--------------------------------------------
  0  Filthy Street Urchin                (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    =  1  Eye-sight =  4  HD  = 1d4  (= 4 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Begs for money for normal damage. (0d0)
       Touches for stealing money. (0d0)


--------------------------------------------
  1  Blubbering Idiot                    (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    =  1  Eye-sight =  6  HD  = 1d2  (= 2 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Drools on you for normal damage. (0d0)


--------------------------------------------
  2  Pitiful-Looking Beggar              (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    =  1  Eye-sight = 10  HD  = 1d4  (= 4 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Begs for money for normal damage. (0d0)


--------------------------------------------
  3  Mangy-Looking Leper                 (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    =  1  Eye-sight = 10  HD  = 1d1  (= 1 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Begs for money for normal damage. (0d0)


--------------------------------------------
  4  Squint-Eyed Rogue                   (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    =  8  Eye-sight = 10  HD  = 2d8  (= 16 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Touches for stealing object. (0d0)


--------------------------------------------
  5  Singing, Happy Drunk                (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    =  1  Eye-sight = 10  HD  = 2d3  (= 6 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       20% random movement.
       40% random movement.
       75% random movement.
       Can open doors.
   --Creature attacks =
       Begs for money for normal damage. (0d0)


--------------------------------------------
  6  Mean-Looking Mercenary              (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    = 20  Eye-sight = 10  HD  = 5d8  (= 40 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d10)


--------------------------------------------
  7  Battle-Scarred Veteran              (p)
     Speed =  1  Level     =  0  Exp =     0
     AC    = 30  Eye-sight = 10  HD  = 7d8  (= 56 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d6)


--------------------------------------------
  8  Grey Mushroom patch                 (,)
     Speed =  1  Level     =  1  Exp =     1
     AC    =  1  Eye-sight =  2  HD  = 1d2  (= 2 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Shoots spores for confusion. (1d4)


--------------------------------------------
  9  Giant Yellow Centipede              (c)
     Speed =  1  Level     =  1  Exp =     2
     AC    = 12  Eye-sight =  8  HD  = 2d6  (= 12 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (1d3)
       Stings for normal damage. (1d3)


--------------------------------------------
 10  Giant White Centipede               (c)
     Speed =  1  Level     =  1  Exp =     2
     AC    = 10  Eye-sight =  7  HD  = 3d5  (= 15 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)
       Stings for normal damage. (1d2)


--------------------------------------------
 11  White Icky-Thing                    (i)
     Speed =  1  Level     =  1  Exp =     2
     AC    =  7  Eye-sight = 12  HD  = 3d5  (= 15 mhp)
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Touches for normal damage. (1d2)


--------------------------------------------
 12  Clear Icky-Thing                    (i)
     Speed =  1  Level     =  1  Exp =     1
     AC    =  6  Eye-sight = 12  HD  = 2d5  (= 10 mhp)
     Creature harmed by fire.
     Creature is invisible.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Touches for normal damage. (1d2)


--------------------------------------------
 13  Giant White Mouse                   (r)
     Speed =  1  Level     =  1  Exp =     1
     AC    =  4  Eye-sight =  8  HD  = 1d3  (= 3 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)


--------------------------------------------
 14  Large Brown Snake                   (R)
     Speed =  0  Level     =  1  Exp =     3
     AC    = 35  Eye-sight =  4  HD  = 4d6  (= 24 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d3)
       Crushes you for normal damage. (1d4)


--------------------------------------------
 15  Large White Snake                   (R)
     Speed =  1  Level     =  1  Exp =     2
     AC    = 30  Eye-sight =  4  HD  = 3d6  (= 18 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d1)


--------------------------------------------
 16  Kobold                              (k)
     Speed =  1  Level     =  1  Exp =     5
     AC    = 16  Eye-sight = 20  HD  = 3d7  (= 21 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)


--------------------------------------------
 17  White Worm mass                     (w)
     Speed =  0  Level     =  1  Exp =     2
     AC    =  1  Eye-sight =  7  HD  = 4d4  (= 16 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Crawls on you for poison damage. (1d2)


--------------------------------------------
 18  Floating Eye                        (e)
     Speed =  1  Level     =  1  Exp =     1
     AC    =  6  Eye-sight =  2  HD  = 3d6  (= 18 mhp)
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 13 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Gazes for paralyzation. (0d0)


--------------------------------------------
 19  Shrieker Mushroom patch             (,)
     Speed =  1  Level     =  2  Exp =     1
     AC    =  1  Eye-sight =  2  HD  = 1d1  (= 1 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Wails for aggravates monsters. (0d0)


--------------------------------------------
 20  Blubbering Icky-Thing               (i)
     Speed =  1  Level     =  2  Exp =     8
     AC    =  4  Eye-sight = 14  HD  = 5d8  (= 40 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by fire.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Crawls on you for poison damage. (1d4)
       Crawls on you for eating food. (0d0)


--------------------------------------------
 21  Metallic Green Centipede            (c)
     Speed =  2  Level     =  2  Exp =     3
     AC    =  4  Eye-sight =  5  HD  = 4d4  (= 16 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Crawls on you for normal damage. (1d1)


--------------------------------------------
 22  Novice Warrior                      (p)
     Speed =  1  Level     =  2  Exp =     6
     AC    = 16  Eye-sight = 20  HD  = 9d4  (= 36 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d7)


--------------------------------------------
 23  Novice Rogue                        (p)
     Speed =  1  Level     =  2  Exp =     6
     AC    = 12  Eye-sight = 20  HD  = 8d4  (= 32 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Touches for stealing money. (0d0)


--------------------------------------------
 24  Novice Priest                       (p)
     Speed =  1  Level     =  2  Exp =     7
     AC    = 10  Eye-sight = 20  HD  = 7d4  (= 28 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 12 turns.
       Cause light wounds.
       Cause fear.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d5)


--------------------------------------------
 25  Novice Mage                         (p)
     Speed =  1  Level     =  2  Exp =     7
     AC    =  6  Eye-sight = 20  HD  = 6d4  (= 24 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 12 turns.
       Can teleport short.
       Cause light wounds.
       Cause confusion.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d4)


--------------------------------------------
 26  Yellow Mushroom patch               (,)
     Speed =  1  Level     =  2  Exp =     2
     AC    =  1  Eye-sight =  2  HD  = 1d1  (= 1 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Shoots spores for fear. (1d6)


--------------------------------------------
 27  White Jelly                         (J)
     Speed =  2  Level     =  2  Exp =    10
     AC    =  1  Eye-sight =  2  HD  = 8d8  (= 64 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for poison damage. (1d2)


--------------------------------------------
 28  Giant Green Frog                    (f)
     Speed =  1  Level     =  2  Exp =     6
     AC    =  8  Eye-sight = 12  HD  = 2d8  (= 16 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d3)


--------------------------------------------
 29  Giant Black Ant                     (a)
     Speed =  1  Level     =  2  Exp =     8
     AC    = 20  Eye-sight =  8  HD  = 3d6  (= 18 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d4)


--------------------------------------------
 30  White Harpy                         (h)
     Speed =  1  Level     =  2  Exp =     5
     AC    = 17  Eye-sight = 16  HD  = 2d5  (= 10 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Claws for normal damage. (1d1)
       Claws for normal damage. (1d1)
       Bites for normal damage. (1d2)


--------------------------------------------
 31  Blue Yeek                           (y)
     Speed =  1  Level     =  2  Exp =     4
     AC    = 14  Eye-sight = 18  HD  = 2d6  (= 12 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d5)


--------------------------------------------
 32  Green Worm mass                     (w)
     Speed =  0  Level     =  2  Exp =     3
     AC    =  3  Eye-sight =  7  HD  = 6d4  (= 24 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Crawls on you for corrosion damage. (1d3)


--------------------------------------------
 33  Large Black Snake                   (R)
     Speed =  0  Level     =  2  Exp =     9
     AC    = 38  Eye-sight =  5  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d4)
       Crushes you for normal damage. (1d6)


--------------------------------------------
 34  Poltergeist                         (G)
     Speed =  3  Level     =  3  Exp =     6
     AC    = 15  Eye-sight =  8  HD  = 2d5  (= 10 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Can teleport short.
   --Movement =
       Move and attack normally.
       20% random movement.
       40% random movement.
       75% random movement.
       Can phase through walls.
   --Creature attacks =
       Hits for fear. (1d1)


--------------------------------------------
 35  Metallic Blue Centipede             (c)
     Speed =  2  Level     =  3  Exp =     7
     AC    =  6  Eye-sight =  6  HD  = 4d5  (= 20 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Crawls on you for normal damage. (1d2)


--------------------------------------------
 36  Giant White Louse                   (l)
     Speed =  2  Level     =  3  Exp =     1
     AC    =  5  Eye-sight =  6  HD  = 1d1  (= 1 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Bites for normal damage. (1d1)


--------------------------------------------
 37  Black Naga                          (n)
     Speed =  1  Level     =  3  Exp =    20
     AC    = 40  Eye-sight = 16  HD  = 6d8  (= 48 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by acid.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Crushes you for normal damage. (1d8)


--------------------------------------------
 38  Spotted Mushroom patch              (,)
     Speed =  1  Level     =  3  Exp =     3
     AC    =  1  Eye-sight =  2  HD  = 1d1  (= 1 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Shoots spores for poison damage. (2d4)


--------------------------------------------
 39  Yellow Jelly                        (J)
     Speed =  2  Level     =  3  Exp =    12
     AC    =  1  Eye-sight =  2  HD  = 10d8  (= 80 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for poison damage. (1d3)


--------------------------------------------
 40  Scruffy-Looking Hobbit              (p)
     Speed =  1  Level     =  3  Exp =     4
     AC    =  8  Eye-sight = 16  HD  = 3d5  (= 15 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d4)
       Touches for stealing money. (0d0)


--------------------------------------------
 41  Huge Brown Bat                      (b)
     Speed =  3  Level     =  3  Exp =     4
     AC    = 12  Eye-sight =  8  HD  = 2d6  (= 12 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)


