> Apparently having "held" in the grammar line just tells the parser to perform
> the friendly service of trying to pick up the object first. It doesn't
> eliminate the need to be holding the object before it can be shown. As I
> said, I'm not the caliber of programmer to hack the parser or verblib. So I'm
> still stuck. Damn.
You don't need to hack the library (it'd be the grammar file, BTW). You can
replace lines of grammar in your game itself. After including grammar, write:
extend "show" first
* noun "to" creature ...
You can use "first" to keep the old usage but make your usage get considered
first, or "replace" to remove the old usage altogether.
Easy, really. :-)
BCNU, AjC