1.) Porters. Anyone interested in porting the source code to their
platform of choice, please get in touch with me. The key systems right
now are probably the Mac and Unix (and Linux), but I'm sure users of
all types will welcome a version for their machine.
2.) Last-minute additions. Version 1.3 has a number of rather
significant extensions, including multiple-turn undo, dynamic dictionary
creation during runtime, faster compile speed, faster engine performance,
and everything from marked improvements to the library to small (but
noticeable) tweaks in language syntax and compiler construction. There
is also an expanded suite of character-scripting routines that most should
find extremely useful. If anyone has anything they would love to see
included, post here or send me a message, and I'll see what I can do.
That's about it. I'm planning to wait until I've finished the beta-
release of a medium-sized game I've been working on so that people will
be able to have a more detailed working example to explore Hugo with.
I look forward to hearing any comments or questions.
Kent Tessman as400477@orion.yorku.ca