--------------------------------------------
 42  Giant White Ant                     (a)
     Speed =  1  Level     =  3  Exp =     7
     AC    = 16  Eye-sight =  8  HD  = 3d6  (= 18 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (1d4)


--------------------------------------------
 43  Yellow Mold                         (m)
     Speed =  1  Level     =  3  Exp =     9
     AC    = 10  Eye-sight =  2  HD  = 8d8  (= 64 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Hits for normal damage. (1d4)


--------------------------------------------
 44  Metallic Red Centipede              (c)
     Speed =  2  Level     =  3  Exp =    12
     AC    =  9  Eye-sight =  8  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Crawls on you for normal damage. (1d2)


--------------------------------------------
 45  Yellow Worm mass                    (w)
     Speed =  0  Level     =  3  Exp =     4
     AC    =  4  Eye-sight =  7  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Crawls on you for lose dexterity. (1d3)


--------------------------------------------
 46  Large Green Snake                   (R)
     Speed =  0  Level     =  3  Exp =    10
     AC    = 40  Eye-sight =  5  HD  = 6d8  (= 48 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d4)
       Crushes you for normal damage. (1d6)


--------------------------------------------
 47  Radiation Eye                       (e)
     Speed =  1  Level     =  3  Exp =     6
     AC    =  6  Eye-sight =  2  HD  = 3d6  (= 18 mhp)
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Gazes for lowering strength. (1d6)


--------------------------------------------
 48  Drooling Harpy                      (h)
     Speed =  1  Level     =  3  Exp =     7
     AC    = 22  Eye-sight = 16  HD  = 2d8  (= 16 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Claws for normal damage. (1d1)
       Claws for normal damage. (1d1)
       Bites for normal damage. (1d2)
       Drools on you for normal damage. (0d0)


--------------------------------------------
 49  Silver Mouse                        (r)
     Speed =  1  Level     =  4  Exp =     1
     AC    =  5  Eye-sight =  8  HD  = 1d1  (= 1 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Hits for eating light source. (1d1)


--------------------------------------------
 50  Black Mushroom patch                (,)
     Speed =  1  Level     =  4  Exp =     8
     AC    =  1  Eye-sight =  2  HD  = 8d8  (= 64 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Shoots spores for normal damage. (1d3)


--------------------------------------------
 51  Blue Jelly                          (J)
     Speed =  1  Level     =  4  Exp =    14
     AC    =  1  Eye-sight =  2  HD  = 12d8  (= 96 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for cold damage. (1d6)


--------------------------------------------
 52  Creeping Copper Coins               ($)
     Speed =  0  Level     =  4  Exp =     9
     AC    = 24  Eye-sight =  3  HD  = 7d8  (= 56 mhp)
     Creature cannot be charmed or slept.
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Hits for normal damage. (1d4)
       Touches for poison damage. (2d4)


--------------------------------------------
 53  Giant White Rat                     (r)
     Speed =  1  Level     =  4  Exp =     1
     AC    =  7  Eye-sight =  8  HD  = 2d2  (= 4 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for poison damage. (1d3)


--------------------------------------------
 54  Giant Black Centipede               (c)
     Speed =  1  Level     =  4  Exp =    11
     AC    = 20  Eye-sight =  8  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)
       Stings for normal damage. (1d2)


--------------------------------------------
 55  Giant Blue Centipede                (c)
     Speed =  1  Level     =  4  Exp =    10
     AC    = 20  Eye-sight =  8  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (1d3)
       Stings for normal damage. (1d4)


--------------------------------------------
 56  Blue Worm mass                      (w)
     Speed =  0  Level     =  4  Exp =     5
     AC    = 12  Eye-sight =  7  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Crawls on you for cold damage. (1d4)


--------------------------------------------
 57  Large Grey Snake                    (R)
     Speed =  0  Level     =  4  Exp =    14
     AC    = 41  Eye-sight =  6  HD  = 6d8  (= 48 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d5)
       Crushes you for normal damage. (1d8)


--------------------------------------------
 58  Jackal                              (j)
     Speed =  1  Level     =  4  Exp =     8
     AC    = 16  Eye-sight = 12  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d6)


--------------------------------------------
 59  Green Naga                          (n)
     Speed =  1  Level     =  5  Exp =    30
     AC    = 40  Eye-sight = 18  HD  = 9d8  (= 72 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Crushes you for normal damage. (1d8)
       Spits for acid damage. (2d6)


--------------------------------------------
 60  Green Glutton Ghost                 (G)
     Speed =  3  Level     =  5  Exp =    15
     AC    = 20  Eye-sight = 10  HD  = 3d6  (= 18 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Can teleport short.
       Can teleport long.
   --Movement =
       Move and attack normally.
       40% random movement.
       75% random movement.
       Can phase through walls.
   --Creature attacks =
       Slimes you for eating food. (1d1)


--------------------------------------------
 61  White Mushroom patch                (,)
     Speed =  1  Level     =  5  Exp =     5
     AC    =  1  Eye-sight =  2  HD  = 1d1  (= 1 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Shoots spores for paralyzation. (2d4)


--------------------------------------------
 62  Green Jelly                         (J)
     Speed =  2  Level     =  5  Exp =    18
     AC    =  1  Eye-sight =  2  HD  = 22d8  (= 176 mhp)
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for corrosion damage. (1d2)


--------------------------------------------
 63  Skeleton Kobold                     (s)
     Speed =  1  Level     =  5  Exp =    12
     AC    = 26  Eye-sight = 20  HD  = 5d8  (= 40 mhp)
     Creature is evil.
     Creature is undead.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)


--------------------------------------------
 64  Silver Jelly                        (J)
     Speed =  1  Level     =  5  Exp =    15
     AC    = 25  Eye-sight =  2  HD  = 20d8  (= 160 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for eating light source. (1d3)


--------------------------------------------
 65  Giant Black Frog                    (f)
     Speed =  1  Level     =  5  Exp =    12
     AC    = 18  Eye-sight = 12  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d6)


--------------------------------------------
 66  Grey Icky-Thing                     (i)
     Speed =  1  Level     =  5  Exp =    10
     AC    = 12  Eye-sight = 14  HD  = 4d8  (= 32 mhp)
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Touches for normal damage. (1d5)


--------------------------------------------
 67  Disenchanter Eye                    (e)
     Speed =  0  Level     =  5  Exp =    20
     AC    = 10  Eye-sight =  2  HD  = 7d8  (= 56 mhp)
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Gazes for disenchants objects. (0d0)


--------------------------------------------
 68  Black Yeek                          (y)
     Speed =  1  Level     =  5  Exp =     8
     AC    = 16  Eye-sight = 18  HD  = 2d8  (= 16 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d5)


--------------------------------------------
 69  Red Worm mass                       (w)
     Speed =  0  Level     =  5  Exp =     6
     AC    = 12  Eye-sight =  7  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Crawls on you for fire damage. (1d6)


--------------------------------------------
 70  Giant House Fly                     (F)
     Speed =  3  Level     =  5  Exp =    10
     AC    = 16  Eye-sight = 12  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)


--------------------------------------------
 71  Copperhead Snake                    (R)
     Speed =  1  Level     =  5  Exp =    15
     AC    = 20  Eye-sight =  6  HD  = 4d6  (= 24 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for poison damage. (2d4)


--------------------------------------------
 72  Rot Jelly                           (J)
     Speed =  1  Level     =  5  Exp =    15
     AC    = 30  Eye-sight =  2  HD  = 20d8  (= 160 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for eating food. (2d3)


--------------------------------------------
 73  Purple Mushroom patch               (,)
     Speed =  2  Level     =  6  Exp =    12
     AC    =  1  Eye-sight =  2  HD  = 1d1  (= 1 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Shoots spores for lose constitution. (1d2)


--------------------------------------------
 74  Brown Mold                          (m)
     Speed =  1  Level     =  6  Exp =    20
     AC    = 12  Eye-sight =  2  HD  = 15d8  (= 120 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Hits for confusion. (1d4)


--------------------------------------------
 75  Giant Brown Bat                     (b)
     Speed =  3  Level     =  6  Exp =    10
     AC    = 15  Eye-sight = 10  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d3)


--------------------------------------------
 76  Creeping Silver Coins               ($)
     Speed =  0  Level     =  6  Exp =    18
     AC    = 30  Eye-sight =  4  HD  = 12d8  (= 96 mhp)
     Creature cannot be charmed or slept.
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Touches for poison damage. (2d6)


--------------------------------------------
 77  Orc                                 (o)
     Speed =  1  Level     =  6  Exp =    16
     AC    = 32  Eye-sight = 20  HD  = 9d8  (= 72 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d8)


--------------------------------------------
 78  Grey Harpy                          (h)
     Speed =  2  Level     =  6  Exp =    14
     AC    = 20  Eye-sight = 16  HD  = 3d8  (= 24 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Claws for normal damage. (1d2)
       Claws for normal damage. (1d2)
       Bites for normal damage. (1d2)


--------------------------------------------
 79  Blue Icky-Thing                     (i)
     Speed =  1  Level     =  6  Exp =    12
     AC    = 14  Eye-sight = 14  HD  = 4d8  (= 32 mhp)
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Touches for cold damage. (2d3)


--------------------------------------------
 80  Rattlesnake                         (R)
     Speed =  1  Level     =  6  Exp =    20
     AC    = 24  Eye-sight =  6  HD  = 6d7  (= 42 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for poison damage. (2d5)


--------------------------------------------
 81  Bloodshot Eye                       (e)
     Speed =  1  Level     =  7  Exp =    15
     AC    =  6  Eye-sight =  2  HD  = 4d8  (= 32 mhp)
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 7 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Gazes for blindness. (2d6)


--------------------------------------------
 82  Red Naga                            (n)
     Speed =  1  Level     =  7  Exp =    40
     AC    = 40  Eye-sight = 20  HD  = 11d8  (= 88 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by acid.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Crushes you for normal damage. (1d10)
       Bites for lowering strength. (1d4)


