Newsgroups: rec.games.int-fiction
Path: gmd.de!xlink.net!howland.reston.ans.net!pipex!uknet!newcastle.ac.uk!durham.ac.uk!A.G.Jackson
From: A.G.Jackson@durham.ac.uk (A G Jackson)
Subject: Re: Infocom game *compiler* available?
Nntp-Posting-Host: bunting.dur.ac.uk
Message-ID: <CFJsM4.Lyn@newcastle.ac.uk>
Organization: University of Durham, Durham, UK
Date: Wed, 27 Oct 1993 08:51:39 GMT
References:  <wgnMVTv0Bwxd5G=1IK@transarc.com>
Lines: 16

In article <wgnMVTv0Bwxd5G=1IK@transarc.com>, Pat_Barron@transarc.com writes:
|> I know there are several programs (which I already have) that can take
|> the story files from Infocom games, and run them on various platforms.
|> But my question is - has anyone implemented some kind of compiler or
|> game development system, that might let me create my own story file, and
|> run it with one of the freely-available interpreters?

There's one available for the Acorn Archimedes from HENSA.

Adrian

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|  Adrian Jackson |  a.g.jackson | The thing you've got to remember is... |
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