This game was basically written in 4 days. I am one of those unfortunates
with only 4Mb of memory and am therefore somewhat reluctant to run X. I
decided to produce a wheen-load of games to run on the linux console. This
is the first of these games (and in fact the first game I've ever written!).
Before I go any further, my e-mail address is

          jmd@dcs.ed.ac.uk
    
and my snail mail address is

          John M Dow
	  Flat 17
	  15 Cowgatehead
	  Greyfriars
	  Edinburgh
	  Scotland
	  UK
	  
I will be supporting and upgrading this from time to time, so if anyone
finds any bugs, please let me know and I'll fix 'em. I would also appreciate
suggestions for further games. This game currently contains 15 levels, and I
have twenty on the way from a level-designer of such cunning ability, you
could pin a tail on him and call him a weasel. I also have a level editor
which I'm in the process of tarting up a bit. Here's the con:

This game is freeware. Basically, you can distribute it as much as you like,
as long as you don't charge for it. If you *do* charge for it, can I have
some, please? If, however you like it, you can register it by sending a
paltry five pounds (About two pints of beer) and in return I'll send you the
level editor (which is *not* freeware :-) ), another 20 levels, and I'll
keep you up to date with all changes/upgrades. Sound like a good deal? Even
if you don't want to register (I don't mind) I would welcome opinions on the
game and suggestions for future improvements.

This version has been extremely optimized. It now offers a choice of 10
speed settings to cater for all rates of machine. I reckon you'd need to be
on an abacus to use level 0 though.

The original lizards game is now a secondary part of the lizards
distribution. The main part is made up of the lizards.hires files. This is
essentially the same game except in 640x480x256 color mode with *much*
larger levels. Everyone who's played it so far reckons it's difficult as
hell, so there's an option at start up to switch off falling diamonds. This
gives one less thing to kill you (:-)) but also allows for more fiendish
puzzles (:-(). The hires version only has three levels at present but I can
guarantee that I'll finish designing more before you finish these!!

Right, enjoy yourself. This game won't do you (much) harm, but if it does,
it's not my fault!

John M Dow

18/7/95
