dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8,Fail
dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.4,Fail
dEQP-GLES3.functional.draw_buffers_indexed.random.max_required_draw_buffers.9,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_2,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_2,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_2,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_1,Fail
dEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_texture_2,Fail

# Times out waiting for >15s compile on the host side.
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36,Fail
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.22,Fail

KHR-GL30.glsl_noperspective.functionaltest,Fail

KHR-GL30.transform_feedback.api_errors_test,Fail
KHR-GL30.transform_feedback.draw_xfb_stream_instanced_test,Fail
KHR-GL31.transform_feedback.capture_special_interleaved_test,Crash
KHR-GL31.transform_feedback.draw_xfb_stream_instanced_test,Fail
KHR-GL31.glsl_noperspective.functionaltest,Fail
KHR-GL32.transform_feedback.draw_xfb_stream_instanced_test,Fail
KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs,Fail
KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs,Fail
KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs,Fail
KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs,Fail
KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream,Fail
KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream,Fail
KHR-GL32.glsl_noperspective.functionaltest,Fail
