# OpenMRac-data
<img src="th-skd0.jpg" alt="skd0" width="200" height="150" /> <img src="th-trb0.jpg" alt="trb0" width="200" height="150" /> <img src="th-kfr0.jpg" alt="kfr0" width="200" height="150" /> <img src="th-skd2.jpg" alt="skd2" width="200" height="150" />

<img src="th-speedway.jpg" alt="speedway" width="200" height="150" /> <img src="th-boulevard.jpg" alt="boulevard" width="200" height="150" /> <img src="th-ironworks.jpg" alt="ironworks" width="200" height="150" /> <img src="th-suburb.jpg" alt="suburb" width="200" height="150" /> 

Game data for [OpenMRac](https://github.com/Franticware/OpenMRac) created by [Vojtěch](https://www.franticware.com/) and [Michal](https://mrkvon.org) Salajka.

In case of usage of any of these resources, a credit is appreciated, but not required as per the CC0 license.

Additional Public Domain resources were used:  
http://tulrich.com/fonts/  
https://opengameart.org/content/real-asphalt-texture-pack  
https://opengameart.org/content/synthetic-grass-texture-pack  
https://opengameart.org/content/free-urban-textures-fences

## Note
A pre-built openmrac.dat can be extracted from a Windows build [here](https://www.franticware.com/openmrac).
