Re: Gameplay theory: leaving object behind..


12 Sep 1995 23:33:25 GMT

In article <1995Sep8.233605.25903@news.cs.indiana.edu>, "Sam Hulick" <shulick@guava.ucs.indiana.edu> writes:
|>
|> you take a ship to another
|> country, but then realize that you needed something back in the other
|> country! Would you RATHER have a game not let you board the ship
|> without a few things?

Some suggestions that come to mind:

1) Provide a way of getting back.

2) Provide an alternative solution not requiring anything
from home (perhaps a more difficult one).

3) Have a friend back home you can write to and say
"Please send me the left-handed screwdriver!" (Not sure
how to make the syntax for this discoverable, however!)

|> --- Sam Hulick ------------- shulick@indiana.edu ---------------------

Greg