--------------------------------------------
 83  Red Jelly                           (J)
     Speed =  1  Level     =  7  Exp =    26
     AC    =  1  Eye-sight =  2  HD  = 26d8  (= 208 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for lowering strength. (1d5)


--------------------------------------------
 84  Giant Red Frog                      (f)
     Speed =  1  Level     =  7  Exp =    16
     AC    = 16  Eye-sight = 12  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for lowering strength. (2d4)


--------------------------------------------
 85  Green Icky-Thing                    (i)
     Speed =  1  Level     =  7  Exp =    18
     AC    = 12  Eye-sight = 14  HD  = 5d8  (= 40 mhp)
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Touches for corrosion damage. (2d5)


--------------------------------------------
 86  Zombie Kobold                       (z)
     Speed =  1  Level     =  7  Exp =    14
     AC    = 14  Eye-sight = 20  HD  = 6d8  (= 48 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d2)
       Hits for normal damage. (1d2)


--------------------------------------------
 87  Lost Soul                           (G)
     Speed =  1  Level     =  7  Exp =    18
     AC    = 10  Eye-sight = 12  HD  = 2d8  (= 16 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Can teleport long.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       20% random movement.
       40% random movement.
       Can phase through walls.
   --Creature attacks =
       Hits for normal damage. (2d2)
       Touches for lose wisdom. (0d0)


--------------------------------------------
 88  Greedy Little Gnome                 (p)
     Speed =  1  Level     =  7  Exp =    13
     AC    = 14  Eye-sight = 18  HD  = 3d8  (= 24 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d7)
       Touches for stealing object. (0d0)


--------------------------------------------
 89  Giant Green Fly                     (F)
     Speed =  2  Level     =  7  Exp =    15
     AC    = 14  Eye-sight = 12  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Bites for normal damage. (1d4)


--------------------------------------------
 90  Brown Yeek                          (y)
     Speed =  1  Level     =  8  Exp =    11
     AC    = 18  Eye-sight = 18  HD  = 3d8  (= 24 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)


--------------------------------------------
 91  Green Mold                          (m)
     Speed =  1  Level     =  8  Exp =    28
     AC    = 14  Eye-sight =  2  HD  = 21d8  (= 168 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Hits for fear. (1d4)


--------------------------------------------
 92  Skeleton Orc                        (s)
     Speed =  1  Level     =  8  Exp =    26
     AC    = 36  Eye-sight = 20  HD  = 10d8  (= 80 mhp)
     Creature is evil.
     Creature is undead.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d5)


--------------------------------------------
 93  Seedy Looking Human                 (p)
     Speed =  1  Level     =  8  Exp =    22
     AC    = 26  Eye-sight = 20  HD  = 8d8  (= 64 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d4)


--------------------------------------------
 94  Red Icky-Thing                      (i)
     Speed =  2  Level     =  8  Exp =    22
     AC    = 18  Eye-sight = 14  HD  = 4d8  (= 32 mhp)
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Touches for normal damage. (1d3)
       Breathes for acid damage. (1d5)


--------------------------------------------
 95  Bandit                              (p)
     Speed =  1  Level     =  8  Exp =    26
     AC    = 24  Eye-sight = 20  HD  = 8d8  (= 64 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d4)
       Touches for stealing money. (0d0)


--------------------------------------------
 96  Yeti                                (Y)
     Speed =  1  Level     =  9  Exp =    30
     AC    = 24  Eye-sight = 20  HD  = 11d8  (= 88 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Claws for normal damage. (1d3)
       Claws for normal damage. (1d3)
       Bites for normal damage. (1d4)


--------------------------------------------
 97  Bloodshot Icky-Thing                (i)
     Speed =  1  Level     =  9  Exp =    24
     AC    = 18  Eye-sight = 14  HD  = 7d8  (= 56 mhp)
     Creature harmed by fire.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Touches for normal damage. (1d4)
       Breathes for corrosion damage. (2d4)


--------------------------------------------
 98  Giant Grey Rat                      (r)
     Speed =  1  Level     =  9  Exp =     2
     AC    = 12  Eye-sight =  8  HD  = 2d3  (= 6 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for poison damage. (1d4)


--------------------------------------------
 99  Black Harpy                         (h)
     Speed =  2  Level     =  9  Exp =    19
     AC    = 22  Eye-sight = 16  HD  = 3d8  (= 24 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d2)
       Claws for normal damage. (1d2)
       Bites for normal damage. (1d3)


--------------------------------------------
100  Giant Black Bat                     (b)
     Speed =  3  Level     =  9  Exp =    16
     AC    = 18  Eye-sight = 12  HD  = 2d8  (= 16 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d6)


--------------------------------------------
101  Clear Yeek                          (y)
     Speed =  1  Level     =  9  Exp =    14
     AC    = 24  Eye-sight = 18  HD  = 3d6  (= 18 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature is invisible.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d5)


--------------------------------------------
102  Orc Shaman                          (o)
     Speed =  1  Level     =  9  Exp =    30
     AC    = 15  Eye-sight = 20  HD  = 7d8  (= 56 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Cause light wounds.
       Slow person.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)


--------------------------------------------
103  Giant Red Ant                       (a)
     Speed =  1  Level     =  9  Exp =    22
     AC    = 34  Eye-sight = 12  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (1d4)
       Stings for lowering strength. (1d4)


--------------------------------------------
104  King Cobra                          (R)
     Speed =  1  Level     =  9  Exp =    28
     AC    = 30  Eye-sight =  8  HD  = 8d8  (= 64 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Spits for blindness. (1d2)
       Bites for poison damage. (3d4)


--------------------------------------------
105  Clear Mushroom patch                (,)
     Speed =  2  Level     = 10  Exp =     1
     AC    =  1  Eye-sight =  4  HD  = 1d1  (= 1 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature multiplies.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Shoots spores for normal damage. (1d1)


--------------------------------------------
106  Giant White Tick                    (t)
     Speed =  0  Level     = 10  Exp =    27
     AC    = 40  Eye-sight = 12  HD  = 15d8  (= 120 mhp)
     Creature is an animal.
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for poison damage. (2d6)


--------------------------------------------
107  Hairy Mold                          (m)
     Speed =  1  Level     = 10  Exp =    32
     AC    = 15  Eye-sight =  2  HD  = 15d8  (= 120 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Hits for poison damage. (1d3)


--------------------------------------------
108  Disenchanter Mold                   (m)
     Speed =  1  Level     = 10  Exp =    40
     AC    = 20  Eye-sight =  2  HD  = 16d8  (= 128 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for disenchants objects. (1d6)


--------------------------------------------
109  Giant Red Centipede                 (c)
     Speed =  2  Level     = 10  Exp =    24
     AC    = 26  Eye-sight = 12  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (1d2)
       Stings for poison damage. (1d2)


--------------------------------------------
110  Creeping Gold Coins                 ($)
     Speed =  0  Level     = 10  Exp =    32
     AC    = 36  Eye-sight =  5  HD  = 18d8  (= 144 mhp)
     Creature cannot be charmed or slept.
     Carries gold, gems, etc.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Hits for normal damage. (2d5)
       Touches for poison damage. (3d5)


--------------------------------------------
111  Giant Fruit Fly                     (F)
     Speed =  2  Level     = 10  Exp =     4
     AC    = 14  Eye-sight =  8  HD  = 2d2  (= 4 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)


--------------------------------------------
112  Brigand                             (p)
     Speed =  1  Level     = 10  Exp =    35
     AC    = 32  Eye-sight = 20  HD  = 9d8  (= 72 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d4)
       Touches for stealing object. (0d0)


--------------------------------------------
113  Orc Zombie                          (z)
     Speed =  1  Level     = 11  Exp =    30
     AC    = 24  Eye-sight = 20  HD  = 11d8  (= 88 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d4)
       Hits for normal damage. (1d4)


--------------------------------------------
114  Orc Warrior                         (o)
     Speed =  1  Level     = 11  Exp =    34
     AC    = 36  Eye-sight = 20  HD  = 11d8  (= 88 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d6)


--------------------------------------------
115  Vorpal Bunny                        (r)
     Speed =  2  Level     = 11  Exp =     2
     AC    = 10  Eye-sight =  8  HD  = 2d3  (= 6 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d5)


--------------------------------------------
116  Nasty Little Gnome                  (p)
     Speed =  1  Level     = 11  Exp =    32
     AC    = 10  Eye-sight = 18  HD  = 4d8  (= 32 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Can teleport short.
       Can teleport long.
       Cause light wounds.
       Summon a monster.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d5)


--------------------------------------------
117  Hobgoblin                           (H)
     Speed =  1  Level     = 11  Exp =    38
     AC    = 38  Eye-sight = 20  HD  = 12d8  (= 96 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d10)


--------------------------------------------
118  Black Mamba                         (R)
     Speed =  2  Level     = 12  Exp =    40
     AC    = 32  Eye-sight = 10  HD  = 10d8  (= 80 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for poison damage. (4d4)


--------------------------------------------
119  Grape Jelly                         (J)
     Speed =  1  Level     = 12  Exp =    60
     AC    =  1  Eye-sight =  2  HD  = 52d8  (= 416 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for lose experience. (5d8)


--------------------------------------------
120  Master Yeek                         (y)
     Speed =  1  Level     = 12  Exp =    28
     AC    = 24  Eye-sight = 18  HD  = 5d8  (= 40 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 8 turns.
       Can teleport short.
       Slow person.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d8)


--------------------------------------------
121  Priest                              (p)
     Speed =  1  Level     = 12  Exp =    36
     AC    = 22  Eye-sight = 20  HD  = 7d8  (= 56 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Cause light wounds.
       Hold person.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d3)


--------------------------------------------
122  Giant Clear Ant                     (a)
     Speed =  1  Level     = 12  Exp =    24
     AC    = 18  Eye-sight = 12  HD  = 3d7  (= 21 mhp)
     Creature is an animal.
     Creature is invisible.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (1d4)


