Short-term:
===========

- Clean up readbmp.h.  I've alread cut out a lot of unnecessary code, but a
lot more remains.

- Clean up some stuff in main-lsl.c.  In particular, the program expects
that no function calls will ever fail |-<.

- Make the location of the character font and graphics bitmap configurable
at runtime.

- Find (or make) an 8x13 bitmapped font.

- Clean up keypress handling - some of the key combinations don't work like
they should.


Long-term:
==========

- Implement variable display resolutions, along with support for
differently-sized fonts/bitmaps to go with those resolutions.

- Switch over to 8-bit bitmaps.

- Implement sound support a la main-win.c.

- Implement "true" support for multi-hued attributes (I.E. the bitmap
"shimmers" in realtime).
