They can't be too terribly expensive, because I've seen handheld
bible searchers for not very much money.
>Plus many people would have to buy the
>devices who already own computers. Better to stick with PC's and
>cheap floppys. Or sell CD/ROM's with a compilation of games (20 or
>30). Group them by theme...
But the problem with that is that when you market for PCs, you are
directly competing with very flashy games. As people have pointed
out, there is almost no market there. By putting it in one of those
organizers, you wouldn't be competing with PC software, you would be
competing with other handheld gadgets, most of which are less flashy.
For example, I saw some little video poker handheld LCD games for
$10. Nobody would ever pay that much for such a non-flashy version
of video-poker for a PC, but they will pay it for the handheld.
One of the big advantages of a handheld thing is that they are low
power and don't suck batteries as bad as palmtop PCs, they can be
instant on, so that you can turn it on and have it be where you
left it. They are small and can be easily carried around. They can
have additional features built in, like a calculator, scrabble
dictionary, whatever. They require zero technical sophistication to
operate. They are a much smaller investment than a PC. Then there
is the fact that lots of people like to get new gee-whiz gadgets.
It probably wouldn't be a huge success, but I bet it would work.
Greg
-- Videogames, Unicycling, and Anarchism: http://www.cs.utah.edu/~galt/