--------------------------------------------
123  Air Spirit                          (E)
     Speed =  3  Level     = 12  Exp =    40
     AC    = 20  Eye-sight = 12  HD  = 5d8  (= 40 mhp)
     Creature cannot be charmed or slept.
     Creature is invisible.
   --Movement =
       Move and attack normally.
       75% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d3)


--------------------------------------------
124  Skeleton Human                      (s)
     Speed =  1  Level     = 12  Exp =    38
     AC    = 30  Eye-sight = 20  HD  = 12d8  (= 96 mhp)
     Creature is evil.
     Creature is undead.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d8)


--------------------------------------------
125  Human Zombie                        (z)
     Speed =  1  Level     = 12  Exp =    34
     AC    = 24  Eye-sight = 20  HD  = 11d8  (= 88 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d4)
       Hits for normal damage. (1d4)


--------------------------------------------
126  Moaning Spirit                      (G)
     Speed =  1  Level     = 12  Exp =    44
     AC    = 20  Eye-sight = 14  HD  = 4d8  (= 32 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Can teleport long.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can phase through walls.
   --Creature attacks =
       Wails for fear. (0d0)
       Touches for lose dexterity. (1d8)


--------------------------------------------
127  Swordsman                           (p)
     Speed =  1  Level     = 12  Exp =    40
     AC    = 34  Eye-sight = 20  HD  = 11d8  (= 88 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d5)


--------------------------------------------
128  Killer Brown Beetle                 (K)
     Speed =  1  Level     = 13  Exp =    38
     AC    = 40  Eye-sight = 10  HD  = 13d8  (= 104 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (3d4)


--------------------------------------------
129  Ogre                                (o)
     Speed =  1  Level     = 13  Exp =    42
     AC    = 32  Eye-sight = 20  HD  = 13d8  (= 104 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d8)


--------------------------------------------
130  Giant Red Speckled Frog             (f)
     Speed =  1  Level     = 13  Exp =    32
     AC    = 20  Eye-sight = 12  HD  = 6d8  (= 48 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by acid.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (3d4)


--------------------------------------------
131  Magic User                          (p)
     Speed =  1  Level     = 13  Exp =    35
     AC    = 10  Eye-sight = 20  HD  = 7d8  (= 56 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 3 turns.
       Can teleport short.
       Cause blindness.
       Summon a monster.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d2)


--------------------------------------------
132  Black Orc                           (o)
     Speed =  1  Level     = 13  Exp =    40
     AC    = 36  Eye-sight = 20  HD  = 12d8  (= 96 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d4)


--------------------------------------------
133  Giant Long-Eared Bat                (b)
     Speed =  3  Level     = 13  Exp =    20
     AC    = 20  Eye-sight = 12  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d4)
       Claws for normal damage. (1d2)
       Claws for normal damage. (1d2)


--------------------------------------------
134  Giant Gnat                          (F)
     Speed =  3  Level     = 13  Exp =     1
     AC    =  4  Eye-sight =  8  HD  = 1d2  (= 2 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Bites for normal damage. (1d1)


--------------------------------------------
135  Killer Green Beetle                 (K)
     Speed =  1  Level     = 14  Exp =    46
     AC    = 45  Eye-sight = 12  HD  = 16d8  (= 128 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (4d4)


--------------------------------------------
136  Giant Flea                          (F)
     Speed =  2  Level     = 14  Exp =     1
     AC    = 25  Eye-sight =  8  HD  = 2d2  (= 4 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)


--------------------------------------------
137  Giant White Dragon Fly              (F)
     Speed =  1  Level     = 14  Exp =    54
     AC    = 20  Eye-sight = 20  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Breathes Frost Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for cold damage. (1d6)


--------------------------------------------
138  Hill Giant                          (P)
     Speed =  1  Level     = 14  Exp =    52
     AC    = 36  Eye-sight = 20  HD  = 16d8  (= 128 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d6)


--------------------------------------------
139  Skeleton Hobgoblin                  (s)
     Speed =  1  Level     = 14  Exp =    46
     AC    = 34  Eye-sight = 20  HD  = 13d8  (= 104 mhp)
     Creature is evil.
     Creature is undead.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d5)


--------------------------------------------
140  Flesh Golem                         (g)
     Speed =  1  Level     = 14  Exp =    48
     AC    = 10  Eye-sight = 12  HD  = 12d8  (= 96 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)


--------------------------------------------
141  White Dragon Bat                    (b)
     Speed =  3  Level     = 14  Exp =    40
     AC    = 20  Eye-sight = 12  HD  = 2d6  (= 12 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
   --Spells/Dragon Breath =
       Casts spells 1 out of 4 turns.
       Breathes Frost Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for cold damage. (1d3)


--------------------------------------------
142  Giant Black Louse                   (l)
     Speed =  2  Level     = 14  Exp =     1
     AC    =  7  Eye-sight =  6  HD  = 1d1  (= 1 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d2)


--------------------------------------------
143  Guardian Naga                       (n)
     Speed =  1  Level     = 15  Exp =    60
     AC    = 50  Eye-sight = 20  HD  = 24d8  (= 192 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by acid.
     Creature seen with Infra-Vision.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Crushes you for normal damage. (2d8)
       Bites for normal damage. (1d8)


--------------------------------------------
144  Giant Grey Bat                      (b)
     Speed =  3  Level     = 15  Exp =    22
     AC    = 22  Eye-sight = 12  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d6)
       Claws for normal damage. (1d2)
       Claws for normal damage. (1d2)


--------------------------------------------
145  Giant Clear Centipede               (c)
     Speed =  1  Level     = 15  Exp =    30
     AC    = 30  Eye-sight = 12  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature is invisible.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (2d4)
       Stings for normal damage. (2d4)


--------------------------------------------
146  Giant Yellow Tick                   (t)
     Speed =  0  Level     = 15  Exp =    48
     AC    = 48  Eye-sight = 12  HD  = 20d8  (= 160 mhp)
     Creature is an animal.
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for poison damage. (3d9)


--------------------------------------------
147  Giant Ebony Ant                     (a)
     Speed =  1  Level     = 15  Exp =     3
     AC    = 24  Eye-sight = 12  HD  = 3d4  (= 12 mhp)
     Creature is an animal.
     Creature multiplies.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (2d3)


--------------------------------------------
148  Frost Giant                         (P)
     Speed =  1  Level     = 15  Exp =    54
     AC    = 38  Eye-sight = 20  HD  = 17d8  (= 136 mhp)
     Creature is evil.
     Creature harmed by fire.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for cold damage. (3d6)


--------------------------------------------
149  Clay Golem                          (g)
     Speed =  1  Level     = 15  Exp =    50
     AC    = 20  Eye-sight = 12  HD  = 14d8  (= 112 mhp)
     Creature harmed by Stone-to-Mud.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Hits for normal damage. (1d8)
       Hits for normal damage. (1d8)


--------------------------------------------
150  Huge White Bat                      (b)
     Speed =  2  Level     = 15  Exp =     3
     AC    = 12  Eye-sight =  7  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d6)


--------------------------------------------
151  Giant Tan Bat                       (b)
     Speed =  2  Level     = 15  Exp =    18
     AC    = 18  Eye-sight = 12  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for fear. (1d2)
       Claws for normal damage. (1d1)
       Claws for normal damage. (1d1)


--------------------------------------------
152  Violet Mold                         (m)
     Speed =  1  Level     = 15  Exp =    50
     AC    = 15  Eye-sight =  2  HD  = 17d8  (= 136 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Drains mana for healing.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Hits for paralyzation. (1d2)


--------------------------------------------
153  Umber Hulk                          (U)
     Speed =  1  Level     = 16  Exp =    75
     AC    = 20  Eye-sight = 20  HD  = 20d8  (= 160 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Gazes for confusion. (0d0)
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Bites for normal damage. (2d6)


--------------------------------------------
154  Gelatinous Cube                     (C)
     Speed =  0  Level     = 16  Exp =    36
     AC    = 18  Eye-sight = 12  HD  = 45d8  (= 360 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Touches for acid damage. (1d10)


--------------------------------------------
155  Giant Black Rat                     (r)
     Speed =  1  Level     = 16  Exp =     3
     AC    = 16  Eye-sight =  8  HD  = 3d4  (= 12 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for poison damage. (1d5)


--------------------------------------------
156  Giant Green Dragon Fly              (F)
     Speed =  1  Level     = 16  Exp =    58
     AC    = 20  Eye-sight = 20  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Breathes Gas Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for poison damage. (1d6)


--------------------------------------------
157  Fire Giant                          (P)
     Speed =  1  Level     = 16  Exp =    62
     AC    = 40  Eye-sight = 20  HD  = 20d8  (= 160 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for fire damage. (3d7)


--------------------------------------------
158  Green Dragon Bat                    (b)
     Speed =  3  Level     = 16  Exp =    44
     AC    = 22  Eye-sight = 12  HD  = 2d7  (= 14 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 4 turns.
       Breathes Gas Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for poison damage. (1d3)


--------------------------------------------
159  Quasit                              (q)
     Speed =  1  Level     = 16  Exp =    48
     AC    = 30  Eye-sight = 20  HD  = 5d8  (= 40 mhp)
     Creature is evil.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Carries object(s).
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Can teleport short.
       Can teleport long.
       Teleport player to itself.
       Cause light wounds.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Bites for lose dexterity. (1d6)
       Claws for normal damage. (1d3)
       Claws for normal damage. (1d3)


--------------------------------------------
160  Troll                               (T)
     Speed =  1  Level     = 17  Exp =    64
     AC    = 40  Eye-sight = 20  HD  = 17d8  (= 136 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d4)
       Hits for normal damage. (1d4)
       Bites for normal damage. (1d6)


--------------------------------------------
161  Water Spirit                        (E)
     Speed =  2  Level     = 17  Exp =    58
     AC    = 28  Eye-sight = 12  HD  = 8d8  (= 64 mhp)
     Creature harmed by fire.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Hits for normal damage. (2d4)


