sdlplayer/
	Shows a way of initializing the library, loading and
	playing a module using SDL's audio output facilities.

simpleplay/
	Shows the simplest way of initializing the library
	loading and playing a module.

simpleplayFP/
	Shows how to initialize the library, load a module from
	a FILE* and play it.

simpleplayMEM/
	Shows how to initialize the library, load a module using a
	custom MREADER (which will read from memory), and play it.

simpleplayMEM2/
	Shows how to initialize the library, load a module from a
	memory buffer using library-provided readers, and play it.

umxplay/
	Shows how to initialize the library, load an Unreal UMX
	music module using a custom MREADER, and play it.

soundeffects/
	An example on how to use libmikmod to play sound effects.
