Re: Freeware TADS project...?


2 Feb 1995 16:21:38 GMT

John Baker (baker-j@ix.netcom.com) wrote:

: My advice to you is to, once you have digested the manual, design your game
: on paper and then just dive into the implementation. Stuff you might have
: thought would be hard will either turn out to be easy, or you'll get stumped
: and have to post here and ask a question.

Yeah, I do remember that somewhere in the opening tips in the manual. I
probably should have put TADS less in the forefront of that message since
I don't even plan to use it until I have a 1.0-worthy plan sketched out. :)

Thanks, though.

-K<<.