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From: kalford@newsol.uvic.ca (Keith Alford)
Subject: Re: Return To Zork overview wanted
Message-ID: <kalford-190194211010@staffws.maclab.comp.uvic.ca>
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Organization: University of Victoria
References: <2hfgeq$9d4@sunb.ocs.mq.edu.au>
Date: Wed, 19 Jan 1994 21:10:10 -0800
Lines: 37

Well, Jason asked<

> give me their overall impression of Return To Zork? ...

I have the CD-ROM version and I really like it.  'Course the original Zork
was the first computer game I played years ago on a friend's computer and I
never did get to finish it.
 
>What's it like to play. 

Great fun. We generally do it as a family thing.


> what does the screen display look like, how are the graphics and sound used....

The "full motion" video on a Diamond Viper 2 Meg card is *very* *very*
nice.  Computer generated backgrounds and scenes but "live" actors. Clues
are given via "interactive" speech with the characters. The music's nice,
too.

> is it puzzle-based, is it fun, is it worth the money, etc.?

It's not  puzzle-based like The Seventh Guest. The puzzles are more like,
how do I get this work,  what do I need to open this door and where is --
rather than word or spacial puzzles.

Yes, to me it's worth money. And if you have the machine to play I would
highly recommend it. And then play The Seventh Guest, if you haven't
already.

-- 



 Keith Alford
 "I play the game for the game's own sake," Sherlock Holmes
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