I'm just getting started with writing Inform code, so I may be wrong, but
my bet is that it doesn't get much easier than that, at least if you want
to be able to do interesting things. So, the answer would be find a
programmer or become one.
That said, I thought I would comment that after reading through much of the
Inform manual, I think this is gonna be lots of fun. Since I'm coming from
a Computer Science background with 7 years of school and 17 years of
programming, Inform looks refreshingly easy... Especially compared to the
cheasy text-adventures I wrote in Basic on my TRS-80 Model I, way back when.
Just the thought that the parser is built-in and requires few modifications
for simple games is amazing. I also like how modular the code can be. It's
neat that you can add interesting objects and rooms by writing less than a
page of code in one place. Neat. And I love the idea that I can write
code on my Linux box (with a 90x60 editor window, and a large interpreter
window to the side) and have the resulting game work without modification on
all sorts of machines, down to the cheapo 8-bits.
Fun. fun. fun.
Greg
-- Videogames, Unicycling, and Anarchism: http://www.cs.utah.edu/~galt/