Re: Help with fake_actions


8 Nov 1995 03:44:55 GMT

A follow up to my earlier Fake_actions problem:

I tried compiling and playing PAPERCHASE, as it uses two such
Fake_actions. One of these kills the player at the very beginning of
the game if you answer yes after trying to go anywhere but into the
college. The same problem as above occurs when PAPERCHASE is compiled
and run in Inform 5.5... just a line feed and no action (i.e. death).

Either I've missed a changed feature in Inform 5.5 or this seems to be a
bug <scratching head>.

Chip Hayes