Re: Jump to location command in TADS


3 Feb 1995 01:05:56 GMT

In <791773905snx@dekard.demon.co.uk> matt@dekard.demon.co.uk (Matt Mower)
writes:

>
>Hello all!
>
>In a game I am writing in TADS - my first - I would like to implement a verb
>to allow me to jump to any location in the game at any time. This should make
>testing easier.
>
>My problem is that I cannot figure out how to refer to a room in a way that
>the parser understands.
>
>Can someone explain to me how to do this?
>
>Cheers,
>
>M.

I had to do something similar when I implemented a carriage where the player
could give orders to go to several different outdoor locations. I simply gave
each room a noun and referred to the rooms through that noun.

DSR