--------------------------------------------
162  Giant Brown Scorpion                (S)
     Speed =  1  Level     = 17  Exp =    62
     AC    = 44  Eye-sight = 12  HD  = 11d8  (= 88 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (2d4)
       Stings for lowering strength. (1d7)


--------------------------------------------
163  Earth Spirit                        (E)
     Speed =  1  Level     = 17  Exp =    64
     AC    = 40  Eye-sight = 10  HD  = 13d8  (= 104 mhp)
     Creature harmed by Stone-to-Mud.
     Creature cannot be charmed or slept.
     Creature picks up objects.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
       Can phase through walls.
   --Creature attacks =
       Hits for normal damage. (1d8)
       Hits for normal damage. (1d8)


--------------------------------------------
164  Fire Spirit                         (E)
     Speed =  2  Level     = 18  Exp =    66
     AC    = 30  Eye-sight = 16  HD  = 10d8  (= 80 mhp)
     Creature harmed by cold.
     Creature cannot be charmed or slept.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Hits for fire damage. (2d6)


--------------------------------------------
165  Uruk-Hai Orc                        (o)
     Speed =  1  Level     = 18  Exp =    68
     AC    = 42  Eye-sight = 20  HD  = 14d8  (= 112 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d5)


--------------------------------------------
166  Stone Giant                         (P)
     Speed =  1  Level     = 18  Exp =    80
     AC    = 40  Eye-sight = 20  HD  = 22d8  (= 176 mhp)
     Creature is evil.
     Creature harmed by Stone-to-Mud.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d8)


--------------------------------------------
167  Stone Golem                         (g)
     Speed =  0  Level     = 19  Exp =   100
     AC    = 75  Eye-sight = 12  HD  = 28d8  (= 224 mhp)
     Creature harmed by Stone-to-Mud.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Hits for normal damage. (1d10)
       Hits for normal damage. (1d10)


--------------------------------------------
168  Grey Ooze                           (O)
     Speed =  1  Level     = 19  Exp =    40
     AC    = 10  Eye-sight = 15  HD  = 6d8  (= 48 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Touches for cold damage. (2d6)


--------------------------------------------
169  Disenchanter Ooze                   (O)
     Speed =  1  Level     = 19  Exp =    50
     AC    = 15  Eye-sight = 15  HD  = 6d8  (= 48 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Touches for disenchants objects. (0d0)


--------------------------------------------
170  Giant Spotted Rat                   (r)
     Speed =  1  Level     = 19  Exp =     3
     AC    = 20  Eye-sight =  8  HD  = 4d3  (= 12 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for poison damage. (1d5)


--------------------------------------------
171  Mummified Kobold                    (M)
     Speed =  1  Level     = 19  Exp =    46
     AC    = 24  Eye-sight = 20  HD  = 13d8  (= 104 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)


--------------------------------------------
172  Killer Black Beetle                 (K)
     Speed =  1  Level     = 19  Exp =    75
     AC    = 46  Eye-sight = 12  HD  = 18d8  (= 144 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (4d5)


--------------------------------------------
173  Red Mold                            (m)
     Speed =  1  Level     = 19  Exp =    64
     AC    = 16  Eye-sight =  2  HD  = 17d8  (= 136 mhp)
     Creature harmed by cold.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
     Creature seen with Infra-Vision.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for fire damage. (4d4)


--------------------------------------------
174  Quylthulg                           (Q)
     Speed =  1  Level     = 20  Exp =   200
     AC    =  1  Eye-sight = 10  HD  = 4d8  (= 32 mhp)
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Creature is invisible.
   --Spells/Dragon Breath =
       Casts spells 1 out of 7 turns.
       Can teleport short.
       Summon a monster.
   --Movement =
   --Creature attacks =


--------------------------------------------
175  Giant Red Bat                       (b)
     Speed =  2  Level     = 20  Exp =    40
     AC    = 24  Eye-sight = 12  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d7)
       Claws for normal damage. (1d3)
       Claws for normal damage. (1d3)


--------------------------------------------
176  Giant Black Dragon Fly              (F)
     Speed =  1  Level     = 20  Exp =    58
     AC    = 22  Eye-sight = 20  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Breathes Acid Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for blindness. (1d6)


--------------------------------------------
177  Cloud Giant                         (P)
     Speed =  1  Level     = 20  Exp =   125
     AC    = 44  Eye-sight = 20  HD  = 24d8  (= 192 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for lightning damage. (3d8)


--------------------------------------------
178  Black Dragon Bat                    (b)
     Speed =  3  Level     = 21  Exp =    50
     AC    = 24  Eye-sight = 12  HD  = 2d8  (= 16 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 4 turns.
       Breathes Acid Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for acid damage. (1d3)


--------------------------------------------
179  Blue Dragon Bat                     (b)
     Speed =  3  Level     = 21  Exp =    54
     AC    = 26  Eye-sight = 12  HD  = 3d6  (= 18 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 4 turns.
       Breathes Lightning Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for lightning damage. (1d3)


--------------------------------------------
180  Mummified Orc                       (M)
     Speed =  1  Level     = 21  Exp =    56
     AC    = 28  Eye-sight = 20  HD  = 14d8  (= 112 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d4)
       Hits for normal damage. (2d4)


--------------------------------------------
181  Killer Boring Beetle                (K)
     Speed =  1  Level     = 21  Exp =    70
     AC    = 48  Eye-sight = 12  HD  = 18d8  (= 144 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (4d5)


--------------------------------------------
182  Killer Stag Beetle                  (K)
     Speed =  1  Level     = 22  Exp =    80
     AC    = 50  Eye-sight = 12  HD  = 20d8  (= 160 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (3d4)
       Hits for normal damage. (1d12)


--------------------------------------------
183  Black Mold                          (m)
     Speed =  1  Level     = 22  Exp =    68
     AC    = 18  Eye-sight =  2  HD  = 15d8  (= 120 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Hits for normal damage. (4d3)


--------------------------------------------
184  Iron Golem                          (g)
     Speed = -1  Level     = 22  Exp =   160
     AC    = 99  Eye-sight = 12  HD  = 80d8  (= 640 mhp)
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Hits for normal damage. (1d12)
       Hits for normal damage. (1d12)


--------------------------------------------
185  Giant Yellow Scorpion               (S)
     Speed =  1  Level     = 22  Exp =    60
     AC    = 38  Eye-sight = 12  HD  = 12d8  (= 96 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d8)
       Stings for poison damage. (2d5)


--------------------------------------------
186  Green Ooze                          (O)
     Speed =  0  Level     = 22  Exp =     6
     AC    =  5  Eye-sight = 15  HD  = 4d8  (= 32 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
     Creature picks up objects.
     Creature multiplies.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       40% random movement.
       Can open doors.
   --Creature attacks =
       Touches for acid damage. (2d3)


--------------------------------------------
187  Black Ooze                          (O)
     Speed = -1  Level     = 23  Exp =     7
     AC    =  6  Eye-sight = 10  HD  = 6d8  (= 48 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
     Creature picks up objects.
     Creature multiplies.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       40% random movement.
       Can open doors.
   --Creature attacks =
       Touches for corrosion damage. (2d6)


--------------------------------------------
188  Warrior                             (p)
     Speed =  1  Level     = 23  Exp =    60
     AC    = 40  Eye-sight = 20  HD  = 15d8  (= 120 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d5)


--------------------------------------------
189  Red Dragon Bat                      (b)
     Speed =  3  Level     = 23  Exp =    60
     AC    = 28  Eye-sight = 12  HD  = 3d8  (= 24 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 4 turns.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for fire damage. (1d3)


--------------------------------------------
190  Killer Blue Beetle                  (K)
     Speed =  1  Level     = 23  Exp =    85
     AC    = 50  Eye-sight = 14  HD  = 20d8  (= 160 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (4d5)


--------------------------------------------
191  Giant Silver Ant                    (a)
     Speed =  1  Level     = 23  Exp =    45
     AC    = 38  Eye-sight = 10  HD  = 6d8  (= 48 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for acid damage. (4d4)


--------------------------------------------
192  Crimson Mold                        (m)
     Speed =  1  Level     = 23  Exp =    65
     AC    = 18  Eye-sight =  2  HD  = 16d8  (= 128 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Hits for normal damage. (1d3)
       Touches for fear. (0d0)


--------------------------------------------
193  Forest Wight                        (W)
     Speed =  1  Level     = 24  Exp =   140
     AC    = 30  Eye-sight = 20  HD  = 12d8  (= 96 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Touches for lose experience. (12d8)


--------------------------------------------
194  Berzerker                           (p)
     Speed =  1  Level     = 24  Exp =    65
     AC    = 20  Eye-sight = 20  HD  = 15d8  (= 120 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d8)
       Hits for normal damage. (1d8)


--------------------------------------------
195  Mummified Human                     (M)
     Speed =  1  Level     = 24  Exp =    70
     AC    = 34  Eye-sight = 20  HD  = 17d8  (= 136 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d4)
       Hits for normal damage. (2d4)


--------------------------------------------
196  Banshee                             (G)
     Speed =  2  Level     = 24  Exp =    60
     AC    = 24  Eye-sight = 20  HD  = 6d8  (= 48 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Can teleport long.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       20% random movement.
       40% random movement.
       Can phase through walls.
   --Creature attacks =
       Wails for fear. (0d0)
       Touches for lose experience. (14d8)


--------------------------------------------
197  Giant Troll                         (T)
     Speed =  1  Level     = 25  Exp =    85
     AC    = 40  Eye-sight = 20  HD  = 19d8  (= 152 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Bites for normal damage. (3d4)


--------------------------------------------
198  Giant Brown Tick                    (t)
     Speed =  0  Level     = 25  Exp =    70
     AC    = 50  Eye-sight = 12  HD  = 18d8  (= 144 mhp)
     Creature is an animal.
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for poison damage. (1d10)
       Stings for blindness. (1d1)


