NAME

    Object::Pad - a simple syntax for lexical slot-based objects

SYNOPSIS

       use Object::Pad;
    
       class Point {
          has $x;
          has $y;
    
          method CREATE {
             $x = $y = 0;
          }
    
          method move {
             $x += shift;
             $y += shift;
          }
    
          method describe {
             print "A point at ($x, $y)\n";
          }
       }

DESCRIPTION

    WARNING This is a highly experimental proof-of-concept. Please don't
    actually use this in production :)

    This module provides a simple syntax for creating object classes, which
    uses private variables that look like lexicals as object member
    attributes.

KEYWORDS

 class

       class Name {
          ...
       }

    Behaves similarly to the package keyword, but provides a package that
    defines a new class. Such a class provides an automatic constructor
    method called new, which will invoke the class's CREATE method if it
    exists.

 has

       has $var;
       has @var;
       has %var;

    Declares that the instances of the class have a member attribute of the
    given name. This member attribute (called a "slot") will be accessible
    as a lexical variable within any method declarations in the class.

    Array and hash members are permitted and behave as expected; you do not
    need to store references to anonymous arrays or hashes.

 method

       method NAME {
          ...
       }

    Declares a new named method. This behaves similarly to the sub keyword,
    except that within the body of the method all of the member attributes
    ("slots") are also accessible. In addition, the method body will have a
    lexical called $self which contains the invant object directly; it will
    already have been shifted from the @_ array.

AUTHOR

    Paul Evans <leonerd@leonerd.org.uk>

