/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#include "quakedef.h"
#include "r_local.h"

void GLC_BloomBlend(void);
void GLC_InitBloomTextures(void);

void R_BloomBlend(void)
{
#ifdef RENDERER_OPTION_CLASSIC_OPENGL
	if (R_UseImmediateOpenGL()) {
		GLC_BloomBlend();
	}
#endif
}

void R_InitBloomTextures(void)
{
#ifdef RENDERER_OPTION_CLASSIC_OPENGL
	if (R_UseImmediateOpenGL()) {
		GLC_InitBloomTextures();
	}
#endif
}