--------------------------------------------
199  Killer Red Beetle                   (K)
     Speed =  1  Level     = 25  Exp =    85
     AC    = 50  Eye-sight = 14  HD  = 20d8  (= 160 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for lowering strength. (4d4)


--------------------------------------------
200  Wooden Mold                         (m)
     Speed =  1  Level     = 25  Exp =   100
     AC    = 50  Eye-sight =  2  HD  = 25d8  (= 200 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for poison damage. (2d6)


--------------------------------------------
201  Giant Blue Dragon Fly               (F)
     Speed =  1  Level     = 25  Exp =    75
     AC    = 24  Eye-sight = 20  HD  = 6d8  (= 48 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Breathes Lightning Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for normal damage. (1d6)


--------------------------------------------
202  Giant Grey Ant Lion                 (A)
     Speed =  1  Level     = 26  Exp =    90
     AC    = 40  Eye-sight = 10  HD  = 19d8  (= 152 mhp)
     Creature Eats/kills other creatures.
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (2d12)


--------------------------------------------
203  Disenchanter Bat                    (b)
     Speed =  3  Level     = 26  Exp =    75
     AC    = 24  Eye-sight = 14  HD  = 4d8  (= 32 mhp)
     Creature is an animal.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Hits for disenchants objects. (0d0)


--------------------------------------------
204  Giant Fire Tick                     (t)
     Speed =  1  Level     = 26  Exp =    90
     AC    = 54  Eye-sight = 14  HD  = 16d8  (= 128 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Spits for fire damage. (3d7)


--------------------------------------------
205  White Wraith                        (W)
     Speed =  1  Level     = 26  Exp =   165
     AC    = 40  Eye-sight = 20  HD  = 15d8  (= 120 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 12 turns.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Touches for lose experience. (15d8)


--------------------------------------------
206  Giant Black Scorpion                (S)
     Speed =  1  Level     = 26  Exp =    85
     AC    = 50  Eye-sight = 12  HD  = 13d8  (= 104 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d10)
       Stings for poison damage. (2d5)


--------------------------------------------
207  Clear Ooze                          (O)
     Speed =  1  Level     = 26  Exp =    12
     AC    = 14  Eye-sight = 10  HD  = 4d8  (= 32 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Touches for confusion. (1d8)


--------------------------------------------
208  Killer Fire Beetle                  (K)
     Speed =  1  Level     = 27  Exp =    95
     AC    = 45  Eye-sight = 14  HD  = 13d8  (= 104 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (3d4)
       Spits for fire damage. (4d5)


--------------------------------------------
209  Vampire                             (V)
     Speed =  1  Level     = 27  Exp =   175
     AC    = 45  Eye-sight = 20  HD  = 20d8  (= 160 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Hold person.
       Cause fear.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Touches for lose experience. (18d8)


--------------------------------------------
210  Giant Red Dragon Fly                (F)
     Speed =  1  Level     = 27  Exp =    75
     AC    = 24  Eye-sight = 20  HD  = 7d8  (= 56 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
   --Spells/Dragon Breath =
       Casts spells 1 out of 8 turns.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for fear. (1d6)


--------------------------------------------
211  Shimmering Mold                     (m)
     Speed =  1  Level     = 27  Exp =   180
     AC    = 24  Eye-sight =  2  HD  = 32d8  (= 256 mhp)
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
   --Movement =
       Move only to attack.
   --Creature attacks =
       Touches for lightning damage. (5d4)


--------------------------------------------
212  Black Knight                        (p)
     Speed =  1  Level     = 28  Exp =   140
     AC    = 60  Eye-sight = 20  HD  = 25d8  (= 200 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Cause serious wounds.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (5d5)


--------------------------------------------
213  Mage                                (p)
     Speed =  1  Level     = 28  Exp =   150
     AC    = 30  Eye-sight = 20  HD  = 10d8  (= 80 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 3 turns.
       Can teleport short.
       Can teleport long.
       Teleport player to itself.
       Cause blindness.
       Cause confusion.
       Summon a monster.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d5)


--------------------------------------------
214  Ice Troll                           (T)
     Speed =  1  Level     = 28  Exp =   160
     AC    = 46  Eye-sight = 20  HD  = 22d8  (= 176 mhp)
     Creature is evil.
     Creature harmed by fire.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d5)
       Hits for normal damage. (1d5)
       Bites for cold damage. (3d6)


--------------------------------------------
215  Giant Purple Worm                   (w)
     Speed =  1  Level     = 29  Exp =   400
     AC    = 65  Eye-sight = 14  HD  = 65d8  (= 520 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Hits for normal damage. (1d8)
       Bites for acid damage. (2d8)
       Stings for poison damage. (1d8)


--------------------------------------------
216  Young Blue Dragon                   (d)
     Speed =  1  Level     = 29  Exp =   300
     AC    = 50  Eye-sight = 20  HD  = 33d8  (= 264 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Cause fear.
       Breathes Lightning Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d4)
       Claws for normal damage. (1d4)
       Bites for normal damage. (1d6)


--------------------------------------------
217  Young White Dragon                  (d)
     Speed =  1  Level     = 29  Exp =   275
     AC    = 50  Eye-sight = 20  HD  = 32d8  (= 256 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature harmed by fire.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Cause fear.
       Breathes Frost Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d4)
       Claws for normal damage. (1d4)
       Bites for normal damage. (1d6)


--------------------------------------------
218  Young Green Dragon                  (d)
     Speed =  1  Level     = 29  Exp =   290
     AC    = 50  Eye-sight = 20  HD  = 32d8  (= 256 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Cause fear.
       Breathes Gas Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d4)
       Claws for normal damage. (1d4)
       Bites for normal damage. (1d6)


--------------------------------------------
219  Giant Fire Bat                      (b)
     Speed =  2  Level     = 29  Exp =    85
     AC    = 30  Eye-sight = 14  HD  = 5d8  (= 40 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by poison.
     Creature harmed by blue light.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for fire damage. (3d6)
       Claws for normal damage. (1d4)
       Claws for normal damage. (1d4)


--------------------------------------------
220  Giant Glowing Rat                   (r)
     Speed =  1  Level     = 29  Exp =     4
     AC    = 24  Eye-sight =  8  HD  = 3d3  (= 9 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for lightning damage. (2d6)


--------------------------------------------
221  Skeleton Troll                      (s)
     Speed =  1  Level     = 30  Exp =   225
     AC    = 55  Eye-sight = 20  HD  = 14d8  (= 112 mhp)
     Creature is evil.
     Creature is undead.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Bites for normal damage. (3d4)


--------------------------------------------
222  Giant Lightning Bat                 (b)
     Speed =  2  Level     = 30  Exp =    80
     AC    = 34  Eye-sight = 15  HD  = 8d8  (= 64 mhp)
     Creature is an animal.
     Creature harmed by poison.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       40% random movement.
   --Creature attacks =
       Bites for lightning damage. (3d8)
       Claws for normal damage. (1d5)
       Claws for normal damage. (1d5)


--------------------------------------------
223  Giant Static Ant                    (a)
     Speed =  1  Level     = 30  Exp =    80
     AC    = 40  Eye-sight = 10  HD  = 8d8  (= 64 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for lightning damage. (5d5)


--------------------------------------------
224  Grave Wight                         (W)
     Speed =  1  Level     = 30  Exp =   325
     AC    = 35  Eye-sight = 20  HD  = 12d8  (= 96 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Cause serious wounds.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d7)
       Hits for normal damage. (1d7)
       Touches for lose experience. (20d8)


--------------------------------------------
225  Killer Slicer Beetle                (K)
     Speed =  1  Level     = 30  Exp =   200
     AC    = 55  Eye-sight = 14  HD  = 22d8  (= 176 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (5d8)


--------------------------------------------
226  Giant White Ant Lion                (A)
     Speed =  1  Level     = 30  Exp =   175
     AC    = 45  Eye-sight = 12  HD  = 20d8  (= 160 mhp)
     Creature Eats/kills other creatures.
     Creature is an animal.
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for cold damage. (3d10)


--------------------------------------------
227  Ghost                               (G)
     Speed =  2  Level     = 31  Exp =   350
     AC    = 30  Eye-sight = 20  HD  = 13d8  (= 104 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 15 turns.
       Can teleport long.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can phase through walls.
   --Creature attacks =
       Wails for fear. (0d0)
       Touches for lose experience. (22d8)
       Claws for lose intelligence. (1d10)


--------------------------------------------
228  Giant Black Ant Lion                (A)
     Speed =  1  Level     = 31  Exp =   170
     AC    = 45  Eye-sight = 14  HD  = 23d8  (= 184 mhp)
     Creature Eats/kills other creatures.
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (2d12)
       Spits for acid damage. (3d6)


--------------------------------------------
229  Death Watch Beetle                  (K)
     Speed =  1  Level     = 31  Exp =   190
     AC    = 60  Eye-sight = 16  HD  = 25d8  (= 200 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (5d4)
       Wails for normal damage. (5d6)


--------------------------------------------
230  Ogre Mage                           (o)
     Speed =  1  Level     = 31  Exp =   250
     AC    = 42  Eye-sight = 20  HD  = 14d8  (= 112 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Can teleport short.
       Teleport player to itself.
       Cause serious wounds.
       Hold person.
       Summon a monster.
       Slow person.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (3d6)


--------------------------------------------
231  Two-Headed Troll                    (T)
     Speed =  1  Level     = 32  Exp =   275
     AC    = 48  Eye-sight = 20  HD  = 14d8  (= 112 mhp)
     Creature is evil.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d8)
       Hits for normal damage. (1d8)
       Bites for normal damage. (1d6)
       Bites for normal damage. (1d6)


--------------------------------------------
232  Invisible Stalker                   (E)
     Speed =  3  Level     = 32  Exp =   200
     AC    = 46  Eye-sight = 20  HD  = 19d8  (= 152 mhp)
     Creature cannot be charmed or slept.
     Creature is invisible.
   --Movement =
       Move and attack normally.
       75% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)


