fiction
Path: gmd.de!xlink.net!howland.reston.ans.net!math.ohio-state.edu!cs.utexas.edu!csc.ti.com!tilde.csc.ti.com!mksol!pmlss4!bmyers
From: bmyers@asd470.dseg.ti.com (Bob Myers)
Subject: hint needed - Return to Zork
Message-ID: <1993Oct5.124943.255@mksol.dseg.ti.com>
Sender: usenet@mksol.dseg.ti.com (Usenet News)
Nntp-Posting-Host: pmlss4.dseg.ti.com
Reply-To: bmyers@asd470.dseg.ti.com
Organization: Texas Instruments
Date: Tue, 5 Oct 1993 12:49:43 GMT
Lines: 11


I just got started into the game yesterday.  I've been able to get the battery into
the Tele-Orb, along with getting the Notebook and the gift from the Waif.

However, after finding the trap door and going down, I'm not sure how to
unlock the door.  The one key that I found to open the Gift Shop doesn't want to
work here....any thoughts???

-bob


