TADS-compiler problem
Fri, 01 Dec 1995 15:22:37 -0500
Hi, I wanted to play high tech drifter (though it's unfinished). It comes
only as source code, thus I downloaded TADSruntime 2.2 and tried to
compile it. It failed. I tried the v1 compatibility options. Nope. The
problem is that when I open the TADS compiler, it does not see the files.
So I cannot select them for compilation. I am using a Mac platform, but I
thought that the source code was machine-independent as the resulting GAM
file. Am I wrong? Shall I get the DOS version of TADSruntime and run it on
a PC or with a Mac DOS-emulator? Or is it a problem of incompatibility
between TADS versions? I compiled successfully DitchyDayDrifter,
TADSDungeon and the Tower of Ivory (or similar, a mix of textadv. and RPG
that comes as source code only as well). I'm not a programmer, so I'm
sorry if it sounds like a silly question. Thanks.
Giovanni.