There's an ascii escape (@@xxx) which you can use to get any 7-bit
character into a string. That doesn't get you accented characters,
though. I would be careful. You can probably put hi-bit characters
into your game, but they'll come out looking different on Mac, Unix,
and IBM interpreters. (I believe, looking at the source code, that
there was supposed to be some kind of mechanism to handle this problem
-- but I didn't implement it in MaxZip and XZip.)
--Z
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."