--------------------------------------------
233  Giant Hunter Ant                    (a)
     Speed =  1  Level     = 32  Exp =   150
     AC    = 40  Eye-sight = 16  HD  = 12d8  (= 96 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Bites for normal damage. (4d8)


--------------------------------------------
234  Ninja                               (p)
     Speed =  1  Level     = 32  Exp =   300
     AC    = 65  Eye-sight = 20  HD  = 15d8  (= 120 mhp)
     Creature is evil.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for poison damage. (3d4)
       Hits for lowering strength. (3d4)


--------------------------------------------
235  Barrow Wight                        (W)
     Speed =  1  Level     = 33  Exp =   375
     AC    = 40  Eye-sight = 20  HD  = 13d8  (= 104 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 8 turns.
       Cause serious wounds.
       Hold person.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d8)
       Hits for normal damage. (1d8)
       Touches for lose experience. (26d8)


--------------------------------------------
236  Skeleton 2-Headed Troll             (s)
     Speed =  1  Level     = 33  Exp =   325
     AC    = 48  Eye-sight = 20  HD  = 20d8  (= 160 mhp)
     Creature is evil.
     Creature is undead.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d9)
       Hits for normal damage. (1d9)
       Bites for normal damage. (1d5)
       Bites for normal damage. (1d5)


--------------------------------------------
237  Water Elemental                     (E)
     Speed =  1  Level     = 33  Exp =   325
     AC    = 36  Eye-sight = 12  HD  = 25d8  (= 200 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Hits for normal damage. (1d10)
       Hits for normal damage. (1d10)


--------------------------------------------
238  Fire Elemental                      (E)
     Speed =  0  Level     = 33  Exp =   350
     AC    = 40  Eye-sight = 16  HD  = 25d8  (= 200 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by cold.
     Creature cannot be charmed or slept.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Hits for fire damage. (4d6)


--------------------------------------------
239  Lich                                (L)
     Speed =  1  Level     = 34  Exp =   750
     AC    = 50  Eye-sight = 20  HD  = 25d8  (= 200 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Can teleport short.
       Can teleport long.
       Teleport player to itself.
       Cause serious wounds.
       Hold person.
       Cause blindness.
       Cause confusion.
       Cause fear.
       Slow person.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Touches for lose dexterity. (2d8)
       Touches for lose experience. (30d8)
       Touches for absorbing charges. (0d0)


--------------------------------------------
240  Master Vampire                      (V)
     Speed =  1  Level     = 34  Exp =   700
     AC    = 55  Eye-sight = 20  HD  = 23d8  (= 184 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 7 turns.
       Cause serious wounds.
       Hold person.
       Cause fear.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Touches for lose experience. (32d8)


--------------------------------------------
241  Spirit Troll                        (G)
     Speed =  1  Level     = 34  Exp =   425
     AC    = 40  Eye-sight = 20  HD  = 15d8  (= 120 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has 1d2 object(s)/gold.
   --Movement =
       Move and attack normally.
       Can phase through walls.
   --Creature attacks =
       Claws for normal damage. (1d5)
       Claws for normal damage. (1d5)
       Bites for normal damage. (1d6)
       Touches for lose wisdom. (0d0)


--------------------------------------------
242  Giant Red Scorpion                  (S)
     Speed =  2  Level     = 34  Exp =   275
     AC    = 50  Eye-sight = 12  HD  = 18d8  (= 144 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (1d6)
       Stings for poison damage. (1d4)


--------------------------------------------
243  Earth Elemental                     (E)
     Speed =  0  Level     = 34  Exp =   375
     AC    = 60  Eye-sight = 10  HD  = 30d8  (= 240 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by Stone-to-Mud.
     Creature cannot be charmed or slept.
     Creature picks up objects.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
       Can phase through walls.
   --Creature attacks =
       Hits for normal damage. (4d6)
       Hits for normal damage. (4d6)


--------------------------------------------
244  Young Black Dragon                  (d)
     Speed =  1  Level     = 35  Exp =   600
     AC    = 55  Eye-sight = 20  HD  = 32d8  (= 256 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 11 turns.
       Cause fear.
       Breathes Acid Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d5)
       Claws for normal damage. (1d5)
       Bites for normal damage. (1d6)


--------------------------------------------
245  Young Red Dragon                    (d)
     Speed =  1  Level     = 35  Exp =   650
     AC    = 60  Eye-sight = 20  HD  = 36d8  (= 288 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature harmed by cold.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Cause fear.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d8)
       Claws for normal damage. (1d8)
       Bites for normal damage. (2d8)


--------------------------------------------
246  Necromancer                         (p)
     Speed =  1  Level     = 35  Exp =   600
     AC    = 40  Eye-sight = 20  HD  = 17d8  (= 136 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 3 turns.
       Can teleport long.
       Teleport player to itself.
       Cause serious wounds.
       Hold person.
       Cause blindness.
       Cause fear.
       Summon an undead.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d6)


--------------------------------------------
247  Mummified Troll                     (M)
     Speed =  1  Level     = 35  Exp =   400
     AC    = 38  Eye-sight = 20  HD  = 18d8  (= 144 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d6)
       Hits for normal damage. (2d6)


--------------------------------------------
248  Giant Red Ant Lion                  (A)
     Speed =  1  Level     = 35  Exp =   350
     AC    = 48  Eye-sight = 14  HD  = 23d8  (= 184 mhp)
     Creature Eats/kills other creatures.
     Creature is an animal.
     Creature harmed by cold.
     Creature seen with Infra-Vision.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for fire damage. (3d12)


--------------------------------------------
249  Mature White Dragon                 (d)
     Speed =  1  Level     = 35  Exp =  1000
     AC    = 65  Eye-sight = 20  HD  = 48d8  (= 384 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature harmed by fire.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Cause fear.
       Breathes Frost Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d8)
       Claws for normal damage. (1d8)
       Bites for normal damage. (2d8)


--------------------------------------------
250  Xorn                                (X)
     Speed =  1  Level     = 36  Exp =   650
     AC    = 80  Eye-sight = 20  HD  = 20d8  (= 160 mhp)
     Creature harmed by Stone-to-Mud.
     Creature has MAX hit points.
     Creature picks up objects.
   --Movement =
       Move and attack normally.
       Can open doors.
       Can phase through walls.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)


--------------------------------------------
251  Giant Mottled Ant Lion              (A)
     Speed =  2  Level     = 36  Exp =   350
     AC    = 50  Eye-sight = 14  HD  = 24d8  (= 192 mhp)
     Creature Eats/kills other creatures.
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (2d10)


--------------------------------------------
252  Grey Wraith                         (W)
     Speed =  1  Level     = 36  Exp =   700
     AC    = 50  Eye-sight = 20  HD  = 23d8  (= 184 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
   --Spells/Dragon Breath =
       Casts spells 1 out of 8 turns.
       Cause serious wounds.
       Hold person.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d10)
       Hits for normal damage. (1d10)
       Touches for lose experience. (34d8)


--------------------------------------------
253  Young Multi-Hued Dragon             (d)
     Speed =  1  Level     = 36  Exp =  1250
     AC    = 55  Eye-sight = 20  HD  = 40d8  (= 320 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Cause fear.
       Breathes Lightning Dragon Breath.
       Breathes Gas Dragon Breath.
       Breathes Acid Dragon Breath.
       Breathes Frost Dragon Breath.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d9)
       Claws for normal damage. (1d9)
       Bites for normal damage. (2d10)


--------------------------------------------
254  Mature Blue Dragon                  (d)
     Speed =  1  Level     = 36  Exp =  1200
     AC    = 75  Eye-sight = 20  HD  = 48d8  (= 384 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Cause fear.
       Breathes Lightning Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d8)
       Claws for normal damage. (1d8)
       Bites for normal damage. (2d10)


--------------------------------------------
255  Mature Green Dragon                 (d)
     Speed =  1  Level     = 36  Exp =  1100
     AC    = 70  Eye-sight = 20  HD  = 48d8  (= 384 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Cause fear.
       Breathes Gas Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d4)
       Claws for normal damage. (1d4)
       Bites for normal damage. (1d6)


--------------------------------------------
256  Iridescent Beetle                   (K)
     Speed =  1  Level     = 37  Exp =   850
     AC    = 60  Eye-sight = 16  HD  = 32d8  (= 256 mhp)
     Creature is an animal.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Bites for normal damage. (4d6)
       Hits for normal damage. (1d12)
       Gazes for paralyzation. (0d0)


--------------------------------------------
257  King Vampire                        (V)
     Speed =  1  Level     = 37  Exp =  1000
     AC    = 65  Eye-sight = 20  HD  = 38d8  (= 304 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 7 turns.
       Cause serious wounds.
       Hold person.
       Cause fear.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d6)
       Hits for normal damage. (1d6)
       Touches for lose experience. (38d8)


--------------------------------------------
258  King Lich                           (L)
     Speed =  1  Level     = 37  Exp =  1400
     AC    = 65  Eye-sight = 20  HD  = 52d8  (= 416 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 3 turns.
       Can teleport short.
       Can teleport long.
       Teleport player to itself.
       Cause serious wounds.
       Hold person.
       Cause blindness.
       Cause confusion.
       Cause fear.
       Slow person.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Touches for lose dexterity. (2d10)
       Touches for lose experience. (36d8)
       Touches for absorbing charges. (0d0)


--------------------------------------------
259  Mature Red Dragon                   (d)
     Speed =  1  Level     = 37  Exp =  1400
     AC    = 80  Eye-sight = 20  HD  = 60d8  (= 480 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature harmed by cold.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 8 turns.
       Cause confusion.
       Cause fear.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d10)
       Claws for normal damage. (1d10)
       Bites for normal damage. (2d12)


--------------------------------------------
260  Mature Black Dragon                 (d)
     Speed =  1  Level     = 37  Exp =  1350
     AC    = 55  Eye-sight = 20  HD  = 58d8  (= 464 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Cause fear.
       Breathes Acid Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d8)
       Claws for normal damage. (1d8)
       Bites for normal damage. (2d10)


