Re: Okay, I give up....


26 Apr 1995 23:44:47 GMT

Hmm, this looks promising code; one thing it seems to do which isn't so good is
that "look" now seems to become "look up" all the time; just typing look
results in "What do you want to look up" messages....

Is there any way of making the matching fuzzy? So I could, for example, use
similar code for NPC's, and just pick out key words for them to answer to?

How do other people do NPC's in inform, that doesn't restrict the player to
guess the correct first word games?

Stephen