--------------------------------------------
261  Mature Multi-Hued Dragon            (d)
     Speed =  1  Level     = 38  Exp =  1650
     AC    = 65  Eye-sight = 20  HD  = 80d8  (= 640 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Hold person.
       Cause confusion.
       Cause fear.
       Breathes Lightning Dragon Breath.
       Breathes Gas Dragon Breath.
       Breathes Acid Dragon Breath.
       Breathes Frost Dragon Breath.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
       20% random movement.
   --Creature attacks =
       Claws for normal damage. (1d10)
       Claws for normal damage. (1d10)
       Bites for normal damage. (2d12)


--------------------------------------------
262  Ancient White Dragon                (D)
     Speed =  2  Level     = 38  Exp =  1500
     AC    = 80  Eye-sight = 20  HD  = 88d8  (= 704 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature harmed by fire.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Hold person.
       Cause confusion.
       Cause fear.
       Breathes Frost Dragon Breath.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Claws for normal damage. (1d8)
       Claws for normal damage. (1d8)
       Bites for normal damage. (2d8)


--------------------------------------------
263  Emperor Wight                       (W)
     Speed =  2  Level     = 38  Exp =  1600
     AC    = 40  Eye-sight = 20  HD  = 48d8  (= 384 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 6 turns.
       Cause serious wounds.
       Hold person.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d12)
       Hits for normal damage. (1d12)
       Touches for lose experience. (42d8)


--------------------------------------------
264  Black Wraith                        (W)
     Speed =  1  Level     = 38  Exp =  1700
     AC    = 55  Eye-sight = 20  HD  = 50d8  (= 400 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 7 turns.
       Cause serious wounds.
       Hold person.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (1d12)
       Hits for normal damage. (1d12)
       Touches for lose experience. (44d8)


--------------------------------------------
265  Nether Wraith                       (W)
     Speed =  1  Level     = 39  Exp =  2100
     AC    = 55  Eye-sight = 20  HD  = 58d8  (= 464 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by fire.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Creature is invisible.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 6 turns.
       Can teleport short.
       Cause serious wounds.
       Hold person.
       Cause fear.
       Summon an undead.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
       Can phase through walls.
   --Creature attacks =
       Hits for normal damage. (1d12)
       Hits for normal damage. (1d12)
       Touches for lose experience. (52d8)


--------------------------------------------
266  Sorcerer                            (p)
     Speed =  2  Level     = 39  Exp =  2150
     AC    = 50  Eye-sight = 20  HD  = 30d8  (= 240 mhp)
     Creature harmed by cold.
     Creature harmed by fire.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 3 turns.
       Can teleport short.
       Can teleport long.
       Teleport player to itself.
       Cause serious wounds.
       Hold person.
       Cause blindness.
       Cause confusion.
       Cause fear.
       Summon a monster.
       Summon an undead.
       Slow person.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for normal damage. (2d8)


--------------------------------------------
267  Ancient Blue Dragon                 (D)
     Speed =  2  Level     = 39  Exp =  2500
     AC    = 90  Eye-sight = 20  HD  = 87d8  (= 696 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 8 turns.
       Hold person.
       Cause confusion.
       Cause fear.
       Breathes Lightning Dragon Breath.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Claws for normal damage. (1d9)
       Claws for normal damage. (1d9)
       Bites for normal damage. (2d12)


--------------------------------------------
268  Ancient Green Dragon                (D)
     Speed =  2  Level     = 39  Exp =  2400
     AC    = 85  Eye-sight = 20  HD  = 90d8  (= 720 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 9 turns.
       Hold person.
       Cause confusion.
       Cause fear.
       Breathes Gas Dragon Breath.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Claws for normal damage. (1d8)
       Claws for normal damage. (1d8)
       Bites for normal damage. (2d10)


--------------------------------------------
269  Ancient Black Dragon                (D)
     Speed =  2  Level     = 39  Exp =  2500
     AC    = 90  Eye-sight = 20  HD  = 90d8  (= 720 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 7 turns.
       Hold person.
       Cause confusion.
       Cause fear.
       Breathes Acid Dragon Breath.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Claws for normal damage. (1d9)
       Claws for normal damage. (1d9)
       Bites for normal damage. (2d10)


--------------------------------------------
270  Crystal Ooze                        (O)
     Speed = -1  Level     = 40  Exp =     8
     AC    = 30  Eye-sight = 10  HD  = 12d8  (= 96 mhp)
     Creature Eats/kills other creatures.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Creature picks up objects.
     Creature multiplies.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Touches for cold damage. (4d4)


--------------------------------------------
271  Disenchanter Worm                   (w)
     Speed =  0  Level     = 40  Exp =    30
     AC    =  5  Eye-sight =  7  HD  = 10d8  (= 80 mhp)
     Creature is an animal.
     Creature harmed by cold.
     Creature harmed by fire.
     Creature harmed by acid.
     Creature harmed by blue light.
     Creature multiplies.
   --Movement =
       Move and attack normally.
       75% random movement.
   --Creature attacks =
       Crawls on you for disenchants objects. (1d4)


--------------------------------------------
272  Rotting Quylthulg                   (Q)
     Speed =  2  Level     = 40  Exp =  1000
     AC    =  1  Eye-sight = 20  HD  = 12d8  (= 96 mhp)
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Creature is invisible.
   --Spells/Dragon Breath =
       Casts spells 1 out of 4 turns.
       Can teleport short.
       Summon an undead.
   --Movement =
   --Creature attacks =


--------------------------------------------
273  Ancient Red Dragon                  (D)
     Speed =  2  Level     = 40  Exp =  2750
     AC    =100  Eye-sight = 20  HD  = 105d8  (= 840 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature harmed by cold.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 6 turns.
       Hold person.
       Cause blindness.
       Cause confusion.
       Cause fear.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Claws for normal damage. (1d10)
       Claws for normal damage. (1d10)
       Bites for normal damage. (2d14)


--------------------------------------------
274  Death Quasit                        (q)
     Speed =  3  Level     = 40  Exp =  1000
     AC    = 80  Eye-sight = 20  HD  = 55d8  (= 440 mhp)
     Creature is evil.
     Creature cannot be charmed or slept.
     Creature is invisible.
     Carries object(s).
       Has 1d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 10 turns.
       Can teleport short.
       Can teleport long.
       Teleport player to itself.
       Cause light wounds.
       Cause fear.
   --Movement =
       Move and attack normally.
       20% random movement.
       Can open doors.
   --Creature attacks =
       Bites for lose dexterity. (3d6)
       Claws for normal damage. (3d3)
       Claws for normal damage. (3d3)


--------------------------------------------
275  Emperor Lich                        (L)
     Speed =  2  Level     = 40  Exp = 10000
     AC    = 75  Eye-sight = 20  HD  = 38d40  (= 1520 mhp)
     Creature is evil.
     Creature is undead.
     Creature harmed by blue light.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 2d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 2 turns.
       Can teleport short.
       Can teleport long.
       Teleport player to itself.
       Cause serious wounds.
       Hold person.
       Cause blindness.
       Cause confusion.
       Cause fear.
       Slow person.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Touches for lose dexterity. (2d12)
       Touches for lose experience. (46d8)
       Touches for absorbing charges. (0d0)


--------------------------------------------
276  Ancient Multi-Hued Dragon           (D)
     Speed =  2  Level     = 40  Exp = 12000
     AC    =100  Eye-sight = 20  HD  = 52d40  (= 2080 mhp)
     Creature is a dragon.
     Creature is evil.
     Creature seen with Infra-Vision.
     Creature has MAX hit points.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
       Has 2d2 object(s)/gold.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 5 turns.
       Hold person.
       Cause blindness.
       Cause confusion.
       Cause fear.
       Slow person.
       Breathes Lightning Dragon Breath.
       Breathes Gas Dragon Breath.
       Breathes Acid Dragon Breath.
       Breathes Frost Dragon Breath.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
   --Creature attacks =
       Claws for normal damage. (1d12)
       Claws for normal damage. (1d12)
       Bites for normal damage. (3d12)


--------------------------------------------
277  Evil Iggy                           (p)
     Speed =  2  Level     = 50  Exp = 18000
     AC    = 80  Eye-sight = 30  HD  = 60d40  (= 2400 mhp)
     Creature is evil.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
       Has 2d2 object(s)/gold.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 3 turns.
       Can teleport short.
       Cause serious wounds.
       Hold person.
       Cause blindness.
       Cause fear.
       Summon an undead.
       Slow person.
       Drains mana for healing.
   --Movement =
       Move and attack normally.
       Can open doors.
   --Creature attacks =
       Hits for lowering strength. (4d6)
       Insults you for stealing object. (0d0)


--------------------------------------------
278  Balrog                              (B)
     Speed =  3  Level     =100  Exp = 55000
     AC    =125  Eye-sight = 40  HD  = 75d40  (= 3000 mhp)
     Creature is a ***Win Creature***
     Creature Eats/kills other creatures.
     Creature is evil.
     Creature cannot be charmed or slept.
     Creature has MAX hit points.
     Creature is invisible.
     Creature picks up objects.
     Carries object(s).
     Carries gold, gems, etc.
       Has object/gold 60% of time.
       Has object/gold 90% of time.
       Has 1d2 object(s)/gold.
       Has 2d2 object(s)/gold.
       Has 4d2 object(s)/gold.
   --Spells/Dragon Breath =
       Casts spells 1 out of 3 turns.
       Teleport player to itself.
       Cause serious wounds.
       Hold person.
       Cause blindness.
       Summon an undead.
       Slow person.
       Drains mana for healing.
       Breathes Fire Dragon Breath.
   --Movement =
       Move and attack normally.
       Can open doors.
       Can phase through walls.
   --Creature attacks =
       Hits for fire damage. (10d12)
       Tramples you for normal damage. (8d12)
       Touches for absorbing charges. (0d0)


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